• 0

    posted a message on Android ModPE Script Creator 1.0 [ANDROID APP]

    Download Link

    https://www.dropbox.com/s/vsbrdo9pxiknlm7/ModPEScriptCreator.apk?dl=0

    The mod will be saved in /sdcard/ModPE/

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Mcpe Tool kit mod[GameMode changer][GUI][More function coming soon......]
    Quote from andynazay153»
    Hi, Nice mod! Can I use your GUI code please? :D I will give you credit, and provide a link to your mod.

    Yes,but I will never coding again.This may be my last post in this forum.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on will this code works in modpe?
    function useItem(x, y, z, itemId){

    switch(itemId){

    case 280:

    clientMessage("Item Id 280");

    break;

    case 501:

    clientMessage("Is this a custom item?");\

    break;

    }

    }
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Can someone please fix my code
    function useItem(x,y,z,itemId,blockId,side)
    {
    if(itemId==280)
    {
    clientMessage(Made by hayful59 hit the ground a stick to make a house);
    getTile(x,y,z);
    setTile(x+0,y,z,45);
    setTile(x+1,y,z,45);
    setTile(x+2,y,z,45);
    setTile(x+3,y,z,45);
    setTile(x+4,y,z,45);
    setTile(x+5,y,z,45);
    setTile(x+6,y,z,45);
    setTile(x+7,y,z,45);
    setTile(x+8,y,z,45);
    setTile(x+9,y,z,45);
    setTile(x,y,z-0,45);
    setTile(x,y,z-1,45);
    setTile(x,y,z-2,45);
    setTile(x,y,z-3,45);
    setTile(x,y,z-4,45);
    setTile(x,y,z-5,45);
    setTile(x,y,z-6,45);
    setTile(x,y,z-7,45);
    setTile(x,y,z-8,45);
    setTile(x,y,z-9,45);
    setTile(x+1,y,z-9,45);
    setTile(x+2,y,z-9,45);
    setTile(x+3,y,z-9,45);
    setTile(x+4,y,z-9,45);
    setTile(x+5,y,z-9,45);
    setTile(x+6,y,z-9,45);
    setTile(x+7,y,z-9,45);
    setTile(x+8,y,z-9,45);
    setTile(x+9,y,z-9,45);
    setTile(x+9,y,z-1,45);
    setTile(x+9,y,z-2,45);
    setTile(x+9,y,z-3,45);
    setTile(x+9,y,z-4,45);
    setTile(x+9,y,z-5,45);
    setTile(x+9,y,z-6,45);
    setTile(x+9,y,z-7,45);
    setTile(x+9,y,z-8,45);
    setTile(x+8,y,z-1,5);
    setTile(x+8,y,z-2,5);
    setTile(x+8,y,z-3,5);
    setTile(x+8,y,z-4,5);
    setTile(x+8,y,z-5,5);
    setTile(x+8,y,z-6,5);
    setTile(x+8,y,z-7,5);
    setTile(x+8,y,z-8,5);
    setTile(x+7,y,z-1,5);
    setTile(x+7,y,z-2,5);
    setTile(x+7,y,z-3,5);
    setTile(x+7,y,z-4,5);
    setTile(x+7,y,z-5,5);
    setTile(x+7,y,z-6,5);
    setTile(x+7,y,z-7,5);
    setTile(x+7,y,z-8,5);
    setTile(x+6,y,z-1,5);
    setTile(x+6,y,z-2,5);
    setTile(x+6,y,z-3,5);
    setTile(x+6,y,z-4,5);
    setTile(x+6,y,z-5,5);
    setTile(x+6,y,z-6,5);
    setTile(x+6,y,z-7,5);
    setTile(x+6,y,z-8,5);
    setTile(x+5,y,z-1,5);
    setTile(x+5,y,z-2,5);
    setTile(x+5,y,z-3,5);
    setTile(x+5,y,z-4,5);
    setTile(x+5,y,z-5,5);
    setTile(x+5,y,z-6,5);
    setTile(x+5,y,z-7,5);
    setTile(x+5,y,z-8,5);
    setTile(x+4,y,z-1,5);
    setTile(x+4,y,z-2,5);
    setTile(x+4,y,z-3,5);
    setTile(x+4,y,z-4,5);
