I have a problem when I run 1.8.8 vanilla server. Lately, the server is very often skipping ticks. This is my computer specification:
Intel Core 2 Duo E7500 @ 2.93GHz
3.00GB Dual-Channel DDR2 (1024 MB are allocated for server)
2047MB NVIDIA GeForce GT 630 (MSI)
Windows 7 Ultimate 32-bit SP1
This is the crash report
---- Minecraft Crash Report ---- // I feel sad now
Time: 12/16/15 7:40 PM Description: Watching Server
java.lang.Error at amy.a(SourceFile:778) at adm.a(SourceFile:2232) at adm.b(SourceFile:2220) at adm.a(SourceFile:974) at pk.d(SourceFile:486) at pr.g(SourceFile:1217) at pr.m(SourceFile:1460) at ps.m(SourceFile:339) at ph.m(SourceFile:126) at tm.m(SourceFile:38) at tn.m(SourceFile:56) at pr.t_(SourceFile:1300) at ps.t_(SourceFile:211) at adm.a(SourceFile:1408) at le.a(SourceFile:597) at adm.g(SourceFile:1386) at adm.i(SourceFile:1279) at le.i(SourceFile:478) at net.minecraft.server.MinecraftServer.B(SourceFile:607) at ko.B(SourceFile:299) at net.minecraft.server.MinecraftServer.A(SourceFile:535) at net.minecraft.server.MinecraftServer.run(SourceFile:451) at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- Head -- Stacktrace: at amy.a(SourceFile:778) at adm.a(SourceFile:2232) at adm.b(SourceFile:2220) at adm.a(SourceFile:974) at pk.d(SourceFile:486) at pr.g(SourceFile:1217) at pr.m(SourceFile:1460) at ps.m(SourceFile:339) at ph.m(SourceFile:126) at tm.m(SourceFile:38) at tn.m(SourceFile:56) at pr.t_(SourceFile:1300) at ps.t_(SourceFile:211) at adm.a(SourceFile:1408) at le.a(SourceFile:597) at adm.g(SourceFile:1386) at adm.i(SourceFile:1279) at le.i(SourceFile:478) at net.minecraft.server.MinecraftServer.B(SourceFile:607) at ko.B(SourceFile:299) at net.minecraft.server.MinecraftServer.A(SourceFile:535)
-- Thread Dump -- Details: Threads: "Netty Server IO #3" Id=20 RUNNABLE (in native) at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method) at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source) at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source) at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source) at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source) - locked io.netty.channel.nio.SelectedSelectionKeySet@16e86ad - locked java.util.Collections$UnmodifiableSet@1a96630 - locked sun.nio.ch.WindowsSelectorImpl@196eddd at sun.nio.ch.SelectorImpl.select(Unknown Source) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310) ...
"Netty Server IO #2" Id=19 RUNNABLE at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method) at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source) at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source) at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source) at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source) - locked io.netty.channel.nio.SelectedSelectionKeySet@946c0b - locked java.util.Collections$UnmodifiableSet@14cde5a - locked sun.nio.ch.WindowsSelectorImpl@1e6b7e5 at sun.nio.ch.SelectorImpl.select(Unknown Source) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310) ...
"Netty Server IO #1" Id=18 RUNNABLE (in native) at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method) at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source) at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source) at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source) at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source) - locked io.netty.channel.nio.SelectedSelectionKeySet@1d45b01 - locked java.util.Collections$UnmodifiableSet@bb9344 - locked sun.nio.ch.WindowsSelectorImpl@1d83807 at sun.nio.ch.SelectorImpl.select(Unknown Source) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310) ...
"File IO Thread" Id=24 TIMED_WAITING at java.lang.Thread.sleep(Native Method) at auc.c(SourceFile:51) at auc.run(SourceFile:30) at java.lang.Thread.run(Unknown Source)
"Server Watchdog" Id=22 RUNNABLE at sun.management.ThreadImpl.dumpThreads0(Native Method) at sun.management.ThreadImpl.dumpAllThreads(Unknown Source) at kp.run(SourceFile:43) at java.lang.Thread.run(Unknown Source)
"Netty Server IO #0" Id=17 RUNNABLE at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method) at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source) at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source) at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source) at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source) - locked io.netty.channel.nio.SelectedSelectionKeySet@13dfec6 - locked java.util.Collections$UnmodifiableSet@d0b6b3 - locked sun.nio.ch.WindowsSelectorImpl@f52f5e at sun.nio.ch.SelectorImpl.select(Unknown Source) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310) ...
"Server console handler" Id=14 RUNNABLE (in native) at java.io.FileInputStream.readBytes(Native Method) at java.io.FileInputStream.read(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) - locked java.io.BufferedInputStream@293cc7 at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) - locked java.io.InputStreamReader@b42aca at java.io.InputStreamReader.read(Unknown Source) ...
