Hi, my friend is making a resource pack which he is constantly updating. I have a server. We got friends who helped us build some things, and my friend, who is making a resource pack, likes to change the texture of certain blocks to better fit the build.
Only he could view the changes so all we saw were buildings made out of dried coral, endstone, and nether rack. To fix this, I just added the resource pack to the server so whenever you join for the 1st time it prompts you to download it.
Here's the issue. Before my friend publishes the next version of his texture pack, he needs to see how it looks on the building, but he accidentally pressed yes, so he can only view the old texture version, and when he tries to use the new one, it gets overwritten by the server's one.
So what I'm trying to achieve is to delete the cache or something of my friend's user so that when he joins back, it will prompt him to download the pack again and for him to press "no" since he always has the latest version of it.
Hi, my friend is making a resource pack which he is constantly updating. I have a server. We got friends who helped us build some things, and my friend, who is making a resource pack, likes to change the texture of certain blocks to better fit the build.
Only he could view the changes so all we saw were buildings made out of dried coral, endstone, and nether rack. To fix this, I just added the resource pack to the server so whenever you join for the 1st time it prompts you to download it.
Here's the issue. Before my friend publishes the next version of his texture pack, he needs to see how it looks on the building, but he accidentally pressed yes, so he can only view the old texture version, and when he tries to use the new one, it gets overwritten by the server's one.
So what I'm trying to achieve is to delete the cache or something of my friend's user so that when he joins back, it will prompt him to download the pack again and for him to press "no" since he always has the latest version of it.
Any help would be appreciated!
Here is what I mean by the prompt:
That setting needs to be changed by your friend in the multiplayer menu.
IT WORKED!
Thank you very much!