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    posted a message on Better HUD: Customizable Vanilla HUD and 25+ New In‑game Widgets

    I'm assuming this won't get updated to the minor-update 1.11.2...

    Posted in: Minecraft Mods
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    posted a message on [1.11.2] Minecraft Singleplayer Repositions and Re-inventories my player to a very old location

    Yeah, that literally happened.


    Basically, what happened was that I was going to travel to another place for a few days to assist my father in repairing a friend's vehicle. I played a bit of Minecraft SP the hours before scheduled travel time, and saved my progress inside a stronghold. The position and location I saved in, I do not know if it matters or not. Anyways, around 3 days in, while I had some free time, I turned on my laptop and ran Minecraft on a slow Wi-Fi connection (I also do not know if this is also contributing to this issue), and lo and behold, my character's position and inventory was rolled back to a very old save point.


    Since this is a modded client I highlighted the waypoint to my home (7000m away from my old savepoint, and I hate sprinting) and headed there, surprisingly my home and everything is still there, but player level, position, and inventory was rolled back. I was slightly disheartened as I was jack full of enchanted diamond tools and armor, but this is just a game, right?


    I am still buggered as to what caused my player's position and inventory to be rolled back while the world itself is still saved at the current state before and after traveling. Can anyone explain what might have happened?


    Mods used:

    Forge 13.20.0.2228 w/ LiteLoader 1.11.2

    Optifine HD U B7

    BetterFPS ver. 1.3.2

    VoxelMap ver. 1.6.21

    Backpacks! ver. 3.1.6

    CreativeCoreDummy ver. 1.0.0

    CreativeCore ver. 1.5 (both CreativeCoreDummy and CreativeCore are prerequisite mods for ItemPhysic ver. 1.3.0)

    FoamFixCore ver. 7.7.4 (prerequisite for FoamFix Anarchy)

    FoamFix Anarchy

    DynamicSurroundings 1.11.2-3.2.8.1

    Fancy Block Particles ver. 2.0.2

    Sound Filters ver. 0.9

    Posted in: Java Edition Support
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    posted a message on What have you done recently?

    What have I done recently? Well, a few hours ago, I was playing Minecraft 1.10.2 to kill some time while waiting for my afternoon classes. I found the 2nd End City in my world and looted it of whatever it had. Got another elytra, a dragon head and a lot of items with unbelievable enchantments.


    Teleported back to the Overworld and used some of the loot, put the rest in an Ender Chest. I ran back to the stronghold to ride my horse back home, but as I rode, the game started freezing and stuttering like mad. Under time pressure as it's almost time to leave home for university, I force shut down my laptop (Yes, I held the power button until it shut down) as CTRL + ALT + DELETE did not show up the security options so I can run Task Manager and force quit the game (don't know if it's Windows 10 not liking Minecraft or I was actually out of memory and system's also hanging, I have 4 GB RAM and 1.5 GB allocated to MC. I'm not complaining, I love Windows 10, not sarcastically, but seriously)


    Came back after classes, started up Minecraft, world did not appear in my singleplayer world list. In layman's terms, my main world got corrupted, and I lost my inventory (ender chest inventory included, huehuehue). Grabbed an unofficial version of InvEdit for 1.9 and re-added what I wore and what enchantments they had...


    Sad life. This is really teaching me to take the time to back up stuff in case of unexpected corruptions.

    Posted in: Survival Mode
  • 1

    posted a message on SnowSong, the EPIC Sound Pack / Sound Resource Pack for ALL versions of Minecraft

    D'awww so sweet. My buddies are wanting to grab this over the realism. Thanks for the hotfix anyways, just wanted to point out that missing sound xDD

    Posted in: Resource Packs
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    posted a message on SnowSong, the EPIC Sound Pack / Sound Resource Pack for ALL versions of Minecraft
    Quote from Sn0w»

    That is intentional volume levels for the Entity/Player/Attack sounds.


    I figured, with all of the PvP and multiplayer maps that these sounds would be stacking very heavily.


    Here's an alternate file to boost volume for single player and for increased loudness:


    https://drive.google.com/file/d/0B7weI5zqPZuKQ0VpcGoyQTBwdVE/view?usp=sharing


    Just open the original Sn0wSong 2.0 zip file you have in your ResourcePacks folder, browse in the file to assets/minecraft/sounds/entity/player/attack and then drop the files in this ZIP file to overwrite what is in there. I am SO sorry for this.


