Call of Duty: Nazi Zombies
Nacht der Untoten
Version 1.1
For Minecraft 1.3.2
Compatible with Minecraft 1.4.2
Overview
There have been many maps created trying to replicate the famous "Call of Duty: Nazi Zombies" map, Nacht der Untoten. Most require difficult to install mods and texture packs. This fun recreation requires no mods to play, just download the map and you can begin fighting off 10 waves of zombies!
We tried to replicate the map as close as possible while still keeping in mind this had to be playable. So, there is a twist to this famous map which allows for optimum gameplay but does not completely drift from the original feel. You may even notice a slight merging of different Nazi Zombies maps past the second unlockable door...
SO, why is this map different than the others?
-Has 10 distinguishable waves
-Has a buying system that can't be cheated, unlike the "1 rotten flesh for everything" deal
-Gets harder as you move along
-Is actually a CHALLENGE
-Mimics the real map almost exactly
-Offers many weapon choices much like the real map
-ALL mobs spawned are zombies. No creepers guaranteed!
-No mods or texture packs needed
-Simple rules = No confusion
Gameplay
As soon as you are ready to start the beginning of your death, there is a button clearly labled to press. Once activated, zombies will start spawning and you will recieve 12 money (sand). You will be paid 12 more money for every wave you survive. There are 10 waves of five minutes each. (Total 50 minute gameplay)
There are random weapon dispensers scattered throughout the map. They are labled what you recieve and how much they cost to buy. In order to buy them, you must place the sand, not throw it. Buying doors to move on has the same paying system.
If you survive all 10 waves, you will notice something has changed close to the spawn.. Make your escape and finish in an extraordinary way.
More Screenshots
Zombie Series: http://www.youtube.c...7F&feature=plcp
Please Sub these great guys! \/ /\
Part 2
Please share any Let's Play videos in the discussion below!
Rules
- Play on Hard ONLY (Zombies won't break doors on any other difficulty)
- No placing the money (sand) except to buy items/doors
- No placing doors except to replace them
- No opening doors and going outside for any reason. It's dangerous out there!
- No breaking any blocks... Unless you misplace a piece of sand or door
- Once you die, the game is over
- Survive
Tips
- If playing with your friends on a server, disable pvp
- It's actually harder playing on multiplayer
- Take your time, it may seem slow at first but it's good to prepare before entering the next room...
- There are 3 cakes scattered around the map. Use them wisely or else you'll be having zombie flesh for dinner
- The mystery box has the key to surviving the last round
- You MUST buy the first bow in order to be able to use any others you buy/recieve
- Once the last torch goes out, navigate to the first room where you spawned and make your escape!
MAP DOWNLOAD
http://www.mediafire...p75yt5j7ihpr7rp
Alternate download: http://www.filefacto...der_Untoten.zip
How do I install this map?
- Download .zip file from either of the two links above
- Right click on the downloaded .zip and select "Open with -> Compressed (zipped) Folders"
-Copy folder labled "Nacht der Untoten" in the .zip. Copy the folder NOT the contents
-***Close Minecraft if up
-Open up your search bar and type "%appdata%" and hit enter
-Click on the ".minecraft" folder
-Click on the "Saves" folder
-Paste in the map folder
-Launch Minecraft
How long did you survive? Share what wave you got to in the discussion below!
Also, if you like this project, please feel free to "Diamond" it at: http://www.planetmin...ntoten-1424295/
Thanks!
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2. Wrong forum
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2
Use Skype or PM each other on the Forum's.
There's no need for this thread.
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Yes, items dissapear after 5 minutes as far as I know.
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Yes, but in some cases it isn't noticeable to the human eye.
Each render, the picture goes more into depth on quality, which I'm guessing nrub used http://en.wikipedia.org/wiki/Recursion_(computer_science) to do so.
Hmmm that's strange. Try PMing nrub about your problem, I'm afraid I can't help any further.
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Ok, quote this post in your report so I can get back to you.
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The point of this is to allow people to render the photo until they are satisfied.
Every '500 pictures' there are 500 renders.
Each picture has a render. The reason it shows in 500's is because the default autosave for scenes is at every 500 renders.
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What exactly do you mean by this?
Do you mean you hit a button and it fully renders the image for you?
Well the reason that the rendering process takes time is because your computer takes time to render such large images in high quality.
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I'm pretty sure that it uses multi-cores, you'll have to confirm that with nrub though.
The ETA is for every 500th rendering image, so your getting from 999-1000 the ETA resets to when you will get to 1500 renders.
Just to let you know, the image is never 'done' rendering, you stop it, take a photo, ect. once your satisfied with the clarity of it.
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http://www.minecraftforum.net/topic/1358886-my-day-with-jeff/
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