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I think I can ask here my question~ :tongue.gif:
I wanted to ask server administrators - how do you setup a working economical system on your servers?
I mean - we'd like to set up a "towny" on our server, but it requires an iConomy.
And when it comes to deciding on prices on ores and costs for towny, I kinda get confused.
As I can see - other servers always claim to have a "thorough and well-thought" player-driven economy... How? Is there a "template" for that thing, or is it a result of absolutely random price-setting and a long-term tweaking?
All kinds of advices/links/tutorials are appreciated :biggrin.gif:
I think I can ask here my question~ :tongue.gif:
I wanted to ask server administrators - how do you setup a working economical system on your servers?
I mean - we'd like to set up a "towny" on our server, but it requires an iConomy.
And when it comes to deciding on prices on ores and costs for towny, I kinda get confused.
As I can see - other servers always claim to have a "thorough and well-thought" player-driven economy... How? Is there a "template" for that thing, or is it a result of absolutely random price-setting and a long-term tweaking?
All kinds of advices/links/tutorials are appreciated :biggrin.gif:
Thanks in advance :tongue.gif: