So I want to let my builders to use WE in the worldguard region which is in another region (spawn). I already managed to give auto GMC in that region with 0 chance to steal or cheat items or xp. I use zPermissions for permissions. For WE I tried to give WE perms only in build region with zPermissions, installed fastasyncworldedit to reduce lag. Added fawe.worldguard to build region only. But builders still cant use WE. Then added fawe.bypass only in build region. It worked out, but players are able to use WE on neighbor region (spawn) while standing in build zone. How can I fix this? How to negate //wand selections if one of the //pos is in noWE region?
Hello!
So I want to let my builders to use WE in the worldguard region which is in another region (spawn). I already managed to give auto GMC in that region with 0 chance to steal or cheat items or xp. I use zPermissions for permissions. For WE I tried to give WE perms only in build region with zPermissions, installed fastasyncworldedit to reduce lag. Added fawe.worldguard to build region only. But builders still cant use WE. Then added fawe.bypass only in build region. It worked out, but players are able to use WE on neighbor region (spawn) while standing in build zone. How can I fix this? How to negate //wand selections if one of the //pos is in noWE region?