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    posted a message on Minecraft DayZ Mod HELP
    Good thing your part of the team
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    ok, I have worked out how to change the inventory image, but now I need to know how to move the slots so you can place stuff in the new inventory slots. Plus I had to move the crafting bit across so I need to change where its slots are as well. So can anyone help?
    He is the new inventory image

    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    I know it has something to do with drawing rectangles, but i don't know the coordinates
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    Quote from hiloser12221

    Well you're gonna first have to edit the player inventory gui so it has those 4 extra slots, I've been having this same problem too, but I know you first need to do that.

    Yeah I figured that part out but how do I get the 4 extra slots on the other side to armor
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    Still need help with editing the standard GUI that has the 2x2 crafting grid. I just need to add four extra slots for a gps, bag, map, compass.
    Then I need those items to be able to know there in one of the slots (Like armor) and change somethings. Like the bag would allow the player to press 'b' and a new bag GUI would pop up, but only if the bag was in the slot in the inventory screen.
    Thanks in advance
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    Quote from tyler1555

    Well, here is a pretty complex way to generate structures but it works, but unfortunately you have to work blindly. Here is the code:
    public WorldGenCustomVillage() {
    }
    public boolean generate(World world, Random random, int x, int y, int z) {
    	if(world.getBlockId(x, y, z)!=Block.grass.blockID) {
    	return false;
    }
    int stone = Block.stone.blockID;
    //Now we begin actually generating the structure
    world.setBlockWithNotify(x, y, z, stone);
    world.setBlockWithNotify(x, y + 1, z, stone);
    world.setBlockWithNotify(x, y + 2, z, stone);
    world.setBlockWithNotify(x, y + 3, z, stone);
    world.setBlockWithNotify(x, y + 4, z, stone);
    world.setBlockWithNotify(x, y + 5, z, stone);

    This generates a 6 block high pillar made of stone. X, Y, Z with nothing added onto them will be your origin point(Were the structure begins). X is left and right, Y is up and down, and Z is depth(Forward and back). This is incredibly time consuming and really easy to screw up. If you are going to generate a whole village using this, you are going to be working on it for a while


    Thanks, I think I worked it out myself anyway. I just copied and pasted all village files and renamed them. Now im in the process of changing the structures being generated and making the new towns look good
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    Can anyone help?
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    Thanks, but there is nothing in his tutorials for village generation
    Posted in: Modification Development
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    posted a message on Minecraft DayZ Mod HELP
    Ok, basically my current problems are:
    Village Generation
    Is there an easy way to make a group of structures spawn together but randomly like a village, but with different stone as a road and different buildings. There needs to also be a random building amount, but with a total amount possible.

    Thanks in advance for any help
    Posted in: Modification Development
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    posted a message on [WIP][1.2.5] Minecraft DayZ Mod First Release
    Quote from algernon93

    First backpack done!
    For some reason I cant post the images on this topic so here is a link to them.
    http://www.planetmin...backpack-model/

    Thanks I will use it looks great, however I can't download it so can you send me the file
    Posted in: WIP Mods
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    posted a message on [WIP][1.2.5] Minecraft DayZ Mod First Release
    Quote from M4ST3R_M4P_M4K3R

    Me and my friend can both help. Our coding is pretty sketchy, but we've made private, unpublished mods. However, I am pretty decent at texturing, and my friend isn't too bad either. Email me at [email protected] to give me a list of stuff I can do to help out. Really want to.

    -Noah

    I'll send you a list of stuff you could do too help out
    Posted in: WIP Mods
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    posted a message on [SSP/SMP] DayZ for Minecraft [Download]
    Quote from HoBoS_TaCo

    Not right now. I'm planning on taking mine in a different direction to yours. Good luck though.

    Thats cool, good luck to you too
    Perhaps in the future, our mods will come together
    Posted in: WIP Mods
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    posted a message on [WIP][1.2.5] Minecraft DayZ Mod First Release
    Quote from algernon93

    This mod looks epic! I have a question are you planning to add a backpack model for the characters?
    Also If you need help with creating models (like mobs or models for items n stuff) let me know!
    I have some of my work posted on my PMC account just as a reference of what I can make.

    Yeah sure you can help model, I don't think I'm to good at modeling so any better models are appreciated.
    If you can make some models of the player but with a backpack on that would be cool
    Quote from LeethalNinja7

    I have an important question.
    Is there going to be a prone button where you lie on the ground? Also, are the weapons gonna have an ironsight, and finally, is there going to be a HUD like the actual one?

    By the way, this looks like it'll be a good mod. ^^

    There will most likely be all pf the above things, except the hud may be a bit different in this version
    Posted in: WIP Mods
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    posted a message on [WIP][1.2.5] Minecraft DayZ Mod First Release
    Quote from Hyperiox

    First of all this looks awesome.

    How do i make a Dayz Minecraft Server?

    Currently there is no server version of the mod, but this will happen most likely in the future
    Quote from Wookong

    Found a texture I made a while back of a GPS for my old friends electronics mod he never finished, Could be helpful :/


    Thanks I might use it as the initial GPS item texture
    Posted in: WIP Mods
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    posted a message on [SSP/SMP] DayZ for Minecraft [Download]
    I also have been making a DayZ mod for minecraft, perhaps we could join forces and make an even better mod together?
    The forum topic: http://www.minecraftforum.net/topic/1297943-wip125-minecraft-dayz-mod-first-release/
    Posted in: WIP Mods
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