After some debating, I didn't want the project to end how it did, I am re-releasing it to the public. I've made some bug-fixes, and added a few features.
I will however, leave you with the warning that I will be developing minebot primarily for D3 Servers from now on. I'm not going to remove anything for Vanilla servers, and it should still work with them, but most features I add from now on will most likely be focused towards D3, unless one is suggested that will be compatible with all servers.
In Addition to this, I have developed a Graphical Designer for the Build.txt files, so you can design (Even with layers!) build.txt files to be 100% compatible with Minebot. It supports all block types except for Adminium, and moving lava/water.
You can find both Minebot and the Minebot Designer here:
however, I don't plan on updating the source code on the svn, and if i do it won't be very often.
Also, I deleted the readme, so I will have to re-write it some other time. Until then feel free to ask if you have a question.
(Edit: I should also mention you can LOAD files as well, so you can modify any existing build.txt files.)
(Edit2: Right click to active dragmode, if you don't want to click the button in the designer)
ah wow, yay, although some features dont work for mclawl, i enjoy using this bot for multiple things on my server such as minigames and my train station system....which is impractical for guests but still fun
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Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
you would have to create it urself, if u wanted to do that you would have to code the bot to replace every single block in the area
would be something like
sub onblockchange (x,y,z,t)
if x=12 then
if y=123 then
if z=14 then
placeblock x,y,z,t false false
endif
endif
endif
endsub
i think, that is from memory so it might be wrong and you would have to set the ifs to every single block in your area so if u had multiple blocks it sould be
sub onblockchange (x,y,z,t)
if x=12 then
if y=123 then
if z=14 then
placeblock x,y,z,t false false
endif
endif
endif
if x=12 then
if y=124 then
if z=14 then
placeblock x,y,z,t false false
endif
endif
endif
if x=12 then
if y=124 then
if z=15 then
placeblock x,y,z,t false false
endif
endif
endif
endsub
im not sure if its possible to miss out an axis like y which would tell the bot to replace any of those blocks on the y axis.
to be honest its easier to use a custom server that has zoning like mclawl
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Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
doing that sort of thing would just be a crapload simpler in 2 ways...
1. D3 software /rbox
2. Me programming it into the bot, not scripted.
-- also, sorry for the lack of a decent guide or readme.. can't exactly write one up right now, I'm busy getting ready for a competition in washington D.C., I'm part of a team that is in the top 12 nationwide for cybersecurity. (high school)
I tried to visit your site, and my content protection filter told me this domain was a source for malware & phishing attacks. I'm sure your particular page & forum are fine, but it may be a good idea to find a forum host that doesn't flag people's content filters.
lol.. I'm not using a actual forum host, I'm just running off of a damn good free host. make an exception. because i'm not releasing minebot on sourceforge anymore. speaking of which.
meh i registered on ur forum, i still havent got the verification email
im hoping to ask if i can join your little team, im a qualified graphic designer, btec national diploma in graphic design and currently studying a degree in games art and design at university =)
pixel monkey ftw! <---
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Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
:tongue.gif: I've had a few people having those problems, so i just run through the administration panel every few days and click 'activate' on the pending accounts.
I will however, leave you with the warning that I will be developing minebot primarily for D3 Servers from now on. I'm not going to remove anything for Vanilla servers, and it should still work with them, but most features I add from now on will most likely be focused towards D3, unless one is suggested that will be compatible with all servers.
In Addition to this, I have developed a Graphical Designer for the Build.txt files, so you can design (Even with layers!) build.txt files to be 100% compatible with Minebot. It supports all block types except for Adminium, and moving lava/water.
You can find both Minebot and the Minebot Designer here:
http://umby.x10.mx
however, I don't plan on updating the source code on the svn, and if i do it won't be very often.
Also, I deleted the readme, so I will have to re-write it some other time. Until then feel free to ask if you have a question.
(Edit: I should also mention you can LOAD files as well, so you can modify any existing build.txt files.)
(Edit2: Right click to active dragmode, if you don't want to click the button in the designer)
~ umby24
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
well i could use it as a client i suppose XD!
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
Added:
!imports -- Lists all your avaliable imports.
Bug fix: Bot now logs in correctly with the new minecraft.net
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
would be something like
sub onblockchange (x,y,z,t)
if x=12 then
if y=123 then
if z=14 then
placeblock x,y,z,t false false
endif
endif
endif
endsub
i think, that is from memory so it might be wrong and you would have to set the ifs to every single block in your area so if u had multiple blocks it sould be
sub onblockchange (x,y,z,t)
if x=12 then
if y=123 then
if z=14 then
placeblock x,y,z,t false false
endif
endif
endif
if x=12 then
if y=124 then
if z=14 then
placeblock x,y,z,t false false
endif
endif
endif
if x=12 then
if y=124 then
if z=15 then
placeblock x,y,z,t false false
endif
endif
endif
endsub
im not sure if its possible to miss out an axis like y which would tell the bot to replace any of those blocks on the y axis.
to be honest its easier to use a custom server that has zoning like mclawl
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
1. D3 software /rbox
2. Me programming it into the bot, not scripted.
-- also, sorry for the lack of a decent guide or readme.. can't exactly write one up right now, I'm busy getting ready for a competition in washington D.C., I'm part of a team that is in the top 12 nationwide for cybersecurity. (high school)
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
http://umby.x10.mx -- website
http://umby.x10.mx/forum/ -- forums, the forums have a partial readme for the bot that is being worked on whenever i have time to.
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
I tried to visit your site, and my content protection filter told me this domain was a source for malware & phishing attacks. I'm sure your particular page & forum are fine, but it may be a good idea to find a forum host that doesn't flag people's content filters.
http://umby.x10.mx/forum/showthread.php?tid=7
New version released. 3.4.1, fixed one small, annoying bug.
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
im hoping to ask if i can join your little team, im a qualified graphic designer, btec national diploma in graphic design and currently studying a degree in games art and design at university =)
pixel monkey ftw! <---
Dedicated Creative Server: mc.xemcorp.com Website & info at: xemcorp.com (click)
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status: