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    posted a message on Minecraft News - 1.5 Goings-On
    Quote from vader1612

    1.5...

    HAS ARRIVED.


    I assume you mean "HAS NOT ARRIVED"

    Everybody: Until you see it here, it's not out.
    Posted in: Minecraft News
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    posted a message on 1.5 Pre-Release (Finally) Ready For Testing!
    Quote from zizymala

    The joke has become old


    The (original) joke is fine. It's a classic running gag and it's still funny.

    Every other post in this thread being about the joke... That's what's getting (has gotten) old.
    Posted in: Minecraft News
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    posted a message on [SURV] OceanBlock Survival 4.1
    Quote from MegaTrain

    Came across this useful video in the Skyblock thread.
    Shows how to get blazes in Skyblock and cure villager zombies, might be a useful method for Oceanblock once 4.1 is out and we can spawn blazes.


    (He is basing the design of the spawner off of )


    While this will technically work in 4.1 (there is a little stronghold area way off in a corner, I believe), it's not necessary. The Blaze Spawner is still there. I decided in the end that that's kind of the signature way to progress in this map.

    The new map, which I'll hopefully reveal on Wednesday when 1.5 comes out, has a Nether tailored around getting blazes (and all other baddies) because you're in a stronghold.

    BTW: I'm going out of town for St. Patrick's day. If 1.5 does not come out on Wednesday (or comes out too late on Wednesday even) I may not be able to post the maps until Monday or Tuesday.
    Posted in: Maps
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    posted a message on 1.5 Pre-Release (Finally) Ready For Testing!
    Quote from nkjellman

    I found a bug. I can't place paintings. It disappears, and the next block I destroy or place spits out all the paintings I tried to place. But where can I report this bug to Mojang?


    https://mojang.atlassian.net/browse/MC
    Posted in: Minecraft News
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    posted a message on 1.5 Pre-Release (Finally) Ready For Testing!
    Quote from CraftyTurtle

    Um, I'm not using a torch, I'm using a lamp. Maybe I read the wiki wrong, but it reads to me like when you open a trapped chest, it emits a redstone signal.....which can power something, like a lamp. So far I've seen very little documentation on this.


    You need a repeater after the very first line of redstone wire. The chest only powers the redstone with the very slightest charge. A repeater will turn that small charge into a full 16-strength signal.

    Also, I've not gotten the trapped chest to send its signal through a wall. It works fine through the floor though.
    Posted in: Minecraft News
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    posted a message on [1.4.7] Giant Survival-ish Island with a village
    Quote from Superjoeyman

    Not if you have railcraft installed.


    Then generate the map in vanilla, and then exit out and reload it with Railcraft. :)
    Posted in: Seeds
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    posted a message on [SURV] OceanBlock Survival 4.1
    Quote from MegaTrain


    Looks good!
    I remembered sandstone, too. You could add that to the house materials list if you wanted.


    Too many requirements, and the house may get a bit gaudy. Also, space is getting tight and while I'm not totally averse to adding another page, I'd like to keep the number of pages as low as is possible.
    Posted in: Maps
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    posted a message on [SURV] OceanBlock Survival 4.1
    Quote from MegaTrain

    My only comment is that the tree farms should say "oak tree, jungle tree, spruce tree, birch tree" instead of just "oak, jungle, spruce, birch". Not a big deal, but my brain tripped on those reading them the first time.

    Good idea. I have made that change.

    Also: any new objectives you want to include for Nether Quartz, or now that we'll be able to bake Nether bricks?
    Maybe add that to the house challenge?
    "A house for yourself. Include some brick, stone brick, Nether Brick, and Nether Quartz Blocks in the construction."

    You could also add one for hanging a painting next to your map. You could even combine those into
    "Decorate your house with a painting, a hanging map, and potted plants."


    I like both of those. I didn't add anything specific for quartz because I was trying to get away from the busy work part (Make a stone wall. BOR-RING. And before you ask, the wool and potions are different because they each require you to complete several sub-tasks first, all of which are more interesting than baking some cobblestone and crafting a wall). I considered "Use a daylight detector to do something useful" but that seemed a little *too* vague.

