1. No pics, no clicks
2. Wrong forum
- Curse Premium
Member for 10 years, 1 month, and 27 days
Last active Sun, Nov, 27 2016 05:00:55
- 0 Followers
- 1,134 Total Posts
- 76 Thanks
Aug 4, 2012Posted in: MCX360: DiscussionQuote from ANGELICSMURF
OK, I went out at night to find some spiders to kill for some string for me and my friend. but I was ganged on by like 5 skeletons, 3 spiders, and 2 creepers and dropped 2 diamond items, 64 x2 iron ore, plus allot more. I was looking around for about 15 minutes and couldn't find anything. did my items disappear?
Yes, items dissapear after 5 minutes as far as I know.
Aug 2, 2012Posted in: Minecraft Tools
So you are saying that there is an actual difference between 500 and 4500 for example? I couldn't see any.
Yes, but in some cases it isn't noticeable to the human eye.
Each render, the picture goes more into depth on quality, which I'm guessing nrub used http://en.wikipedia.org/wiki/Recursion_(computer_science) to do so.Quote from neuralynx
It didnt work, i've updated it to the java 7 update 5, it still doenst open the chunky but it runs the process normaly. I have this problem with a lot of java exes, like bukkit servers, they open the servers normally but the UI never shows up
Hmmm that's strange. Try PMing nrub about your problem, I'm afraid I can't help any further.
Aug 2, 2012Posted in: Minecraft ToolsQuote from neuralynx
I have a 4gb system with a 2500k at 4.6 with a 6870. Nad yes i've terminated and restarted the process but it still doesn't work. :/
Im running Java 7, im going to update just in case, ill report in a bit!
Ok, quote this post in your report so I can get back to you.
Aug 2, 2012Posted in: Minecraft Tools
But why is it that when i want to render a picture, it renders endlessly, producing an actual render every 500 pictures? Am i not understanding a part of this system? I used to do Cinema 4d a lot so i thought to be well known with rendering. In Cinema 4d you would just press "Render" and it would start rendering a single frame. Once done it would stop. Chunky on the other hand just seems to keep rendering forever.
The point of this is to allow people to render the photo until they are satisfied.
Every '500 pictures' there are 500 renders.
Each picture has a render. The reason it shows in 500's is because the default autosave for scenes is at every 500 renders.
Aug 2, 2012Posted in: Minecraft Tools
But wouldn't it be smarter to just have a "Render image" button? I don't know, maybe that isn't possible but it sure seems easier (or i'm too stupid). Anyway thanks for this awesome piece of software.
What exactly do you mean by this?
Do you mean you hit a button and it fully renders the image for you?
Well the reason that the rendering process takes time is because your computer takes time to render such large images in high quality.
Aug 1, 2012Posted in: Minecraft Tools
Does Chunky's rendering engine make use of multiple cores ( 3 in my case ). And if not, will it do so in future updates?
Also, i think i'm doing something wrong, i've been rendering for 41 minutes now and it keeps saying that ETA is about 3~5 minutes. When it reaches 0 it starts over with ~5 minutes. It's rendering 2777 of 3000 now.
I'm pretty sure that it uses multi-cores, you'll have to confirm that with nrub though.
The ETA is for every 500th rendering image, so your getting from 999-1000 the ETA resets to when you will get to 1500 renders.
Just to let you know, the image is never 'done' rendering, you stop it, take a photo, ect. once your satisfied with the clarity of it.
Jul 17, 201204hockey posted a message on What is the most disturbing thing you've ever read?Posted in: General Off Topic
- To post a comment, please login.
Jul 11, 2012Posted in: MapsCall of Duty: Nazi Zombies
Nacht der Untoten
Version 1.1For Minecraft 1.3.2Compatible with Minecraft 1.4.2
There have been many maps created trying to replicate the famous "Call of Duty: Nazi Zombies" map, Nacht der Untoten. Most require difficult to install mods and texture packs. This fun recreation requires no mods to play, just download the map and you can begin fighting off 10 waves of zombies!
We tried to replicate the map as close as possible while still keeping in mind this had to be playable. So, there is a twist to this famous map which allows for optimum gameplay but does not completely drift from the original feel. You may even notice a slight merging of different Nazi Zombies maps past the second unlockable door...
SO, why is this map different than the others?