    setTile(x+4,y,z-5,5);
    setTile(x+4,y,z-6,5);
    setTile(x+4,y,z-7,5);
    setTile(x+4,y,z-8,5);
    setTile(x+3,y,z-1,5);
    setTile(x+3,y,z-2,5);
    setTile(x+3,y,z-3,5);
    setTile(x+3,y,z-4,5);
    setTile(x+3,y,z-5,5);
    setTile(x+3,y,z-6,5);
    setTile(x+3,y,z-7,5);
    setTile(x+3,y,z-8,5);
    setTile(x+2,y,z-1,5);
    setTile(x+2,y,z-2,5);
    setTile(x+2,y,z-3,5);
    setTile(x+2,y,z-4,5);
    setTile(x+2,y,z-5,5);
    setTile(x+2,y,z-6,5);
    setTile(x+2,y,z-7,5);
    setTile(x+2,y,z-8,5);
    setTile(x+1,y,z-1,5);
    setTile(x+1,y,z-2,5);
    setTile(x+1,y,z-3,5);
    setTile(x+1,y,z-4,5);
    setTile(x+1,y,z-5,5);
    setTile(x+1,y,z-6,5);
    setTile(x+1,y,z-7,5);
    setTile(x+1,y,z-8,5);
    setTile(x+1,y+1,z-9,45);
    setTile(x+2,y+1,z-9,45);
    setTile(x+3,y+1,z-9,45);
    setTile(x+4,y+1,z-9,45);
    setTile(x+5,y+1,z-9,45);
    setTile(x+6,y+1,z-9,45);
    setTile(x+7,y+1,z-9,45);
    setTile(x+8,y+1,z-9,45);
    setTile(x+9,y+1,z-9,45);
    setTile(x+0,y+1,z-0,45);
    setTile(x+1,y+1,z-0,45);
    setTile(x+2,y+1,z-0,45);
    setTile(x+3,y+1,z-0,45);
    setTile(x+4,y+1,z-0,45);
    setTile(x+5,y+1,z-0,45);
    setTile(x+6,y+1,z-0,45);
    setTile(x+7,y+1,z-0,45);
    setTile(x+8,y+1,z-0,45);
    setTile(x+9,y+1,z-0,45);
    setTile(x-0,y+1,z-0,45);
    setTile(x-0,y+1,z-1,45);
    setTile(x-0,y+1,z-2,45);
    setTile(x-0,y+1,z-3,45);
    setTile(x-0,y+1,z-4,45);
    setTile(x-0,y+1,z-5,45);
    setTile(x-0,y+1,z-6,45);
    setTile(x-0,y+1,z-7,45);
    setTile(x-0,y+1,z-8,45);
    setTile(x-0,y+1,z-9,45);
    setTile(x+9,y+1,z-0,45);
    setTile(x+9,y+1,z-1,45);
    setTile(x+9,y+1,z-2,45);
    setTile(x+9,y+1,z-3,45);
    setTile(x+9,y+1,z-4,45);
    setTile(x+9,y+1,z-5,45);
    setTile(x+9,y+1,z-6,45);
    setTile(x+9,y+1,z-7,45);
    setTile(x+9,y+1,z-8,45);
    setTile(x+9,y+1,z-9,45);
    setTile(x+0,y+2,z-9,45);
    setTile(x+1,y+2,z-9,45);
    setTile(x+2,y+2,z-9,102);
    setTile(x+3,y+2,z-9,102);
    setTile(x+4,y+2,z-9,45);
    setTile(x+5,y+2,z-9,45);
    setTile(x+6,y+2,z-9,102);
    setTile(x+7,y+2,z-9,102);
    setTile(x+8,y+2,z-9,45);
    setTile(x+9,y+2,z-9,45);
    setTile(x+9,y+2,z+0,45);
    setTile(x+8,y+2,z+0,45);
    setTile(x+7,y+2,z+0,20);
    setTile(x+6,y+2,z+0,20);
    setTile(x+5,y+1,z+0,64);
    setTile(x+4,y+1,z+0,64);
    setTile(x+5,y+0,z+0,5);
    setTile(x+4,y+0,z+0,5);
    setTile(x+3,y+2,z+0,20);
    setTile(x+2,y+2,z+0,20);
    setTile(x+1,y+2,z+0,45);
    setTile(x+0,y+2,z+0,45);
    setTile(x+0,y+2,z-1,45);
    setTile(x+0,y+2,z-2,102);
    setTile(x+0,y+2,z-3,102);
    setTile(x+0,y+2,z-4,45);
    setTile(x+0,y+2,z-5,45);
    setTile(x+0,y+2,z-6,102);
    setTile(x+0,y+2,z-7,102);
    setTile(x+0,y+2,z-8,45);
    setTile(x+9,y+2,z-1,45);
    setTile(x+9,y+2,z-2,102);
    setTile(x+9,y+2,z-3,102);
    setTile(x+9,y+2,z-4,45);
    setTile(x+9,y+2,z-5,45);
    setTile(x+9,y+2,z-6,102);
    setTile(x+9,y+2,z-7,102);
    setTile(x+9,y+2,z-8,45);
    setTile(x+9,y+3,z-0,45);
    setTile(x+9,y+3,z-1,45);