"DestroyJavaVM" Id=15 RUNNABLE
"Server thread" Id=12 RUNNABLE at amy.a(SourceFile:778) at adm.a(SourceFile:2232) at adm.b(SourceFile:2220) at adm.a(SourceFile:974) at pk.d(SourceFile:486) at pr.g(SourceFile:1217) at pr.m(SourceFile:1460) at ps.m(SourceFile:339) ...
"Server Infinisleeper" Id=11 TIMED_WAITING at java.lang.Thread.sleep(Native Method) at ko$1.run(SourceFile:65)
"Snooper Timer" Id=10 TIMED_WAITING on java.util.TaskQueue@10c7881 at java.lang.Object.wait(Native Method) - waiting on java.util.TaskQueue@10c7881 at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source)
"Attach Listener" Id=5 RUNNABLE
"Signal Dispatcher" Id=4 RUNNABLE
"Finalizer" Id=3 WAITING on java.lang.ref.ReferenceQueue$Lock@762a61 at java.lang.Object.wait(Native Method) - waiting on java.lang.ref.ReferenceQueue$Lock@762a61 at java.lang.ref.ReferenceQueue.remove(Unknown Source) at java.lang.ref.ReferenceQueue.remove(Unknown Source) at java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)
"Reference Handler" Id=2 WAITING on java.lang.ref.Reference$Lock@168fd6c at java.lang.Object.wait(Native Method) - waiting on java.lang.ref.Reference$Lock@168fd6c at java.lang.Object.wait(Unknown Source) at java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)
Stacktrace: at kp.run(SourceFile:59) at java.lang.Thread.run(Unknown Source)
-- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.8.0_66, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 766768256 bytes (731 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xmx1024M -Xms1024M IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Profiler Position: N/A (disabled) Player Count: 1 / 6; [lf['mas_WiK'/93, l='world', x=-418.95, y=76.00, z=-698.26]] Is Modded: Unknown (can't tell) Type: Dedicated Server (map_server.txt)
And this is the latest log:
[19:22:03] [Server thread/INFO]: Starting minecraft server version 1.8.9 [19:22:03] [Server thread/INFO]: Loading properties [19:22:03] [Server thread/INFO]: Default game type: SURVIVAL [19:22:03] [Server thread/INFO]: Generating keypair [19:22:04] [Server thread/INFO]: Starting Minecraft server on *:25565 [19:22:04] [Server thread/INFO]: Using default channel type [19:22:04] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE! [19:22:04] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware. [19:22:04] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose. [19:22:04] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file. [19:22:04] [Server thread/INFO]: Preparing level "world" [19:22:04] [Server thread/INFO]: Preparing start region for level 0 [19:22:05] [Server thread/INFO]: Preparing spawn area: 53% [19:22:06] [Server thread/INFO]: Done (1.873s)! For help, type "help" or "?" [19:31:54] [Server thread/INFO]: mas_WiK[/180.251.214.197:25027] logged in with entity id 93 at (-415.5763433069973, 82.0080170954095, -721.6867900192156) [19:31:54] [Server thread/INFO]: mas_WiK joined the game [19:31:58] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3038ms behind, skipping 60 tick(s) [19:33:04] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 44506ms behind, skipping 890 tick(s) [19:33:10] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5487ms behind, skipping 109 tick(s) [19:34:13] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 42410ms behind, skipping 848 tick(s) [19:34:19] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5503ms behind, skipping 110 tick(s) [19:35:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 44805ms behind, skipping 896 tick(s) [19:35:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5630ms behind, skipping 112 tick(s) [19:36:40] [Server thread/INFO]: hanif_fh[/180.252.157.215:49850] logged in with entity id 68619 at (-392.7945462092447, 63.0, -273.74657721426587) [19:36:40] [Server thread/INFO]: hanif_fh joined the game [19:36:48] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 56602ms behind, skipping 1132 tick(s) [19:36:57] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8493ms behind, skipping 169 tick(s) [19:37:56] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 47511ms behind, skipping 950 tick(s) [19:38:04] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7653ms behind, skipping 153 tick(s) [19:38:38] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27398ms behind, skipping 547 tick(s) [19:38:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7154ms behind, skipping 143 tick(s) [19:40:01] [Server thread/INFO]: hanif_fh lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}} [19:40:01] [Server thread/INFO]: hanif_fh left the game [19:40:21] [Server Watchdog/FATAL]: A single server tick took 60.00 seconds (should be max 0.05) [19:40:21] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown. [19:40:21] [Server Watchdog/ERROR]: This crash report has been saved to: D:\1.8.9 java\.\crash-reports\crash-2015-12-16_19.40.21-server.txt
