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    posted a message on ◉Mapmaking◉- DOs and DON'Ts (please help contribute content!)
    Does the OP still actually care about this thread?
    Posted in: Maps Discussion
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    posted a message on OFFICAL! AI Update Thread! Now With A SIGNATURE! TAKING IDEAS!
    Quote from FATTYCRASH

    I like this idea but they are still useless against iron golems seeing as they don't notice them.

    Technically that makes sense seeing as zombies only care about eating living flesh (iron golems aren't alive, so zombies will disregard them).
    Posted in: Suggestions
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    posted a message on ◉Mapmaking◉- DOs and DON'Ts (please help contribute content!)
    Quote from Glasscreeper

    For parkour :

    DO
    - Use all sorts of parkour. With that, I mean come up with different things you have got to jump on, like cactus or netherrack on fire or ice.

    DON´T
    - Use parkour over lava in a cave system. This already has been done before.... like 1000 times!
    - Make a map that only lasts for about 10 minutes. Anyone can easily do something like that.

    Also, if you use a puzzle/challenge that could likely kill you then it's best to have a way to store your items.
    Posted in: Maps Discussion
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    posted a message on Please read THIS before making a suggestion.
    Quote from EVO_Gamers

    im tired of useing mcpatcher to change the colour of redstone!
    Notch if your reading this add a redstone colour sheet! :redstone:

    Wrong thread.
    Posted in: Suggestions
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    posted a message on Whats Your opinion Of Fotresscraft
    Quote from TYTHERDGOON

    I'm fine with the game but not with the Dev.
    He is an arsehole who basically got really cocky and said that minecraft was crap because Fortresscraft is newer and minecraft is an old Relic.

    Haven't done that much research on the subject have you? The dev already said (in this thread, I might add) that Minecraft easily beats Fortresscraft for gameplay and adventure, the only thing he thinks Fortresscraft does better is building (and obviously graphics.
    Posted in: General Gaming
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    posted a message on ◉Mapmaking◉- DOs and DON'Ts (please help contribute content!)
    My survival rules also apply to CTM.
    Posted in: Maps Discussion
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    posted a message on Cool Game Idea
    Can we stay on topic?
    Posted in: General Gaming
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    posted a message on Skyrim
    Quote from Homem Pigman

    Edoras... The name of the city is Edoras.

    Well, whatever its name is it reminds me of that city in LOTR.
    Posted in: General Gaming
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    posted a message on ◉Mapmaking◉- DOs and DON'Ts (please help contribute content!)
    For survival:

    DO
    -Make an interesting location, try to make it feel real and expansive so the player has to explore a bit.
    -Make sure everything is do-able, if you don't know where certain resources are then chances are no-one else will either.

    DON'T
    -Cheat by just finding an island in an ocean and placing a tree and some reeds. You may still use an island, but make it interesting, otherwise players may as well just find an island seed.
    Posted in: Maps Discussion
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    posted a message on Minecraft new game mode.
    Quote from Someguyfromcrowd

    Revert Minecraft to the cave game test state. Everything added since then ruined it FOREVER.

    [sarcasm]



    Wrong, sir.

    Brewing is not an RPG aspect. It is a form of crafting.

    Minecraft "leveling" is not leveling in the sense of an RPG. You don't get more powerful or gain new abilities as you accrue levels. You use levels to craft things. Levels are a resource. If you're going to call them an RPG aspect, then diamonds are also RPG aspects.

    I gave you a +1 for that.
    Anyone who thinks Minecraft has become an RPG clearly doesn't know what an RPG is.
    Posted in: Suggestions
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    posted a message on Addition to villager AI - Villagers avoid farmland and more
    If this was added we could create trade routes between villages (think of the possibilities).
    Posted in: Suggestions
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    posted a message on Skyrim
    Quote from Homem Pigman

    Changing topics, what is your favorite location in Skyrim?

    I guess Whiterun, mainly because it reminds me of Rohan (LOTR).
    Posted in: General Gaming
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    posted a message on OFFICAL! AI Update Thread! Now With A SIGNATURE! TAKING IDEAS!
    Quote from poryy

    I need more stuff to add! Any good suggestions?

    Make improvements to spiders and zombies. Rename the thread 'Improvements to Agressive Mobs' and then have a terrifying list of improvements relating to every scary mob.
    Posted in: Suggestions
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    posted a message on ◉Mapmaking◉- DOs and DON'Ts (please help contribute content!)
    For adventure and RP (though all benefit from it), make sure the environments are aesthetically pleasing. I see far too many 'ancient ruins' that are just a 2x1 block path underground or 'villages' that are just wooden boxes (use the existing villages if you have to).
    Posted in: Maps Discussion
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    posted a message on What is your favorite video game glitch?
    Sonic 06:
    Yes, the game had lots of glitches, but one really stood out. Basically, when you come to a loop, control is taken away from you and all you can do is tilt* the thumbstick to move forward. Now, here's the funny part: you have to move forwards, but it doesn't matter how fast you're going, so you can walk slowly up the loop without falling (you can even stop at the top!).
    'Physics? What are those?'
    Posted in: General Gaming
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