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    posted a message on Old Beacon Beam
    Quote from Jeremy_Belpois

    Technically it's possible to bring back to it without mods just download an texture pack with the older versio of the beam and place the file in your resources pack w/ making it previously. I hope you like my tutorials ;)

    The beam I am looking for doesn't have a texture. It is rendered like lightning. It was removed due to transparency issues with water, but I personally think it looks worse now.

    The picture above is what I want it be. It looked like this through snapshot 12w36. Then they changed it and added a texture to the beam.
    Posted in: Requests / Ideas For Mods
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    posted a message on Old Beacon Beam
    Quote from Maxzon

    I'm pretty sure you can just go into the texture pack and change it.

    I'm talking about the pure light beam, not the spaghetti one.
    This one:
    Posted in: Requests / Ideas For Mods
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    posted a message on Old Beacon Beam
    Can anyone design a mod that brings back the old beacon beam? I don't care about the transparency issues. I simply want the lightning-looking beam back. Thanks to anyone who can help.
    Posted in: Requests / Ideas For Mods
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    posted a message on Item sorters not working?
    Nevermind, everyone. I simply overlooked the real problem.
    Posted in: Recent Updates and Snapshots
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    posted a message on Item sorters not working?
    I don't know if this is a bug, but my item sorters don't work. The powered hoppers still pass items through as normal. If anyone could help me with this, that would be just great.
    Posted in: Recent Updates and Snapshots
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    posted a message on Help with sorters in the snapshot?
    To those of you who are confused, I want to know if there is a way to sort armor and weapons, preferably by enchantments.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Help with sorters in the snapshot?
    If I wanted to sort something like weapons or armor, is there any way to make an item sorter using hoppers? I need this for a map I am making.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Snapshot 13w06a Ready for Testing!
    We need to be able to adjust mob scoreboard points with NBT data tags. If we already can, sorry. If not, this should be added.
    Posted in: Minecraft News
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    posted a message on New 13w02a snapshot is out!
    Trapped chests do not work through walls for me. Does anyone have a suggestion?
    Posted in: Recent Updates and Snapshots
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    posted a message on NBTedit Villager Offers Please Help
    Quote from James9270

    This may be a bit hard to understand but anyways...

    Download mcedit (If you don't already have it)
    select the villager and export it as a .shcematic file,
    open the .schematic file with nbtedit,
    look around until you find where his trade data is located,
    delete all trades except the one you want him to have,
    import the .schematic with mcedit and place it where you want the villager to be,
    done!

    I hope you can understand this, I made a custom trade villager for my adventure map, I found this page quite helpful.

    I have already tried this. Every few times I make the trade, the game creates a new trade.
    Posted in: Discussion
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    posted a message on NBTedit Villager Offers Please Help
    I am trying to make an adventure map with a custom villager. He only has 1 offer, and every time I try out the map, he gains a new offer when I make the trade. Does anyone know how to fix this? Preferrably with NBTedit but all options welcome.
    Posted in: Discussion
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