- 0_Pikachu_0
- Registered Member
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Member for 12 years, 6 months, and 12 days
Last active Thu, Dec, 19 2013 14:41:09
- 0 Followers
- 85 Total Posts
- 4 Thanks
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Jul 16, 20130_Pikachu_0 posted a message on Mojang to Cease and Desist...Putt Putt?I built a Pokémon center and a large Pikachu in minecraft. Has The Pokémon Company International sent any letters about that. I doubt it.Posted in: News
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Jul 9, 20130_Pikachu_0 posted a message on Minecraft News - MCPE 0.7.2, 1.6.2 Pre-Release & More!Posted in: NewsQuote from paulo27m
You can say whatever you want about how hard it's to code, but if there are bugs that have around for months, that haven't been fixed, and all they do is add new content, which brings even more bugs, that just isn't cool, I'm all for they taking a year to fix all the bugs they have in the game.
I would rather get new content. Minor bugs are not that big of a deal and they don't come up all the time. - To post a comment, please login.
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I would rather get new content. Minor bugs are not that big of a deal and they don't come up all the time.
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This was created without using any mods, cheats, or creative mode.
Please feel free to make suggestions. I may upload a more current version as I add to it.
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So, 1 post = +1 hour that I will spend working on this map.
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It was a problem with Media Fire. I fixed it, so it should work fine. Thanks for telling me.
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I launched Pre-Release 3 and the castle is done and the village has been started. The Final release will have just a village and some landscaping. I may do an adventure type expansion where you go on a quest to certain places by following a path. I may add challenges along the way. That expansion will take a long time though and I will only do it if people show an interest in the Final Release.
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I already set the spawn point with Single Player Command to be right near the castle. I did have to do some repairs to the castle after testing one of my training rooms. I didn't know silverfish destroyed stone blocks.