Essentially, the issue is that in random intervals there is a mass kick issue for all players online. I run the server at my house on a machine btw. It usually kicks all players but sometimes like 4-6 are left behind, always including me (within the network). Furthermore, whenever this happens in usually disconnects the remote desktop connection that I have attached to it for the console and related. I've tried a lot of things such as chunk loading issues, disabling Virtual machine queues, as well as offloading options on the network configuration for the ethernet cables I'm using. It's been around since I started using the machine (which I've only used to host the minecraft server, as well as the SQL server). Any help would be appreciated, thanks!
Essentially, the issue is that in random intervals there is a mass kick issue for all players online. I run the server at my house on a machine btw. It usually kicks all players but sometimes like 4-6 are left behind, always including me (within the network). Furthermore, whenever this happens in usually disconnects the remote desktop connection that I have attached to it for the console and related. I've tried a lot of things such as chunk loading issues, disabling Virtual machine queues, as well as offloading options on the network configuration for the ethernet cables I'm using. It's been around since I started using the machine (which I've only used to host the minecraft server, as well as the SQL server). Any help would be appreciated, thanks!