    Nonononono I don't mind at all, I just wanted to know if it was intentional or not, that's all. Also, thanks for the hotfix

    BTW The sounds for opening and closing an ender chest are the new default ones (since 1.9 ender chests have a new opening and closing sounds). This is also intentionally left out? :P
    Posted in: Resource Packs
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    posted a message on MO' BENDS - Animations for Players and Mobs! (0.24.0 - The Customization Update)

    I would really like to see improved first peron mod and this together would be amazing to play that way. I have no words to say what I imagine with these mods together


    There already is a Improved First Person replacement called Realistic First Person Rendering. You might wanna check it out here
    Posted in: WIP Mods
  • 1

    posted a message on SnowSong, the EPIC Sound Pack / Sound Resource Pack for ALL versions of Minecraft

    WOOHOO!!! This brings amazingness to a whole new level! It's almost like playing a completely new game with realism into it.


    EDIT: I don't know what's going on, but I got SnowSong 2.0 for 1.10.2, and it still appears as incompatible (made for an older version). Also, when I attack, I don't hear any sweeping attack sounds with the sword, but all other sounds work fine...

    EDIT 2: I hear the attack sounds somewhat, but they're really low-volumed or something. I still need to test further.
    UPDATE: Yeah I hear the attack sounds, but they have a low volume, even at 100%. If this is intentional, fair enough.

    Posted in: Resource Packs
  • 0

    posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Quote from Greenhawk837»

    @12Kenzy_1999


    Hey, firstly on the current state of the 64x pack, it's almost ready. The Github was taken down late last year. and since I've been working on it offline.


    Currently, I'm working on the 1.10 update which if everything goes to plan will be realised mid to late September. In a new thread of its own. Even if the pack isn't completely ready I'll be releasing everything so far at that point.



    No worries, I was just wondering what happened. About the skybox thing, it was just my ignorance and stupidity that it is only apparent in swamp biomes. Everything works out as it should, I was just looking after the better-detailed items from the 64x pack, lol

    Posted in: Resource Packs
  • 0

    posted a message on Minecraft Transport Simulator - Realistic transport for Minecraft! (Formerly Minecraft Flight Simulator)

    I laughed at the concept first, but when I took a shot, man it's like a blocky flight sim! I wonder if this mod packs a Cessna 172SP :P

    Posted in: Minecraft Mods
  • 1

    posted a message on SnowSong, the EPIC Sound Pack / Sound Resource Pack for ALL versions of Minecraft

    I can't wait to hear the new whacking sounds when you attack with a sword! Excitement is real!!!

    Posted in: Resource Packs
  • 0

    posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]

    Hi!

    First off, I've been a user of this resourcepack since 1.7.2, and I absolutely looove it! But, I do have a couple of problems. I visited js-legacy.net to check on the 64x version, and when I hit the 64x upgrade repos link, this is what I get:

    The repo is either nonexistent, dead, or the link is wrong.


    The other problem is, with your latest John Smith: Legacy 32x for 1.10, the skybox in daytime still looks like it's nighttime. I have OptiFine HD Ultra C2 for 1.10.2, and playing on Minecraft 1.10.2 with LiteLoader, OF and VoxelMap (like the minimap does anything, lol). I do not know if this is intentional, a bug, or something wrong with my downloaded resourcepack.

    Other than that, this is all I have to say. I really appreciate the effort you put into this pack, and wish I could find a way to express my appreciation, xD.


    Regards,

    Kensta

    UPDATE: Downloaded the x64 for 1.7 and ran it above the 32x and the skies are fixed for some reason.

    Posted in: Resource Packs
  • 0

    posted a message on Horse disappears after dismount, reappears only after restarting client

    I'm sure this is just a 1.10 thing, as I'm playing on 1.10.2 and my horse would occasionally disappear upon dismounting. I also tried using the new debug features such as F3 + T to reload resourcepacks and F3 + A to reload chunks, but they're not working.

    Posted in: Java Edition Support
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    posted a message on Potential fix - Minecraft PC on Windows 10 severe FPS reduction issue - including using large resource packs

    Yeah something is wrong with Windows 10 x64 and Java 8u51 x64. I can't do squat while having a texture pack on (soundpacks are fine). One time it even BSOD'ed my Windows. Until Microsoft and Oracle uploads updates, we can't do anything about it.


    On the bright side, I can confirm this works. On Windows 10 with a 128x resource pack and a 3D model pack.

    Posted in: Java Edition Support
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    I'm sorry to say, but I am not in a good physical condition atm (got coughs with sticky green phlegm and shortened breath, all thanks to a damn sneeze). The only option I can think of, is to start from vanilla, that is, if you're willing to...

    EDIT: Starting most likely Wednesday, March 5 until Friday next week, March 13, I won't be on to help due to final exams coming up... School curriculums here are different than your usual curriculum in America...Gotta study, study and study...
    Posted in: Minecraft Mods
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    Okay, that roots me down to the only problem I can think of: You probably didn't add the two .jars (practicalxml and kdgcommons) into the libraries contained inside the version.json of the version of Minecraft that you are using...

    Your version.json of the version you are using should contain these two highlighted pieces:


    Posted in: Minecraft Mods
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