    setTile(x+9,y+3,z-2,45);
    setTile(x+9,y+3,z-3,45);
    setTile(x+9,y+3,z-4,45);
    setTile(x+9,y+3,z-5,45);
    setTile(x+9,y+3,z-6,45);
    setTile(x+9,y+3,z-7,45);
    setTile(x+9,y+3,z-8,45);
    setTile(x+9,y+3,z-9,45);
    setTile(x+9,y+3,z+0,45);
    setTile(x+8,y+3,z+0,45);
    setTile(x+7,y+3,z+0,45);
    setTile(x+6,y+3,z+0,45);
    setTile(x+5,y+3,z+0,45);
    setTile(x+4,y+3,z+0,45);
    setTile(x+3,y+3,z+0,45);
    setTile(x+2,y+3,z+0,45);
    setTile(x+1,y+3,z+0,45);
    setTile(x+0,y+3,z+0,45);
    setTile(x+1,y+3,z-0,45);
    setTile(x+1,y+1,z-1,58);
    setTile(x+0,y+3,z-1,45);
    setTile(x+0,y+3,z-2,45);
    setTile(x+0,y+3,z-3,45);
    setTile(x+0,y+3,z-4,45);
    setTile(x+0,y+3,z-5,45);
    setTile(x+0,y+3,z-6,45);
    setTile(x+0,y+3,z-7,45);
    setTile(x+0,y+3,z-8,45);
    setTile(x+0,y+3,z-9,45);
    setTile(x+8,y+4,z-1,45);
    setTile(x+8,y+4,z-2,45);
    setTile(x+8,y+4,z-3,45);
    setTile(x+8,y+4,z-4,45);
    setTile(x+8,y+4,z-5,45);
    setTile(x+8,y+4,z-6,45);
    setTile(x+8,y+4,z-7,45);
    setTile(x+8,y+4,z-8,45);
    setTile(x+7,y+4,z-1,45);
    setTile(x+7,y+4,z-2,45);
    setTile(x+7,y+4,z-3,45);
    setTile(x+7,y+4,z-4,45);
    setTile(x+7,y+4,z-5,45);
    setTile(x+7,y+4,z-6,45);
    setTile(x+7,y+4,z-7,45);
    setTile(x+7,y+4,z-8,45);
    setTile(x+6,y+4,z-1,45);
    setTile(x+6,y+4,z-2,45);
    setTile(x+6,y+4,z-3,45);
    setTile(x+6,y+4,z-4,45);
    setTile(x+6,y+4,z-5,45);
    setTile(x+6,y+4,z-6,45);
    setTile(x+6,y+4,z-7,45);
    setTile(x+6,y+4,z-8,45);
    setTile(x+5,y+4,z-1,45);
    setTile(x+5,y+4,z-2,45);
    setTile(x+5,y+4,z-3,45);
    setTile(x+5,y+4,z-4,45);
    setTile(x+5,y+4,z-5,45);
    setTile(x+5,y+4,z-6,45);
    setTile(x+5,y+4,z-7,45);
    setTile(x+5,y+4,z-8,45);
    setTile(x+4,y+4,z-1,45);
    setTile(x+4,y+4,z-2,45);
    setTile(x+4,y+4,z-3,45);
    setTile(x+4,y+4,z-4,45);
    setTile(x+4,y+4,z-5,45);
    setTile(x+4,y+4,z-6,45);
    setTile(x+4,y+4,z-7,45);
    setTile(x+4,y+4,z-8,45);
    setTile(x+3,y+4,z-1,45);
    setTile(x+3,y+4,z-2,45);
    setTile(x+3,y+4,z-3,45);
    setTile(x+3,y+4,z-4,45);
    setTile(x+3,y+4,z-5,45);
    setTile(x+3,y+4,z-6,45);
    setTile(x+3,y+4,z-7,45);
    setTile(x+3,y+4,z-8,45);
    setTile(x+2,y+4,z-1,45);
    setTile(x+2,y+4,z-2,45);
    setTile(x+2,y+4,z-3,45);
    setTile(x+2,y+4,z-4,45);
    setTile(x+2,y+4,z-5,45);
    setTile(x+2,y+4,z-6,45);
    setTile(x+2,y+4,z-7,45);
    setTile(x+2,y+4,z-8,45);
    setTile(x+1,y+4,z-1,45);
    setTile(x+1,y+4,z-2,45);
    setTile(x+1,y+4,z-3,45);
    setTile(x+1,y+4,z-4,45);
    setTile(x+1,y+4,z-5,45);
    setTile(x+1,y+4,z-6,45);
    setTile(x+1,y+4,z-7,45);
    setTile(x+1,y+4,z-8,45);
    setTile(x+1,y+3,z-9,45);
    setTile(x+2,y+3,z-9,45);
    setTile(x+3,y+3,z-9,45);
    setTile(x+4,y+3,z-9,45);
    setTile(x+5,y+3,z-9,45);
    setTile(x+6,y+3,z-9,45);
    setTile(x+7,y+3,z-9,45);
    setTile(x+8,y+3,z-9,45);
    setTile(x+2,y+1,z-1,54);
    setTile(x+8,y+1,z-1,62);
    setTile(x+7,y+1,z-1,245);

