Hey guys I need some help I'm trying to host a server for me and a friend, I can get the server up and running. I can even connect to the server through localhost in game, but when he connects he errors out and his game crashes and sometimes even kicks him from discord. It even gives him saying some mod has an error and then starts saying an unknown error has occured press Ctrl+I for more info, but nothing comes up. I've tried running another server thinking the something might of corupted (had an issue when setting up the server) but even with a fresh install it still happens. Could someone look at this a log and tell me what might be causing this.
We're trying to play the Rougelike Adventures and Dungeons mod pack.
Everything and everyone is on the same version
My ports are open and set for forwarding
Log from when he tried to connect:
[21:43:53] [Server thread/INFO] [net.minecraft.server.management.PlayerList]: EmporerNeo97[/73.44.2.173:60213] logged in with entity id 5570 at (1569.5, 74.0, -1960.5)
[21:43:53] [Server thread/INFO] [dsurround]: Player [EmporerNeo97] connected with Dynamic Surroundings 3.6.0.2
[21:43:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: EmporerNeo97 joined the game
[21:43:53] [Server thread/INFO] [buildinggadgets]: Sending SyncedConfig to freshly logged in player EmporerNeo97.
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising spell glyph data for EmporerNeo97
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising spell emitters for EmporerNeo97
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising config settings for EmporerNeo97
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising advancements for EmporerNeo97
[21:43:53] [Server thread/INFO] [extraalchemy]: Asking client for config status
[21:43:54] [Server thread/INFO] [ViesCraft]: Logged in Server
[21:43:54] [Thread-33/INFO] [chancecubes]: No custom rewards detected for the current user!
[21:44:09] [Netty Server IO #6/ERROR] [FML]: NetworkDispatcher exception
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_201]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_201]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_201]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_201]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_201]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[minecraft_server.1.12.2.jar:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[minecraft_server.1.12.2.jar:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [minecraft_server.1.12.2.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [minecraft_server.1.12.2.jar:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_201]
[21:44:09] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: EmporerNeo97 lost connection: Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host
[21:44:09] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: EmporerNeo97 left the game
Hey guys I need some help I'm trying to host a server for me and a friend, I can get the server up and running. I can even connect to the server through localhost in game, but when he connects he errors out and his game crashes and sometimes even kicks him from discord. It even gives him saying some mod has an error and then starts saying an unknown error has occured press Ctrl+I for more info, but nothing comes up. I've tried running another server thinking the something might of corupted (had an issue when setting up the server) but even with a fresh install it still happens. Could someone look at this a log and tell me what might be causing this.
We're trying to play the Rougelike Adventures and Dungeons mod pack.
Everything and everyone is on the same version
My ports are open and set for forwarding
Log from when he tried to connect:
[21:43:53] [Server thread/INFO] [net.minecraft.server.management.PlayerList]: EmporerNeo97[/73.44.2.173:60213] logged in with entity id 5570 at (1569.5, 74.0, -1960.5)
[21:43:53] [Server thread/INFO] [dsurround]: Player [EmporerNeo97] connected with Dynamic Surroundings 3.6.0.2
[21:43:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: EmporerNeo97 joined the game
[21:43:53] [Server thread/INFO] [buildinggadgets]: Sending SyncedConfig to freshly logged in player EmporerNeo97.
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising spell glyph data for EmporerNeo97
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising spell emitters for EmporerNeo97
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising config settings for EmporerNeo97
[21:43:53] [Server thread/INFO] [ebwizardry]: Synchronising advancements for EmporerNeo97
[21:43:53] [Server thread/INFO] [extraalchemy]: Asking client for config status
[21:43:54] [Server thread/INFO] [ViesCraft]: Logged in Server
[21:43:54] [Thread-33/INFO] [chancecubes]: No custom rewards detected for the current user!
[21:44:09] [Netty Server IO #6/ERROR] [FML]: NetworkDispatcher exception
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_201]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_201]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_201]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_201]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_201]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[minecraft_server.1.12.2.jar:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[minecraft_server.1.12.2.jar:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [minecraft_server.1.12.2.jar:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [minecraft_server.1.12.2.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [minecraft_server.1.12.2.jar:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_201]
[21:44:09] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: EmporerNeo97 lost connection: Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host
[21:44:09] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: EmporerNeo97 left the game