when ever someone is walking near the pigmen farm in the nether the server experience huge lag spike that most of the time crashes the server while the lag happening the chat stays active but the rest of the game mechanism are frozen.
This server is running Paper version git-Paper-206 (MC: 1.16.3) (Implementing API version 1.16.3-R0.1-SNAPSHOT)
the farm it self works its not broken and we have two of those and they didnt used to make problems im not sure whats the reason but i will try to kill entities there with the clear lag
when ever someone is walking near the pigmen farm in the nether the server experience huge lag spike that most of the time crashes the server while the lag happening the chat stays active but the rest of the game mechanism are frozen.
This server is running Paper version git-Paper-206 (MC: 1.16.3) (Implementing API version 1.16.3-R0.1-SNAPSHOT)
the plugin we have on are:
CoreProtect
ClearLag
DeepVanish
HebrewFix
all the plugins are on the latest version
this is the crash log when the server crashes
https://pastiebin.com/5f846d476eee7
Create a Backup of your World
Go to the server.properties and set
max-tick-time to -1
Then try to fix the farm - you can add FAWE or Worldedit to kill all Entities there
the farm it self works its not broken and we have two of those and they didnt used to make problems im not sure whats the reason but i will try to kill entities there with the clear lag
The Watchdog feature killed your server for a high EntityTick
the -1 disables watchdog - so you have time to investigate the issue