Hello. So I have this cauldron minecraft server (1.7.10 with mods) on which I play with my friends, and I wanted to add a map from which I would copy-paste structures. I used multiverse core to do it, and after I did /mv import [world] normal, all the blocks suddenly changed IDs. Now everything is messed up on my server, so please can one of you help me with this error.
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Join Date:
12/15/2019
Posts:
96
Location:
USA
Minecraft:
KaedenCraft
Member Details
Are you sure the blocks on the server changed ids, or the world you imported just had different ids? Was your main overworld damaged, or just the imported one?
My overworld is damaged only. As soon as I imported it, weird stuff started happening such as my NPC entities teleporting all over the place randomly and for one of my friends which was online, items in his inventory changed, but nothing happened to the blocks in the overworld. Then I closed my server, removed the folder of the imported world from the 'world' folder and started the server back up, but when I joined, all the IDs got messed up.
Hello. So I have this cauldron minecraft server (1.7.10 with mods) on which I play with my friends, and I wanted to add a map from which I would copy-paste structures. I used multiverse core to do it, and after I did /mv import [world] normal, all the blocks suddenly changed IDs. Now everything is messed up on my server, so please can one of you help me with this error.
Are you sure the blocks on the server changed ids, or the world you imported just had different ids? Was your main overworld damaged, or just the imported one?
My overworld is damaged only. As soon as I imported it, weird stuff started happening such as my NPC entities teleporting all over the place randomly and for one of my friends which was online, items in his inventory changed, but nothing happened to the blocks in the overworld. Then I closed my server, removed the folder of the imported world from the 'world' folder and started the server back up, but when I joined, all the IDs got messed up.