hi, i need help with my 1.8.0 server. I set it up just as the wiki said to do, but the server will not let others use the server for some random reason.
Here's the server.properties:
#Minecraft server properties
#Thu Sep 04 03:21:11 PDT 2014
spawn-protection=0
max-tick-time=60000
generator-settings=
force-gamemode=false
allow-nether=true
gamemode=0
enable-query=false
player-idle-timeout=10
difficulty=1
spawn-monsters=true
op-permission-level=4
resource-pack-hash=
announce-player-achievements=true
pvp=true
snooper-enabled=true
level-type=DEFAULT
hardcore=false
enable-command-block=false
max-players=10
network-compression-threshold=256
max-world-size=29999984
server-port=25565
server-ip= i am not telling u
spawn-npcs=true
allow-flight=true
level-name=world
view-distance=10
resource-pack=
spawn-animals=true
white-list=true
generate-structures=true
online-mode=true
max-build-height=256
level-seed=
motd=owloctogons' private server
enable-rcon=false
Go to www.ipchicken.com. The IP given to you on that website is the IP you should be giving to your friends. If you port forwarded correctly, they should be able to connect without any problems.
If it continues not to work, check your firewall and allow java and the minecraft server executable to run on both the private and public networks.
P.S The IP you should be using for port forwarding is the IPv4 address. (someone correct me if Im wrong)
You can't create a custom IP without paying for a host for your server, you need to go to www.whatsmyip.com. That will show you your external IP, give that to the people who want to join your server.
The websites they provided aren't creating an IP for you, they're just telling you the IP address your internet provider has already assigned you.
ceagle2 provided some good info on setting up a custom IP / domain thing, but most private minecraft servers probably don't want to be doing that.
All you need to do is get your computer's IP (which is what google and sites like whatsmyip will tell you if you go to them) and the port you setup in port forwarding. Putting the two of them together should give you something that looks like
25.202.101.89:25565
Assuming that everything is set up correctly, your friends should be able to put that into the server connection box and connect. (Friends connecting from the internet will need your public IP, as in the one revealed by asking google what your IP is or going to sites like whatsmyip. Friends on your LAN can connect using your internal IP)
(FYI: Checking your ports from within windows will give you your IP address within your home network. It usually won't tell you what your IP is in regards to the internet. If you are getting an IP that is along the lines of 192.168.0.202 or 192.168.1.100, then that's your internal network IP. Someone trying to connect to your server from on the same network will use that IP address to connect. (for instance, your friend sitting at the desk next to you at home plugged into the same router)
Side note, if everything seems to be working fine, people are trying to connect, but get authentication errors, try checking your firewall/virus scanner settings. Some virus scanners will set unknown programs, like the minecraft server, to be "high restricted" programs, which means they'll let them run, but will deny them access to the internet. Check your settings to allow the server through the firewall, and/or manually reclassify your the minecraft.server.1.8.exe (or .jar, as appropriate) to either low-restricted or "trusted". Either one should let it make the connections it needs.
Here's the server.properties:
#Minecraft server properties
#Thu Sep 04 03:21:11 PDT 2014
spawn-protection=0
max-tick-time=60000
generator-settings=
force-gamemode=false
allow-nether=true
gamemode=0
enable-query=false
player-idle-timeout=10
difficulty=1
spawn-monsters=true
op-permission-level=4
resource-pack-hash=
announce-player-achievements=true
pvp=true
snooper-enabled=true
level-type=DEFAULT
hardcore=false
enable-command-block=false
max-players=10
network-compression-threshold=256
max-world-size=29999984
server-port=25565
server-ip= i am not telling u
spawn-npcs=true
allow-flight=true
level-name=world
view-distance=10
resource-pack=
spawn-animals=true
white-list=true
generate-structures=true
online-mode=true
max-build-height=256
level-seed=
motd=owloctogons' private server
enable-rcon=false
it is also whitelisted as well.
http://www.google.com/webhp?q=how to port forward
If it continues not to work, check your firewall and allow java and the minecraft server executable to run on both the private and public networks.
P.S The IP you should be using for port forwarding is the IPv4 address. (someone correct me if Im wrong)
Hopefully this works
ceagle2 provided some good info on setting up a custom IP / domain thing, but most private minecraft servers probably don't want to be doing that.
All you need to do is get your computer's IP (which is what google and sites like whatsmyip will tell you if you go to them) and the port you setup in port forwarding. Putting the two of them together should give you something that looks like
Assuming that everything is set up correctly, your friends should be able to put that into the server connection box and connect. (Friends connecting from the internet will need your public IP, as in the one revealed by asking google what your IP is or going to sites like whatsmyip. Friends on your LAN can connect using your internal IP)
(FYI: Checking your ports from within windows will give you your IP address within your home network. It usually won't tell you what your IP is in regards to the internet. If you are getting an IP that is along the lines of 192.168.0.202 or 192.168.1.100, then that's your internal network IP. Someone trying to connect to your server from on the same network will use that IP address to connect. (for instance, your friend sitting at the desk next to you at home plugged into the same router)
Side note, if everything seems to be working fine, people are trying to connect, but get authentication errors, try checking your firewall/virus scanner settings. Some virus scanners will set unknown programs, like the minecraft server, to be "high restricted" programs, which means they'll let them run, but will deny them access to the internet. Check your settings to allow the server through the firewall, and/or manually reclassify your the minecraft.server.1.8.exe (or .jar, as appropriate) to either low-restricted or "trusted". Either one should let it make the connections it needs.
only prob is that the server log does not show for some reason. I need it to show so i can manage it better