Ok - I'm looking for your advice on where to start troubleshooting client-side lag.
I just upgraded from a laptop to a high end desktop. Here's what I see...
Old configuration:
Laptop 1: 4gb ram, win7 32, running client, connecting to local 192.168.1.xxx ip address
Laptop 2: 4gb ram, win7 32, running server, also running client
Server occassionally ("Can't keep up" message). Lags occassionally for both clients, but playable.
NEW configuration:
Brand New High-End Desktop: 16gb ram, 8x 3.4ghz Cpus, win7 64, running server, client connecting to 192.168.1.xxx
Laptop 1: (same specs as above)
Server has no signs of lag or issues.
Client on Desktop: runs beautiful, no signs of issues.
Client Laptop 1: lags horrendously! Watching the player on the desktop - Lags at 3-5 seconds, then actions "jump" to catch up or are seen in rapid fast-forward motion. Often can't right click (or takes several seconds to register). Tons of world holes. Mobs don't show up until it's "too late".
But remember the laptop played "ok" while connecting to a less powerful server on the same LAN.
So... where should I start troubleshooting? I'm somewhat technical. It seems to me that it's a lag in the connection between the laptop and new desktop, queueing up responses. Could it be a firewall issue or something?
so you are hosting and playing with the same computer? try connecting with localhost instead. also try hosting the server on a different computer or playing on a different computer if you want to host on the newer computer
so you are hosting and playing with the same computer? try connecting with localhost instead. also try hosting the server on a different computer or playing on a different computer if you want to host on the newer computer
Yes but that doesn't seem to matter.
The client on the hosted computer is fine.
Even if i just have the desktop as host and laptop as the only client, the laptop is slow.
(but is fine as a client when i use a different laptop as the server or connect to a public smp server it is fine).
I more and more suspect something in the desktop firewall or similar, but can't find any obvious setting that help.
The main improvement came when I moved my wifi router into the same room with the desktop.
I also found a setting on the network card that was disabled, "multimediat/gaming environment". I couldn't find a definite understanding of what this setting does, but folks on various forums seemed to recommend enabling it.
I just upgraded from a laptop to a high end desktop. Here's what I see...
Old configuration:
Laptop 1: 4gb ram, win7 32, running client, connecting to local 192.168.1.xxx ip address
Laptop 2: 4gb ram, win7 32, running server, also running client
Server occassionally ("Can't keep up" message). Lags occassionally for both clients, but playable.
NEW configuration:
Brand New High-End Desktop: 16gb ram, 8x 3.4ghz Cpus, win7 64, running server, client connecting to 192.168.1.xxx
Laptop 1: (same specs as above)
Server has no signs of lag or issues.
Client on Desktop: runs beautiful, no signs of issues.
Client Laptop 1: lags horrendously! Watching the player on the desktop - Lags at 3-5 seconds, then actions "jump" to catch up or are seen in rapid fast-forward motion. Often can't right click (or takes several seconds to register). Tons of world holes. Mobs don't show up until it's "too late".
But remember the laptop played "ok" while connecting to a less powerful server on the same LAN.
So... where should I start troubleshooting? I'm somewhat technical. It seems to me that it's a lag in the connection between the laptop and new desktop, queueing up responses. Could it be a firewall issue or something?
Thanks in advance for your advice/help.
Yes but that doesn't seem to matter.
The client on the hosted computer is fine.
Even if i just have the desktop as host and laptop as the only client, the laptop is slow.
(but is fine as a client when i use a different laptop as the server or connect to a public smp server it is fine).
I more and more suspect something in the desktop firewall or similar, but can't find any obvious setting that help.
The main improvement came when I moved my wifi router into the same room with the desktop.
I also found a setting on the network card that was disabled, "multimediat/gaming environment". I couldn't find a definite understanding of what this setting does, but folks on various forums seemed to recommend enabling it.