Disabling placement of them altogether is something I have yet to learn how to do, though since I'm now accustomed with entity editing, TNT can no longer destroy blocks. I didn't think about people hacking in blocks, so I guess after I fix furnaces I'll look into actually intercepting block spawns for things like TNT.
Quote from smrgnbrg »
This looks awesome! How long until you release it?
I hope to release a working but incomplete version within a few hours.
Quote from smrgnbrg »
Edit2: Llama, do you think you could get minecarts working?
Possibly, I haven't seen what's wrong with them yet. Have to know what problem to fix :tongue.gif:
EDIT: It's weird how even with all this obfuscation, people can understand what the code does without knowing what the original class names were. I started with hm because I saw that a different mod replaced that class, and that was a pretty obvious class to parse. After that it suddenly got hard, but once I discovered en and et, I had lists identifying every other object by their spawn ID. Then I went to hj (flint and steel) and learned how to change the right-click function of a tool, etc. I'm working on the lighter thing now.
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My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Lots of weird stuff happen with minecarts like: when you punch them they start shaking violently, when you hop in one the screen starts shaking, when you push one sometimes it duplicates and goes real slow.
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Quote from Peri »
Quote from smrgnbrg »
My favorite pokemon is Lotad
Bro fist. Now.
Quote from Ditherliss »
Coal is inefficient. I only use Propane and Propane Accessories.
And you've probably noticed I'm now calling the mod "Llamacraft" (yeah, I know.) and I'm listing a few of the features in the topic.
EDIT: YYYYEEEESSSSS!!!! Lighters work, furnaces are officially fixed and /iron is officially removed due to it being obsolete! My goal has been reached, but I'm still open to more ideas. I'll release now if you want, and I'm going to look into minecarts :smile.gif:
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My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
also I think the mechanical stuff like levers and pressure pads need fixing.
believe it or not, that sounds pretty easy right now
I'll wait until after I've released the first version though.
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My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
- server backup (backups save to subfolder with timestap)
-- BONUS: Automated based on server time
- change respawn point
- add custom move points like custom /home (i.e. /point Mine .... /goto Mine)
- persistent server data for user inventories
- custom notes for players (i.e. /note KinoftheFlames PIGS .... /note KinoftheFlames [output = "PIGS"])
that's all i can think of for now
these are all great features that probably won't be included in later server builds anyway (except the inventory)
My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Unfortunately that's something that's most likely clientside-- but I can check :tongue.gif:
Looking forward to playing in bigger servers that use it. Mine is lonely because of the lag.
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My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Im not exactly sure how to run a server with the java thing. When i run it it just says
"at cj.b (sourcefile:40)
at cj.a (sourcefile:32)"
over and over again. What do I do?
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Quote from Peri »
Quote from smrgnbrg »
My favorite pokemon is Lotad
Bro fist. Now.
Quote from Ditherliss »
Coal is inefficient. I only use Propane and Propane Accessories.
Could check if is possible for the server spawn enemies? I know that they would appear in diferent places for each player and do different things since there is no packets for enemies yet, but some servers migh enjoy each player fighting with his own enemies.
Im not exactly sure how to run a server with the java thing. When i run it it just says
"at cj.b (sourcefile:40)
at cj.a (sourcefile:32)"
over and over again. What do I do?
You need to put this in a batch file and run that instead:
By the way, I just realized people can install my bucket/furnace fixes without conflicting with other popular mods-- though since hm.class gives the lighter command, you'll have to actually craft one. Luckily, vanilla has /iron for this.
As far as enemies, mob spawners only work because of clientside code, so I doubt there's a way to spawn mobs.
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My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
No it'll work just fine, it'll just remove the coloring and /msg and /lighter. Flint and steel will still be nerfed and will still fix furnaces, but you'll have to craft it yourself. Coincidentally without my hm, /iron still works, so you can just use that to make a lighter. Hope you have fun!
EDIT: I'm going to call it a day and wait for feedback on release 1, then work more in the morning. I'm pretty happy with the fixes so far, so now I just want to go play with it XD
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My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Can't you use /give ITEMID QUANTITY ?
Edit1: Wreck, I tried that but it doesn't seem to work :/
Edit2: Llama, do you think you could get minecarts working?
forum: http://minecraft.novylen.net
We have cookies.
I hope to release a working but incomplete version within a few hours.
Possibly, I haven't seen what's wrong with them yet. Have to know what problem to fix :tongue.gif:
EDIT: It's weird how even with all this obfuscation, people can understand what the code does without knowing what the original class names were. I started with hm because I saw that a different mod replaced that class, and that was a pretty obvious class to parse. After that it suddenly got hard, but once I discovered en and et, I had lists identifying every other object by their spawn ID. Then I went to hj (flint and steel) and learned how to change the right-click function of a tool, etc. I'm working on the lighter thing now.
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
And you've probably noticed I'm now calling the mod "Llamacraft" (yeah, I know.) and I'm listing a few of the features in the topic.
EDIT: YYYYEEEESSSSS!!!! Lighters work, furnaces are officially fixed and /iron is officially removed due to it being obsolete! My goal has been reached, but I'm still open to more ideas. I'll release now if you want, and I'm going to look into minecarts :smile.gif:
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
also I think the mechanical stuff like levers and pressure pads need fixing.
believe it or not, that sounds pretty easy right now
I'll wait until after I've released the first version though.
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
- server backup (backups save to subfolder with timestap)
-- BONUS: Automated based on server time
- change respawn point
- add custom move points like custom /home (i.e. /point Mine .... /goto Mine)
- persistent server data for user inventories
- custom notes for players (i.e. /note KinoftheFlames PIGS .... /note KinoftheFlames [output = "PIGS"])
that's all i can think of for now
these are all great features that probably won't be included in later server builds anyway (except the inventory)
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Looking forward to playing in bigger servers that use it. Mine is lonely because of the lag.
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
"at cj.b (sourcefile:40)
at cj.a (sourcefile:32)"
over and over again. What do I do?
You need to put this in a batch file and run that instead:
Good luck!
By the way, I just realized people can install my bucket/furnace fixes without conflicting with other popular mods-- though since hm.class gives the lighter command, you'll have to actually craft one. Luckily, vanilla has /iron for this.
As far as enemies, mob spawners only work because of clientside code, so I doubt there's a way to spawn mobs.
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
EDIT: I'm going to call it a day and wait for feedback on release 1, then work more in the morning. I'm pretty happy with the fixes so far, so now I just want to go play with it XD
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Also, using flint and steel on a furnace just brings me to the smelting screen. What am I doing wrong?
E: Nvm, dug a hole under the furnace and using it directly under the furnace worked.