Quote from bbqroast
What? 8MBit/second is plenty. I can host a few (3-5) on my private server which has 0.5Mbit/second upload speeds. The general assumption seems to be 0.1-0.2MBit/second per player (but certain actions will momentarily take more so having 10% or so "reserved" speed for this to prevent sudden lag spikes is recommended).
I would say you could easily host 20-40. Providing your not playing on the machine that is hosting. The GPU won't be used, you may want to consider a proper server OS like Ubuntu Server or CentOS Server to provide increased stability (both can be freely and legally downloaded off the internet).
canihostaminecraftserver.com is pretty unreliable, it seems to be based off non parabolic equations when in reality it is all quite parabolic.
Just try it out, how bad can it go?
EXCEPT: Are you on an unlimited plan? Hosting a server uses a decent amount of bandwidth, most hosts will suspend your account (especially unlimited ones, as servers ruin there business model).
Thanks for taking the time to reply. I'm not entirely sure if I have unlimited bandwidth but I'm guessing that I don't considering it's for a home office.
I was thinking about renting a server off of the internet (paying monthly) but I'm not entirely sure on how that stuff works so I may look into it. Besides then, I could play on the server and not worry about it going to ****. The problem is the cost though, a nice server can cost around 50-100 dollars a month and I don't know where I can come up with the money to pay for that, which it would be nice if I could get the server to pay for itself.