-Has 10 distinguishable waves
-Has a buying system that can't be cheated, unlike the "1 rotten flesh for everything" deal
-Gets harder as you move along
-Is actually a CHALLENGE
-Mimics the real map almost exactly
-Offers many weapon choices much like the real map
-ALL mobs spawned are zombies. No creepers guaranteed!
-No mods or texture packs needed
-Simple rules = No confusion
As soon as you are ready to start the beginning of your death, there is a button clearly labled to press. Once activated, zombies will start spawning and you will recieve 12 money (sand). You will be paid 12 more money for every wave you survive. There are 10 waves of five minutes each. (Total 50 minute gameplay)
There are random weapon dispensers scattered throughout the map. They are labled what you recieve and how much they cost to buy. In order to buy them, you must place the sand, not throw it. Buying doors to move on has the same paying system.
If you survive all 10 waves, you will notice something has changed close to the spawn.. Make your escape and finish in an extraordinary way.
Zombie Series: http://www.youtube.c...7F&feature=plcp
Please Sub these great guys! \/ /\
Please share any Let's Play videos in the discussion below!
- Play on Hard ONLY (Zombies won't break doors on any other difficulty)
- No placing the money (sand) except to buy items/doors
- No placing doors except to replace them
- No opening doors and going outside for any reason. It's dangerous out there!
- No breaking any blocks... Unless you misplace a piece of sand or door
- Once you die, the game is over
- If playing with your friends on a server, disable pvp
- It's actually harder playing on multiplayer
- Take your time, it may seem slow at first but it's good to prepare before entering the next room...
- There are 3 cakes scattered around the map. Use them wisely or else you'll be having zombie flesh for dinner
- The mystery box has the key to surviving the last round
- You MUST buy the first bow in order to be able to use any others you buy/recieve
- Once the last torch goes out, navigate to the first room where you spawned and make your escape!
Alternate download: http://www.filefacto...der_Untoten.zip
How do I install this map?
- Download .zip file from either of the two links above
- Right click on the downloaded .zip and select "Open with -> Compressed (zipped) Folders"
-Copy folder labled "Nacht der Untoten" in the .zip. Copy the folder NOT the contents
-***Close Minecraft if up
-Open up your search bar and type "%appdata%" and hit enter
-Click on the ".minecraft" folder
-Click on the "Saves" folder
-Paste in the map folder
How long did you survive? Share what wave you got to in the discussion below!
Also, if you like this project, please feel free to "Diamond" it at: http://www.planetmin...ntoten-1424295/Thanks!
Dec 12, 2011Posted in: ScreenshotsMy Survival World House
~Information~-->Hello, i'm Sirknightchase! I started this world a while ago, I feel as if I have done a really good job, but I want you to share your opinions on the world to! Thank you for viewing this page for me. Please leave a comment below if you feel you need to!
~Pictures~Knight's Fort [Updated]
The Mob a Tower
The Village (Coming Soon)
The Main Hall (Side View)
The Main Hall (Top View)
Jake & Spotty
Snow Farm (Not Working)
Zombie XP Farm
The Mine [Updated]
The Mine Entrance
The Lava Ravine
The Nether [Updated]
The Nether Hub
The Ghast Fortress Entrance (Far View)
The Ghast Fortress Entrance (Near View)
Blaze XP Farm (Etho's Design)
Sirknightchase Shows His World - Explore and Cave - E9S1
Sirknightchase Shows His World - Blaze Aim - E8S1
Sirknightchase Shows His World - Let it Begin - E7S1Sirknightchase Shows His World - A Real tour - E6S1Sirknightchase Shows His World - *Getting Sick* - E4S1Sirknightchase Shows His World - The Snow Farm - E3S1Sirknightchase Shows His World - The Mob a'Tower - E2S1Sirknightchase Shows His World - Welcome to Sirs'Kingdom - E1S1Sirknightchase's World Tour~Download Link~Coming soon
Q: How big is your house?
Q: Is this forum updated often?
Q: What patch did you start this world?
A: Beta 1.8.1
Q: Will there ever be a download link?
-Do not claim this world as your own, you may tell me anything you discover. Thank you!
Sep 4, 2012ConservativeParty posted a message on Creating A New Game [need programmers, concept creators]im 900Ð 47 73h ¢0mþµ73r$ 14n9µ493$. b/¢ i ¢4n 7¥þ3 1ik3 7hi$. 4nÐ i kn0 h7m1.Posted in: Computer Science and Technology
Aug 27, 2012Posted in: Computer Science and TechnologyQuote from patkelly1336
For one, I absolutely hate people like you for the sole reason that you make a 'virus' to prank people, but if you get caught and the NSA investigates, you go to prison...but I digress...
