Many times in the past and with the current forge server version this happens. I tested it out with the latest forge server and the elevator mod and did the following in order:
I started up the server and joined, but I didn't place any modded block down.
Stopped the server
Removed the mod
Started the server and use confirmed removing the mod.
Stopped the server again.
Started the server back up, then I get plenty of "Found a missing id from the world" errors.
That would be because of items/mobs/etc. that the mod adds into the world save. Upon removing the mod, the game/server no longer recognizes the mod's item/mob id's and returns the error you are receiving.
So it's trying to find ids that are no longer there. Will this cause lag on my server and is there a way to fix it so it's no longer searching for them?
So it's trying to find ids that are no longer there. Will this cause lag on my server and is there a way to fix it so it's no longer searching for them?
no to both. it does not cause lag, since it will SILENTLY remove missing blocks/items, and just flat-out not load missing entities/tileentities.
Many times in the past and with the current forge server version this happens. I tested it out with the latest forge server and the elevator mod and did the following in order:
Here's an example of it: https://pastebin.com/CHkrS590
Why does this happen? I know that if I removed a bunch of mods, I'd get tons of missing id's, would this lag my server?
That would be because of items/mobs/etc. that the mod adds into the world save. Upon removing the mod, the game/server no longer recognizes the mod's item/mob id's and returns the error you are receiving.
Browsing for texture packs? Why not try some of mine?
http://purplepigjr.wix.com/minecraft-packs#!resource-packs/csrnf
So it's trying to find ids that are no longer there. Will this cause lag on my server and is there a way to fix it so it's no longer searching for them?
no to both. it does not cause lag, since it will SILENTLY remove missing blocks/items, and just flat-out not load missing entities/tileentities.
Creator of Metroid Cubed 3, a Metroid-themed mod! Become a donator today!
Okay, well I did a test before this one:
Is this normal?
yes, if you didn't "change" the chunk by any means, as it didn't save the chunk since it didn't need to.
Creator of Metroid Cubed 3, a Metroid-themed mod! Become a donator today!
Ah okay. Thanks everyone for your help.