Trying to setup a server for me and some friends. I'm testing all the mods for compatibility on a server off my PC before uploaded them to multicraft. The server is currently crashing on startup and can't figure out why. The mods installed all worked together on the client end. Not sure what to post so linking my log file.
ClassNotFound error? Isn't this usually caused by the vanilla jar missing, or the libraries folder missing? I know some of my customers will not put the modded jar, vanilla jar, plus the libraries folder all in the jar folder.
If that was confusing, let me know and I'll try to explain a bit better..
I'm fairly new so I don't know what causes it lol. And it isn't on multicraft yet so no jar folder. Unless that is what the generic term for whatever folder you have lib/minecraft/forge jars in. I do have all of them though. Installed when forge installer ran.
No need to create the jar folder outside of Multicraft. Anyway, only certain Multicraft setups will require that the files be placed in the jar folder. Can you make sure that you still have your modded server jar file, vanilla jar file, and libraries folder? It might also help if you could attach or link a screenshot of your modded server folder so I can see exactly what you've got going on here.
Actually wanna know what. I looked at the error a little closer and noticed you have ReiMinimap installed. This is a client-only mod and will cause issues when installed on a server.
Did not know that some mods were only required on client side. Good to know. Removed it and it made it through world gen, crashed, took a few restarts but got all the way through, now it seems to be giving out when it gets to loading the world.Not sure though, like I said pretty new to this, and again, appreciate the help.
Sorry, since I can't really tinker with the server I'm not sure what to do from here. Wish I could help more. If something comes to mind I'll certainly let you know.
Trying to setup a server for me and some friends. I'm testing all the mods for compatibility on a server off my PC before uploaded them to multicraft. The server is currently crashing on startup and can't figure out why. The mods installed all worked together on the client end. Not sure what to post so linking my log file.
https://dl.dropboxusercontent.com/u/28852743/fml-server-latest.log
Running Forge 1.7.10-10.13.4.1492
Tried to use the recommended version for all mods, or latest if there was no recommended.
Can provide more information if needed.
Would very much appreciate some help, sorry if that's not the file needed to diagnose the problem.
ClassNotFound error? Isn't this usually caused by the vanilla jar missing, or the libraries folder missing? I know some of my customers will not put the modded jar, vanilla jar, plus the libraries folder all in the jar folder.
If that was confusing, let me know and I'll try to explain a bit better..
Regards,
Dylan H.
I'm fairly new so I don't know what causes it lol. And it isn't on multicraft yet so no jar folder. Unless that is what the generic term for whatever folder you have lib/minecraft/forge jars in. I do have all of them though. Installed when forge installer ran.
Thanks for response BTW.
No need to create the jar folder outside of Multicraft. Anyway, only certain Multicraft setups will require that the files be placed in the jar folder. Can you make sure that you still have your modded server jar file, vanilla jar file, and libraries folder? It might also help if you could attach or link a screenshot of your modded server folder so I can see exactly what you've got going on here.
Regards,
Dylan H.
Yeah, i do have the Lib folder, and both jar files. No worries i'll go ahead and post that pic.
Actually wanna know what. I looked at the error a little closer and noticed you have ReiMinimap installed. This is a client-only mod and will cause issues when installed on a server.
Regards,
Dylan H.
Did not know that some mods were only required on client side. Good to know. Removed it and it made it through world gen, crashed, took a few restarts but got all the way through, now it seems to be giving out when it gets to loading the world.Not sure though, like I said pretty new to this, and again, appreciate the help.
Posting new log
https://dl.dropboxusercontent.com/u/28852743/fml-server-latest.log
Sorry, since I can't really tinker with the server I'm not sure what to do from here. Wish I could help more. If something comes to mind I'll certainly let you know.
It's all good, out of curiosity anymore common mods that only are needed on the client? Thought I might double check stuff.
Also for anyone else who thinks they might be able to think this is the most up to date log file.
https://dl.dropboxusercontent.com/u/28852743/fml-server-latest.log
I see people put TooManyItems (or similar) on their server all the time. I'd say that's the most common mistake I see among my customers.
Looking at the log, the only other Client-Side mod that needs to be removed from the Server-Side is OptiFine.
If you have further issues, contact me
Alright! Got the server to boot up, got it all transferred to multicraft. I am good to go. Thanks a lot for the help!
Hey, awesome! No problem.