It's not really a virus, of course, not only because it doesn't do anything malicious, but because it is not self-replicating. The NSA is not going to be bothered with a small prank program like this.
On Windows Vista and newer computers, mostly just computers setup at stores instead of clean installed by users; come with User Account Control (UAC) active, which prevents the opening of 'suspicious' batch files automatically
Wrong. Batch files still execute fine with a stripped security token. Of course since they aren't making it in batch this is rather redundant.
2. Batch files (executable files in command prompt for those that do not know), are so 10 years ago, everything now is flash based, java based, or a simple copy all files to a server and wipe client PC code line lol
As they say in the first sentence of their post, they are making this in Java.
No offense though to the beginning part, we have all done it just don't do what many have done, and tested out a batch file without making sure @echo settings are correct, or you may wind up wiping your computer because you broke it with a virus that runs at boot and opens the My Computer window endless amounts of times...like I did back in High School lol
No offense, but no, we haven't. Not sure how the presented situation would require a machine to be wiped, either.
May 14, 2012Happy Isles is an indev game, in it you need to build a civilization and survive (on an island of course), and fight through dungeons, castles, villages, even heaven and hell itself to dominate your island.Posted in: General Gaming
Dec 31, 2011Swervish posted a message on NEUSCHWANSTEIN CASTLE (308L X 128W X 155H) -Survival -No Mods\/ \/:::::UPDATE:::::\/ \/Posted in: Screenshots
Here is a link to the paint plans for this build:
/\ /\:::::UPDATE:::::/\ /\
Firstly; I know that this building is and has been popular amongst MineCraft players and builders since the beginning. So all props, once again, go out to each of you who have either finished or abandoned their own particular variation on the challenge. The following is simply my take, in my fashion, with my artistic license, and my personal preferences for play method. I am in no way intending to one-up anyone's work... I just happen to like big challenges and tough circumstances with no short-cuts.
This is my second attempt at this project. My first failed attempt is chronicled: HERE
Here is the goal:
Here is a page of [Google Images]of the structure.
It has taken almost a month from when I abandoned the first attempt to reach the point where a second 'restart' thread was in order.
Lessons learned from failure:
1) Absolutely HAD to have one mod; a height limit adjuster... the Main Tower is 155 blocks high.
2) Need to draw a complete set of plans before even selecting a place to build.
3) Monster Defenses (fences, torches, temp-houses and workshops built of stone not dirt) need to be a higher priority.
4) MASSIVE amounts of wool will be required so a huge farm is needed(4-6 times the size of first attempt).
5) A 300+ length means that much of the action will be a LONG LONG ways from the craftsmens' village, so a railway is needed (I know nothing of rails).
FIRST STEP: Find dimensions / plans to work from
I found a guy who built this structure out of legos, and after a few emails back and forth we negotiated a deal on a physical copy of the plans that he created and used. The plans are too big to scan, so they had to be photocopied at a blueprint shop and mailed to me. I do not believe that I purchased rights to post or distribute the plans, so I've taken a few concept photos of them that are just low res enough to not be used by anyone else.
On his website four of the smaller of the elevations. Here is one:
This is a direct linked jpg so I'm not worried about copyright on this one.
You can contact the creator of these plans [HERE]if you would like a set of your own. FYI, he has plans done in square grid graph paper, for about 60 or so historical castles. I plan to build a few of them from his plans over time.
NEXT STEP: MineCraft Plans
From the Lego Plans, I extrapolated a set of my own in MS Paint... The scale is appx 1block = 1ft.
These are just the outside walls, the interior walls and the courtyard are yet to be translated.
From the four exterior wall elevations (as well as the lego plan for the layout) I created what I call a footprint
These are my creation and you are welcome to them.
Step 3: Create a world and find a place to build
This particular height limit adjustment mod makes you spawn at the top of the sky... that means I needed to keep creating worlds until I found one that spawned me withing 7-8 blocks of deep water so that I could 'fly sideways' on the way down and not spawn-fall-splat-rinse-repeat.
