The Meaning of Life, the Universe, and Everything.
Location:
P2X-3YZ
Join Date:
4/28/2012
Posts:
362
Minecraft:
LokeYourLord
Member Details
So i have my own "little" (actually now it has become a fairly medium known) modpack. The thing is, i run the official server, and someone else from that server has started hosting their own, and we linked our servers trough qCraft. Anyways, now to the problem:
On my server, entities stop being visible (going out of range) for already 20 blocks, which is very, very short. Players, animals, cars/helicopters, they all start disappearing at about 20 blocks from your players location. Now, i made a server version of my pack, so the config folder for all the mods is synced up, so basically, its the same on the other server too, so i doubt it can be any of the mods i am running on my server. I checked all the other configs that i know about could be doing something like this. I am running KCauldron. I can list up all the mods, plugins and config files here.
Mods:
Plugins:
And the entire server directory (including the configs that i checked, which are the bukkit.yml, cauldron and kcauldron.yml, and the spigot.yml):
If there are any other contents you want, just tell me. The problem is, that the option should be in the spigot.yml file, which it is, but modifying the entity tracking range for players or anything makes no difference. Also, on the other server, all files are the same (config folder, mods folder), except the ones in the main directory itself (the server.properties, eula.txt, bukkit/cauldron/kcauldron/spigot.yml and post-generated things like the world folder).
So i have my own "little" (actually now it has become a fairly medium known) modpack. The thing is, i run the official server, and someone else from that server has started hosting their own, and we linked our servers trough qCraft. Anyways, now to the problem:
On my server, entities stop being visible (going out of range) for already 20 blocks, which is very, very short. Players, animals, cars/helicopters, they all start disappearing at about 20 blocks from your players location. Now, i made a server version of my pack, so the config folder for all the mods is synced up, so basically, its the same on the other server too, so i doubt it can be any of the mods i am running on my server. I checked all the other configs that i know about could be doing something like this. I am running KCauldron. I can list up all the mods, plugins and config files here.
Mods:
Plugins:
And the entire server directory (including the configs that i checked, which are the bukkit.yml, cauldron and kcauldron.yml, and the spigot.yml):
Now, here are the contents of all those configs:
http://pastebin.com/LaFsEDp9 - Bukkit YML
http://pastebin.com/WiLpAHCD - Cauldron YML
http://pastebin.com/JA2Fwt4f - KCauldron YML
http://pastebin.com/8LXhnBf0 - Server Properties (IP, Ports and Server Names have been replaced with xxx)
http://pastebin.com/JDEQeNfs - Spigot YML
If there are any other contents you want, just tell me. The problem is, that the option should be in the spigot.yml file, which it is, but modifying the entity tracking range for players or anything makes no difference. Also, on the other server, all files are the same (config folder, mods folder), except the ones in the main directory itself (the server.properties, eula.txt, bukkit/cauldron/kcauldron/spigot.yml and post-generated things like the world folder).
I appreciate all help!
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