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Crash "Exception in server tick loop"
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2
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457
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Resolved
Minecraft Forge 1.12.2 server crashes any help?
>>
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2
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230
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Pixelmon New Version
>>
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2
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648
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Technic Server failing to launch: Exception in server tick loop
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0
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370
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Server crashes as soon as anyone joins
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3
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241
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1 Friend is unable to connect to server but the rest can we've tried EVERYTHING
>>
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2
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262
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Server Crashing
>>
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1
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250
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The state engin was in incorrect state SERVER_ABOUT_TO_START and forced into state SERVER_STOPPED.
>>
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1
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442
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Resolved
(Solved: Set Spawn-protection to 0) LuckPerms is not applying permissions correctly across worlds.
>>
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2
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6,866
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Modded MC on LAN Hamachi - io.netty.channel.AbstractChannelAnnotatedException: Connection timed out: no further information
>>
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by user-6840779
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1
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653
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Text on signs are not appearing.
>>
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6
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2,987
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Crash When Starting Server Up
>>
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1
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283
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Mods Refuse to Load in Forge Multiplayer Server.
>>
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1
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259
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Hamachi server not letting me join all of a sudden
>>
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by user-6840779
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1
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210
|
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1.12.2 Biomes O' Plenty not generating modded server terrain
>>
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1
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1,254
|
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Minecraft Forge server shows and loads mods but in-game items and such from mods wont work.
>>
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1
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268
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I get this ERROR while joining in my Minecraft Forge Server
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1
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3,234
|
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Spigot console kinda "crashes"
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0
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229
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Forge Server CRASHES Upon DEATH
>>
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0
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402
|
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"Exception in server tick loop: bound must be positive"
>>
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1
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426
|
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Resolved
io.netty.handler.codec.decoderexception java.io.ioexception bad packet id 64
>>
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0
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713
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HELP! "The state engine was in incorrect state CONSTRUCTING and forced into state SERVER_STOPPED. Errors may have been discarded
>>
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3
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4,438
|
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Stoneblock 2 server not loading
>>
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1
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1,150
|
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Ender portal teleports to wrong location
>>
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0
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556
|
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Server time not working properly
>>
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0
|
818
|
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[java.io,IOException: The handle is invalid] [Conversion Failed]
>>
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4
|
517
|
|
World Guard Priority
>>
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0
|
559
|
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(1.12.2 Forge) Mods Don't Function on Modded Server
>>
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2
|
1,890
|
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Nether portal conversions not working properly (A.K.A coincident coordinates)
>>
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|
3
|
800
|
|
Can't drop items/drops disappearing in random chunks
>>
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0
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502
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