The foot print of this structure including the approach ramp is 308 X 128. For those of you who play in MC edit or whatever the mod is that creates flat featureless worlds to build on... 308 X 128 is fantastically HUGE according to the map generator. I created around 40-45 maps before I found one that had BOTH a spawn by deep water, and anything approaching a flat and dry spot that size. But, I'm a stubborn you know what, so I stuck it out till I found one.
Here is a map screenshot:
As you can see, the back two corners are hanging over a river and a sea that will have to be filled in at some point.
STEP 4: Clear the land
It just so happens that the entire footprint was covered in trees that will all have to be cut down. Here are a before and after shot of clearing the first third of the foot print taken from a 128 block tall pillar:
In order to clear that many trees I had to build little woodcutter's huts spread around the forest, so I wouldnt have to keep running 200+ blocks back to the bass every night:
There are four of them scattered around in the pillar pic above but they are hard to see. Look for the 20 block tall dirt pillars that I built right next to each hut so that I could find it in the trees.
Yeah, some may say that cutting down ~800 trees so far and another 2000+ to go seems like grinding, but I will probably use at least that much wood in a project this size anyway. Besides, the trees are NOTHING... its the earth moving that is going to get grindy
STEP 5: Get stoned.
Although Neuschwanstein Castle is mostly white (wool), the gatehouse foundations are block and the gatehouse towers and the two courtyards are grey stone. I will be building the gatehouse first (and then moving all storage / workshops etc into it). The towers alone will require about 1700 blocks of smooth stone each... so its time to start the mining ops:
This is the diagonal drop shaft that goes from ground level all the way to lvl 17 (will mine down there from 17 down to 1). From the shaft alone, I have been able to generate enough cobble and make enough stone blocks to build the gatehouse foundations.
Remember all those trees? They will go to good use fueling the brick/block ovens:
STEP 6: Get food.
The first thing I built in my mine was a massive wheat farm. Hold on to your butts... it is planted with 16 rows each 64 blocks long:
I have been cutting all the tall grass in my tree clearing efforts, and I still only have 2/3s of the seeds I need to plant the 1024 block wheat patch, LOL.
So the world is built..., plans are drafted, clearing, cutting, mining, planting are all well underway. Still havent started the sheep operations yet, but I cant wait to get started building.... so lets lay this thing out.
STEP 7: Foundations
After many many many runs back and forth all over the general building stie to verify elevations and distances. I did some fancy pencil and paper math and determined where the gatehouse will be built, and then where the center point will be.
After another dozen trips around the footprint area, I selected the height:
Soooooooooo Let the building begin.
Here is a screen shot with the basic foundations laid to elevation for the two towers and the front wall of the gatehouse.
And a shot of the completed gatehouse foundations including the basement floor for the space underneath the main entry arch. This basement room will become my main operations center for the first third of the project; the gatehouse, the guards tower (see big square to upper right) the courtyards and the bailey wall for the never built inner keep:
And a shot from ground level of the front of the gatehouse foundations taken from what will be the second to last phase, the future approach ramp.
Tonight I will be building the towers, putting floors on the ground floor rooms of teh gatehouse, and moving operations into the gatehouse basements!..... finally.
The last two weeks of Dec are ALWAYS tough in my professional life, so it is good to be back in the computer chair with a few days of vacation to play.
As always, your comments, both critical and suggestive, will be MOST WELCOMED
Aug 6, 2012Posted in: General Off Topic
Men are attracted to women, especially if they are hot.
There's nothing wrong with unattractive girls, it's just that hot girls are more physically desirable, so why not search among them for someone you like/love? Of course, don't ignore girls just because they're not hot, but there's nothing wrong with talking to hot girls. If the hotties turn out to be bitches, he doesn't have to talk to them.
You talk as if humans are unfeeling beings to which beauty means nothing.
OP, I think you should've taken the dive, but no worries, the future is always here. Er, will be here.
"The ship is safe in the harbor, but that's not what ships are made for."
Also, confidence is not only useful, but attractive. It's easier than you think once you establish a bit more self-confidence and self respect, though taking the first few steps is tough. Just remember that you can't get rewards with no risk. It's not how the stock market works, it's not how the real world works. Once you get used to being more confident, you'll notice improvement in every aspect of your life.
And don't listen to lotlat, just because you didn't make the move before doesn't mean you can't later. Yes, it's tough, especially since you're used to being shy, to be confident. It's entirely possible though.
- To post a comment, please login.