SO I run a FTB Infinity Server for my friends and I, and as of yesterday, no one can connect, with the error of Connection Lost: Timed Out. I have the port forwarded, checked that it was, my firewall is off, and I am sure I have good enough internet for it, which were the common causes I found when searching google. I was wondering if anyone knew what was wrong, and could help me fix it.
I don't think it is a router issue, simply because people were able to connect through a couple days ago, and I am running a ts server just fine. As I said, it is a modded server, and it turns out the vanilla server didn't have the issue, so I am looking through the server to see what could cause it. Seems odd though, as the error is a network based one, and nothing has changed over the past couple days to warrant the problem.
SO I run a FTB Infinity Server for my friends and I, and as of yesterday, no one can connect, with the error of Connection Lost: Timed Out. I have the port forwarded, checked that it was, my firewall is off, and I am sure I have good enough internet for it, which were the common causes I found when searching google. I was wondering if anyone knew what was wrong, and could help me fix it.
There is my Internet speed, if that is of use
Do also note that the server was working fine a couple of days ago.
I don't think it is a router issue, simply because people were able to connect through a couple days ago, and I am running a ts server just fine. As I said, it is a modded server, and it turns out the vanilla server didn't have the issue, so I am looking through the server to see what could cause it. Seems odd though, as the error is a network based one, and nothing has changed over the past couple days to warrant the problem.
I managed to find an interesting line in the logs(here):
[Netty IO #6/INFO] [FML/]: Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.client.C00PacketKeepAlive
Found it. Apparently, when a server enables agricraft in the configs, it must also be enabled clientside.