I've been developing a KitPvP server recently, and want to give my players a package of kits whenever they hit a kill milestone. I've been having trouble deciding where to put the milestones and how many kits to give per milestone hit.
I've been thinking the following recently:
I Starter
II 10 Kills
III 25 Kills
IV 75 Kills
V 150 Kills
VI 300 Kills
VII 600 Kills
VIII 1000 Kills
IX 1500 Kills
X 2000 Kills
XI 3000 Kills
XII 5000 Kills
With it alternating from 3 to 2 kits every other one.
What I want this to achieve is to make players feel like fighting instead of just lazying around, and always feel like they are working toward something and getting something to keep it fresh and exciting.
Should I change where I put the milestones (per kills achieved), add more milestones or completely redo my system?
Hello,
I've been developing a KitPvP server recently, and want to give my players a package of kits whenever they hit a kill milestone. I've been having trouble deciding where to put the milestones and how many kits to give per milestone hit.
I've been thinking the following recently:
I Starter
II 10 Kills
III 25 Kills
IV 75 Kills
V 150 Kills
VI 300 Kills
VII 600 Kills
VIII 1000 Kills
IX 1500 Kills
X 2000 Kills
XI 3000 Kills
XII 5000 Kills
With it alternating from 3 to 2 kits every other one.
What I want this to achieve is to make players feel like fighting instead of just lazying around, and always feel like they are working toward something and getting something to keep it fresh and exciting.
Should I change where I put the milestones (per kills achieved), add more milestones or completely redo my system?
Thank you so much!
~DuckDuk