    Here are the three pages I changed:


    BUILDING:
    -Enchanting Room
    -A House for yourself (Include Brick, Nether Brick, Stone Brick, and Quartz)
    -Cobblestone generator
    -Giant red mushroom
    -Giant brown mushroom
    -Mob farm
    -Grass for Animals (Min. 8x8)

    GENERAL (2/3):
    -Make a jukebox and collect records for it
    -Automate something with pistons, hoppers, and/or dispensers
    -Hang a map and at least 1 painting in your house
    -Pot some plants for decoration
    -Tame a Wolf
    -Tame an Ocelot

    FARMS (1/3):
    -Mushroom (Min. 8x8 mycelium area)
    -Pumpkin (Min. 1 stalk)
    -Sugarcane (Min. 64)
    -Jungle tree (Min. 4 or a 2x2 square)
    -Birch tree (Min. 4)
    -Spruce tree (Min. 4)
    -Oak tree (Min. 4)
    Posted in: Maps
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    posted a message on [SURV] OceanBlock Survival 4.1
    Quote from MegaTrain

    So are you satisfied with your portal design, with the flowing water and drop? Do you get any gold from it? Do you need fence gates on the ladder side to keep the pigmen from going the wrong way?

    Sadly, since I've started working on 4.1 and the new map, I've essentially given up playing this one. The last time I played it, I recorded it and you watched it on YouTube. I've gotten a total of about 3 pigmen since I moved the portal, and only 2 of them died. Neither gave me any gold.

    I considered for a moment making a massive gold farm with a lattice of Nether Portals, but - like I said - my interest in playing the map has waned. Maybe if/when I start a LP of the next map.

    Quote from Florophase

    This is sooo one of my favorite maps. :) Even though all the golems I spawned were hating me. I started out watching Tannah's LP but I saw that you have one too and will be checking it out next. Anyway, love love the map!

    Thank you!
    Posted in: Maps
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    posted a message on [SURV] OceanBlock Survival 4.1
    Quote from MegaTrain


    Looks really good!
    I like the way you've worded several of those, like the armor and "cake or pie". Or should it be "cake AND pie"? :)


    You've officially typo checked me! That was SUPPOSED to be Cake and Pie!


    How do I take care of these guys without angering them?


    Rise it up about 25 meters and surround your portal with running water that will push them over an edge. Solves the problem AND nets you a ton of free gold!
    Posted in: Maps
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    posted a message on 1.5 Pre-Release (Finally) Ready For Testing!
    Quote from Hocotate_Freight

    Where do I bug report?

    https://mojang.atlassian.net/browse/MC
    Posted in: Minecraft News
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    posted a message on [SURV] OceanBlock Survival 4.1
    Quote from herostarxddx

    can u tell me how to download it

    I'm no good at explaining things. Search Google or YouTube for "how to install a minecraft map," there are tons of great guides out there.
    Posted in: Maps
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    posted a message on [SURV] OceanBlock Survival 4.1
    Reply 800! Woo hoo! Probably 400 of them are me :)

    Anyway, I'm essentially done with OceanBlock 4.1. Everything looks good, but I'd like a second (and 3rd and 4th...) set of eyes to look over the books and make sure I've not forgotten anything. Like put a Strength potion in twice or left out a wool color or a potion. Or any stupid typos that for some reason I don't see after reading over it 5 times :)

    Book 1, the rules and whatnot:

    1)
    Welcome to OceanBlock 4.1!

    This map is for Minecraft 1.5 or later.

    Everything in this map is possible. I promise. It's not supposed to be easy. Think a bit before assuming I forgot something.

    2)
    Everything in this map is fair. By "fair" I mean that I've not hidden anything 100 blocks away, or under one of 100 pieces of dirt. If you don't have something you think you need, you very likely don't need it or will find it soon!

    3)
    See the other book for challenges.

    That book is editable, so you can delete the challenges as you get them.

    Within each category, the challenges are in REVERSE order so you can delete them easily as you go.

    4)
    Rules:
    1) Do not kill yourself in ANY way for ANY purpose.
    2) NO mods/hacks/cheats that give you an advantage. (Optifine is fine, but TMI is not)
    3) Play on at least easy difficulty.
    4) Have FUN!

    Book 2, the editable challenges book:
    (each all capital letter line is the start of a new page)

    CHALLENGES:
    This book is editable, so you can delete the challenges as you get them.