I have a problem when I run 1.8.8 vanilla server. Lately, the server is very often skipping ticks. This is my computer specification:
Intel Core 2 Duo E7500 @ 2.93GHz
3.00GB Dual-Channel DDR2 (1024 MB are allocated for server)
2047MB NVIDIA GeForce GT 630 (MSI)
Windows 7 Ultimate 32-bit SP1
This is the crash report
---- Minecraft Crash Report ----
// I feel sad now
Time: 12/16/15 7:40 PM
Description: Watching Server
java.lang.Error
at amy.a(SourceFile:778)
at adm.a(SourceFile:2232)
at adm.b(SourceFile:2220)
at adm.a(SourceFile:974)
at pk.d(SourceFile:486)
at pr.g(SourceFile:1217)
at pr.m(SourceFile:1460)
at ps.m(SourceFile:339)
at ph.m(SourceFile:126)
at tm.m(SourceFile:38)
at tn.m(SourceFile:56)
at pr.t_(SourceFile:1300)
at ps.t_(SourceFile:211)
at adm.a(SourceFile:1408)
at le.a(SourceFile:597)
at adm.g(SourceFile:1386)
at adm.i(SourceFile:1279)
at le.i(SourceFile:478)
at net.minecraft.server.MinecraftServer.B(SourceFile:607)
at ko.B(SourceFile:299)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
at net.minecraft.server.MinecraftServer.run(SourceFile:451)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at amy.a(SourceFile:778)
at adm.a(SourceFile:2232)
at adm.b(SourceFile:2220)
at adm.a(SourceFile:974)
at pk.d(SourceFile:486)
at pr.g(SourceFile:1217)
at pr.m(SourceFile:1460)
at ps.m(SourceFile:339)
at ph.m(SourceFile:126)
at tm.m(SourceFile:38)
at tn.m(SourceFile:56)
at pr.t_(SourceFile:1300)
at ps.t_(SourceFile:211)
at adm.a(SourceFile:1408)
at le.a(SourceFile:597)
at adm.g(SourceFile:1386)
at adm.i(SourceFile:1279)
at le.i(SourceFile:478)
at net.minecraft.server.MinecraftServer.B(SourceFile:607)
at ko.B(SourceFile:299)
at net.minecraft.server.MinecraftServer.A(SourceFile:535)
-- Thread Dump --
Details:
Threads: "Netty Server IO #3" Id=20 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked io.netty.channel.nio.SelectedSelectionKeySet@16e86ad
- locked java.util.Collections$UnmodifiableSet@1a96630
- locked sun.nio.ch.WindowsSelectorImpl@196eddd
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"Netty Server IO #2" Id=19 RUNNABLE
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked io.netty.channel.nio.SelectedSelectionKeySet@946c0b
- locked java.util.Collections$UnmodifiableSet@14cde5a
- locked sun.nio.ch.WindowsSelectorImpl@1e6b7e5
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"Netty Server IO #1" Id=18 RUNNABLE (in native)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked io.netty.channel.nio.SelectedSelectionKeySet@1d45b01
- locked java.util.Collections$UnmodifiableSet@bb9344
- locked sun.nio.ch.WindowsSelectorImpl@1d83807
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"File IO Thread" Id=24 TIMED_WAITING
at java.lang.Thread.sleep(Native Method)
at auc.c(SourceFile:51)
at auc.run(SourceFile:30)
at java.lang.Thread.run(Unknown Source)
"Server Watchdog" Id=22 RUNNABLE
at sun.management.ThreadImpl.dumpThreads0(Native Method)
at sun.management.ThreadImpl.dumpAllThreads(Unknown Source)
at kp.run(SourceFile:43)
at java.lang.Thread.run(Unknown Source)
"Netty Server IO #0" Id=17 RUNNABLE
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
- locked io.netty.channel.nio.SelectedSelectionKeySet@13dfec6
- locked java.util.Collections$UnmodifiableSet@d0b6b3
- locked sun.nio.ch.WindowsSelectorImpl@f52f5e
at sun.nio.ch.SelectorImpl.select(Unknown Source)
at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
...
"Server console handler" Id=14 RUNNABLE (in native)
at java.io.FileInputStream.readBytes(Native Method)
at java.io.FileInputStream.read(Unknown Source)
at java.io.BufferedInputStream.read1(Unknown Source)
at java.io.BufferedInputStream.read(Unknown Source)
- locked java.io.BufferedInputStream@293cc7
at sun.nio.cs.StreamDecoder.readBytes(Unknown Source)
at sun.nio.cs.StreamDecoder.implRead(Unknown Source)
at sun.nio.cs.StreamDecoder.read(Unknown Source)
- locked java.io.InputStreamReader@b42aca
at java.io.InputStreamReader.read(Unknown Source)
...
