I recently set up a bungee server. On the HUB, there were no idle kicks, however on the sub-servers like Factions, there is one. I'm wondering how to remove this idle kick. Here are my configs:
I don't think that's it. The Factions and other servers have essentially the same plugins as the HUB. If that were the case, it'd kick you in the HUB too. But it doesn't, which makes me think it's something in bungee.
On the bungeecord config there is a timeout section set that to zero and everything should work...let me know how it works out and if there are any other problems!
I recently set up a bungee server. On the HUB, there were no idle kicks, however on the sub-servers like Factions, there is one. I'm wondering how to remove this idle kick. Here are my configs:
Bungee config.yml:
ip_forward: true
network_compression_threshold: 256
stats: f976bea0-f2e4-457f-9b14-f24ea5002877
permissions:
default:
- bungeecord.command.server
- bungeecord.command.list
- onlinetime.top
- onlinetime.others
- onlinetime
admin:
- bungeecord.command.alert
- bungeecord.command.end
- bungeecord.command.ip
- bungeecord.command.reload
groups:
md_5:
- admin
servers:
factions:
motd: '&1Just another BungeeCord - Forced Host'
address: 162.254.145.228:26128
restricted: false
lobby:
motd: ' &4≡&8&kll&4≡&cMineServers&4≡&8&kll&4≡ &7■
&cFNaFServer &7■&7■ &cUndertale &7■&7■ &cFactions &7■'
address: s5.hosthorde.com:26391
restricted: false
FNaFServer:
motd: '&2Test.. &3Test...'
address: 74.50.103.8:26065
restricted: false
timeout: 30000
listeners:
- query_port: 25577
motd: '&1Another Bungee server'
priorities:
- lobby
bind_local_address: true
tab_list: GLOBAL_PING
query_enabled: false
host: 162.252.85.133:26327
forced_hosts:
pvp.md-5.net: pvp
max_players: 1
tab_size: 60
ping_passthrough: false
force_default_server: true
player_limit: -1
online_mode: true
log_commands: false
disabled_commands:
- disabledcommandhere
connection_throttle: 4000
Here's the config for one of the sub-servers:
#Minecraft server properties
#Mon Jun 20 21:49:35 MDT 2016
spawn-protection=16
max-tick-time=60000
server-name=Unknown Server
generator-settings=
force-gamemode=false
allow-nether=false
gamemode=2
broadcast-console-to-ops=true
enable-query=false
player-idle-timeout=0
difficulty=3
spawn-monsters=true
op-permission-level=4
resource-pack-hash=
announce-player-achievements=false
pvp=false
snooper-enabled=true
level-type=DEFAULT
hardcore=false
enable-command-block=true
max-players=1987
network-compression-threshold=256
resource-pack-sha1=
max-world-size=29999984
server-port=26065
debug=false
server-ip=s1.hosthorde.com
spawn-npcs=true
allow-flight=false
level-name=world
view-distance=10
server-id=unnamed
hellworld=true
resource-pack=https\://www.dropbox.com/s/lnjr7w02du3q4kg/Fnaf.zip?dl\=1
spawn-animals=true
white-list=false
generate-structures=true
online-mode=false
max-build-height=256
level-seed=
use-native-transport=true
enable-rcon=false
motd=What? Why?
Here's the one for the HUB:
#Minecraft server properties
#Mon Jun 20 19:32:22 MDT 2016
spawn-protection=16
max-tick-time=60000
server-name=Unknown Server
generator-settings=
force-gamemode=false
allow-nether=true
gamemode=0
broadcast-console-to-ops=true
enable-query=false
player-idle-timeout=0
difficulty=1
spawn-monsters=true
op-permission-level=4
resource-pack-hash=
announce-player-achievements=false
pvp=true
snooper-enabled=true
level-type=DEFAULT
hardcore=false
enable-command-block=true
max-players=100
network-compression-threshold=256
resource-pack-sha1=
max-world-size=29999984
server-port=26391
debug=false
server-ip=s5.hosthorde.com
spawn-npcs=true
allow-flight=false
level-name=world
view-distance=10
server-id=unnamed
hellworld=true
resource-pack=
spawn-animals=true
white-list=false
generate-structures=true
online-mode=false
max-build-height=256
level-seed=
use-native-transport=true
motd=A Minecraft Server
enable-rcon=false
I don't think that's it. The Factions and other servers have essentially the same plugins as the HUB. If that were the case, it'd kick you in the HUB too. But it doesn't, which makes me think it's something in bungee.
On the bungeecord config there is a timeout section set that to zero and everything should work...let me know how it works out and if there are any other problems!
-Chaster
Chaster
No success.