Id like to sugtest that you all calm down.
Bethesda is sueing because if they dont, than in the future an opponent willmpoint this fact out, and say "if they can do it, then so can we!" Its a way for Bethesda to make sure people realise they're not just gunna sit there.
Bethesda knows rhis is a stupid lawsuit- it's simply to keep face in the legal world, lest they be screwed over the next time something serious does happen.
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This is what I'm modding for...
http://www.minecraftforum.net/topic/1477682-a-competition-between-a-friend-and-i/
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Due to this, I was able to finish parts of my mod for my little competition with my friend. Again, thank you!
Since you seem to be up to the challenge, and enjoy sharing, here's a tutorial challenge for you...
Something rideable, that flies. Even duplicating the Minecart or Boat, and making it so it flies would be incredible. I would be indebted to you!
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Here's to hoping that you haven't given up yet!
it seems someone has posted a tutorial on how to make a throwable entity, and make it visible. I believe this will fix the invisibility error.
http://www.minecraftforum.net/topic/1482845-132modloader-throwable-entities-tutorial/
I hope to see you continue this, I would love to see a dimension tutorial! I will be even more impressed if you can make a tutorial that requires no pre-made dimension files/api. Just getting to the point that I can copy/paste code from the Nether world generation files would be good- I am able to play with it from there, and will allow for some free use.
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If you have any other problems, post it. I might be able to help. And I have no idea how to make the entity render itself. :/
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This is 006ruler, if you couldn't tell already. I am having a modding competition between my friend and I, as we are both brand new to modding and have decided who can create the better mod after two months time. This mod is going to be ssp only, made using modloader, and has a set number of specific requirements including number of blocks and items required, things that must be made, and others. These mods will be set up independently of each other, and the better mod will be chosen BY THE COMMUNITY... this means the winner is chosen by YOU! Every so often we will put out stable versions of our mods for suggestions, critiques, and other such things. After two months have been completed, we will put out FINAL versions of the mod. This only means that the final version will be rated, but we may continue our mods if we wish after two months time.
As I said, we are brand new to modding, so we may require help and suggestions. The basis of these mods will be simple at first, and hopefully get better and more impressive as the two months go by. I will be posting the rules for our little competition on here, as well as my friends forum name, as will he. Input is GREATLY appreciated, as the community will be the only factor deciding on the winner!
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You definitely should. They are very fun to play around with, no doubt about that. Right now I have something called an "Emblem of Fireball" that wears out like a tool when right clicked, it shoots fireballs of my own entity. It's basically copy and paste of the EntitySnowball class, with a few changes. Upon contact with something, it explodes violently (twice as strong as a Ghast ball) with all intended side effects. However, since it is an entity of my own creation and I'm pretty new, i can't make it visible. I'm pretty sure your tutorial with the bow and personalized projectiles will have something to solve my problem.
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Before your mod gets any bigger than it already is, go about turning all those mod_*** files into one. That will help you spot problems and debug your code immensely. After that, if the solution isn't evident, ask again.
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To start off the bow tutorial (and I'm sorry if I sound idiotic) I can't get thrown entities of my own creation to be visible. The still have an effect (explosions and fire) but are not visible. Would you be able to start off with something like that?
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I've actually got a question to help me along with a mod that I'm making. I have some small experience with Java, and I am having a competition with a friend to see who can develop the better mod after two months time. One item, the "fireball emblem", creates a fireball entity (not the same that a ghast shoots, that was too complex) that works a lot like a snowball. On right click with the emblem, the entity is created and moves just like a snowball would. It lands and explodes, leaving behind a fiery crater like a ghast, only slightly smaller. HOWEVER- here is where my problem is. To create the entity, I copied and pasted the code used by the EntitySnowball.class file, and edited what I wanted to get it how it is. I currently am UNABLE to see the entity when it spawns, only the destruction that it leaves behind. I believe that there should be a render function somewhere that I need to add in using Modloader, but I can't find any tutorials that would help me. Do you have any idea how to get this to work?
TLDR: How would I get a throwable object to render the entity, like a snowball that is my own class?
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My question is- in the cables tutorial, you say we have to edit the Block class. Are you talking about the block class that we make for our block, or the block class that comes with vanilla minecraft?
Second- I am trying to create a throwable weapon. I have succeeded in every way except for 1 thing. I can't get the item to render after it leaves my hand! It still travels like normal (imagine a snowball) but is completely invisible. How do I get it to render?
And the second request- How would I make an item that allows you to place blocks? Not like your tutorial, not quite. I mean a ring or something of that manner that places infinite dirt blocks. even better, how would I make it have a set durability like a sword?
Thank you so much in advance!
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Thank you, first of all, for you tutorials. I've resorted to Modloader since I could simply not get Forge to work for me.
However...
I am having trouble with the crafting aspect. The mod is very very small, in fact all there is so far is just a block that won't explode. it's supposed to be crafted using iether a 2x2 square of cobble or a 3x3 square of cobble, just because I hoped it was being picky. I am unable to craft it at all, and i'm going to pop soon if I can't figure out what's wrong...
here's my code.
can you see anything wrong?
fixed it. I feel like a retard.
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How might we get mods that we make on here for SMP? Would each player require a modded client? could it be entirely server side?
I've never hosted a server, and this is my first attempts modding with modloader. Help would be great.
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Other than that dragon showing up, the wrest was already known.
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This deffinetely does NOT belong here.
Thanks for the info though, I needed it.