"DestroyJavaVM" Id=15 RUNNABLE
"Server thread" Id=12 RUNNABLE
at amy.a(SourceFile:778)
at adm.a(SourceFile:2232)
at adm.b(SourceFile:2220)
at adm.a(SourceFile:974)
at pk.d(SourceFile:486)
at pr.g(SourceFile:1217)
at pr.m(SourceFile:1460)
at ps.m(SourceFile:339)
...
"Server Infinisleeper" Id=11 TIMED_WAITING
at java.lang.Thread.sleep(Native Method)
at ko$1.run(SourceFile:65)
"Snooper Timer" Id=10 TIMED_WAITING on java.util.TaskQueue@10c7881
at java.lang.Object.wait(Native Method)
- waiting on java.util.TaskQueue@10c7881
at java.util.TimerThread.mainLoop(Unknown Source)
at java.util.TimerThread.run(Unknown Source)
"Attach Listener" Id=5 RUNNABLE
"Signal Dispatcher" Id=4 RUNNABLE
"Finalizer" Id=3 WAITING on java.lang.ref.ReferenceQueue$Lock@762a61
at java.lang.Object.wait(Native Method)
- waiting on java.lang.ref.ReferenceQueue$Lock@762a61
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.ReferenceQueue.remove(Unknown Source)
at java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)
"Reference Handler" Id=2 WAITING on java.lang.ref.Reference$Lock@168fd6c
at java.lang.Object.wait(Native Method)
- waiting on java.lang.ref.Reference$Lock@168fd6c
at java.lang.Object.wait(Unknown Source)
at java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)
Stacktrace:
at kp.run(SourceFile:59)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_66, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 766768256 bytes (731 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xmx1024M -Xms1024M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Profiler Position: N/A (disabled)
Player Count: 1 / 6; [lf['mas_WiK'/93, l='world', x=-418.95, y=76.00, z=-698.26]]
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
And this is the latest log:
[19:22:03] [Server thread/INFO]: Starting minecraft server version 1.8.9
[19:22:03] [Server thread/INFO]: Loading properties
[19:22:03] [Server thread/INFO]: Default game type: SURVIVAL
[19:22:03] [Server thread/INFO]: Generating keypair
[19:22:04] [Server thread/INFO]: Starting Minecraft server on *:25565
[19:22:04] [Server thread/INFO]: Using default channel type
[19:22:04] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[19:22:04] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[19:22:04] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[19:22:04] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[19:22:04] [Server thread/INFO]: Preparing level "world"
[19:22:04] [Server thread/INFO]: Preparing start region for level 0
[19:22:05] [Server thread/INFO]: Preparing spawn area: 53%
[19:22:06] [Server thread/INFO]: Done (1.873s)! For help, type "help" or "?"
[19:31:54] [Server thread/INFO]: mas_WiK[/180.251.214.197:25027] logged in with entity id 93 at (-415.5763433069973, 82.0080170954095, -721.6867900192156)
[19:31:54] [Server thread/INFO]: mas_WiK joined the game
[19:31:58] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3038ms behind, skipping 60 tick(s)
[19:33:04] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 44506ms behind, skipping 890 tick(s)
[19:33:10] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5487ms behind, skipping 109 tick(s)
[19:34:13] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 42410ms behind, skipping 848 tick(s)
[19:34:19] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5503ms behind, skipping 110 tick(s)
[19:35:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 44805ms behind, skipping 896 tick(s)
[19:35:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5630ms behind, skipping 112 tick(s)
[19:36:40] [Server thread/INFO]: hanif_fh[/180.252.157.215:49850] logged in with entity id 68619 at (-392.7945462092447, 63.0, -273.74657721426587)
[19:36:40] [Server thread/INFO]: hanif_fh joined the game
[19:36:48] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 56602ms behind, skipping 1132 tick(s)
[19:36:57] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 8493ms behind, skipping 169 tick(s)
[19:37:56] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 47511ms behind, skipping 950 tick(s)
[19:38:04] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7653ms behind, skipping 153 tick(s)
[19:38:38] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27398ms behind, skipping 547 tick(s)
[19:38:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7154ms behind, skipping 143 tick(s)
[19:40:01] [Server thread/INFO]: hanif_fh lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[19:40:01] [Server thread/INFO]: hanif_fh left the game
[19:40:21] [Server Watchdog/FATAL]: A single server tick took 60.00 seconds (should be max 0.05)
[19:40:21] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
[19:40:21] [Server Watchdog/ERROR]: This crash report has been saved to: D:\1.8.9 java\.\crash-reports\crash-2015-12-16_19.40.21-server.txt
I will appreciate you for any help.