    Within each category, the challenges are listed hardest to easiest to make it easier to delete them as you go.

    MILESTONES (Do in REVERSE order):
    5) Get a Dragon egg.
    4) Activate the End Portal.
    3) Go to the Nether
    2) Mine the Obsidian
    1) Build a Village

    BUILDING:
    -Enchanting Room
    -A House for yourself
    -Cobblestone generator
    -Giant red mushroom
    -Giant brown mushroom
    -Mob farm
    -Grass for Animals

    CRAFTING:
    -Golden Apple
    -Other Golden Apple
    -Golden Carrot
    -Brewing Stand
    -16 Jack 'o' Lanterns
    -Anvil
    -Enchantment Table
    -Furnace

    GENERAL (1/3):
    -Get a tool, weapon, or armor with at least 2 level-IV enchantments
    -Enchant something with 30 levels of experience
    -Cake or Pie? (eat an entire cake and a pumpkin pie in one sitting, to fill your hunger bar from 0 to 10)

    GENERAL (2/3):
    -Make a jukebox and collect records for it
    -Automate something with pistons, dispensers, and/or hoppers
    -Hang a map of your creation in your house
    -Pot some plants for decoration
    -Tame a Wolf
    -Tame an Ocelot

    GENERAL (3/3):
    -A Full set of leather armor, each piece dyed
    -A Mismatched Set (One each of helmet, chestplate, leggings, and boots in iron, gold, diamond, and chainmail. No duplicates)
    -Use a carrot on a stick to ride a saddled pig

    COLLECTION:
    -16 Blaze Rods.
    -64 Bonemeal
    -64 Arrows
    -A Bow

    FARMS (1/3):
    -Mushroom (Min. 8x8 mycelium area)
    -Pumpkin (Min. 1 stalk)
    -Sugarcane (Min. 64)
    -Jungle (Min. 4 or 1 2x2)
    -Birch (Min. 4)
    -Spruce (Min. 4)
    -Oak (Min. 4)

    FARMS (2/3):
    -Wheat (Min 64)
    -Potato (Min. 8)
    -Carrot (Min. 8)
    -Melon (Min. 1 stalk)
    -Nether Wart (Min. 8)
    -Cactus (Min. 1)

    FARMS (3/3):
    -Snow
    -Experience
    -Chicken
    -Cow
    -Sheep
    -Pig
    -Slime
    -Iron Golem

    WOOL (Min. 16 of each):

    Magenta, Light Gray

    Orange, Cyan, Purple, Gray, Light Blue, Pink, Lime

    Red, Yellow, Blue, Green, Black, White, Brown

    POTIONS (Min. 6 of each):
    -Invisibility
    -Night Vision
    -Regeneration
    -Swiftness
    -Fire Resistance
    -Healing
    -Strength
    -Poison
    -Weakness
    -Slowness
    -Harming

    ULTIMATE:
    Complete ALL goals without using the emergency cache. Yes, the jukebox goal can be done without opening the emergency cache.
    Posted in: Maps
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    posted a message on Snapshots Galore - 13w10b Ready for Testing
    Quote from Zandesh

    Yeah i know that this is a potential bashing-to-recieved for posting this question but..

    I'm a little confused here - Minecraft is currently running a 1.4.7 version, why is the update that is to be released named 1.5 pre-release then?


    I'm not sure what you're not understanding, so I'll break it down.

    1.4.7 is the current version. It's the 7th revision of version 1.4.

    1.5 is coming out soon, it's the next version. If needed, it'll have revisions and be 1.5.1, 1.5.2, etc.

    Before any versions (major versions or revisions) is released, they do a pre-release about a week early.

    Ideally that prerelease is bug-free. If it's not, they fix those bugs and do another pre-release but that's pretty rare. If that prerelease is bug-free, then it just becomes the release version. If it has a bug, they make a new prerelease that is again ideally bug-free.

    As a bonus to all this mod makers, texture pack artists, and map makers get to test their stuff for a week before the game is officially released, with a version of the game that is pretty much guaranteed to be exactly what the general public gets.
    Posted in: Minecraft News
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    posted a message on Rewards for Map Makers?
    Quote from P3ZZL3

    Irony?




    I assumed he was joking, and I didn't even see his .sig :)
    Posted in: Minecraft News
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