    }

    }
    Posted in: MCPE: Mods / Tools
  • 1

    posted a message on I will stop making mcpe mods.
    I will make minecraft pc mods
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on I NEED TO LEARN MORE ABOUT MODS
    var time = new Date();

    function newLevel(){

    clientMessage(time);

    }
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on I need help:mcpe modding;adding render types/mobs
    var steve;

    ModPE.setItem(501,"blaze_rod",0,"Spawn Steve");

    function useItem(x,y,z,itemId,blockId){

    if(itemId==501){

    steve = Level.spawnMob(x, y+2, z, 32, "mob/char.png");

    Entity.setRenderType(steve,3);

    }

    }
    Posted in: MCPE: Mod / Tool Discussion
  • 0

    posted a message on ModPE API design: other programming languages?
    Java in modpe!
    Posted in: MCPE: Mod / Tool Discussion
  • 0

    posted a message on help with newLevel()
    function newLevel(){

    clientMessage("Welcome"+Player.getName(getPlayerEnt()));

    }
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Make Libert Statue! To use Stick Item!
    Mcpe mods are more like than PC mods.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on redstone craft mod v1.0
    Quote from ChaseTheRace11

    What do you do with this redstone and how do you use it? I've installed the mod and I'm confused.

    You can't use it,but you can place it.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on How to make gui menu
    how to make gui menu
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on redstone craft mod v1.0
    download link

    https://www.dropbox.com/s/qnoniwarjreqphe/REDSTONE CRAFT.js

    You can craft it in v1.1

    In v1.0 you can get it in your creative inventory.
    Posted in: MCPE: Mods / Tools
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