I want to be able to have a bunch of different maps standing by that could be loaded/unloaded whenever I want.
A friend of mine on the Minecraft Baron server (or something like that) told me that the Baron server uses MinerCPP and that the admins are looking into getting Multiworlds working on the server.
I'll bet you get into a lot of fights because you're so hardcore. I wouldn't want to cross you in a dark alley. Heck, even in a lit alley, I bet that'd be pretty dangerous.
Hmm....well is there any way for me to use Multiworlds on my MinerCPP server? I have a Freewebs site that I can upload several maps to, if that's what's needed.
But will any of the commands for Multiworlds interfere with MinerCPP's commands, or anything like that?
I'll bet you get into a lot of fights because you're so hardcore. I wouldn't want to cross you in a dark alley. Heck, even in a lit alley, I bet that'd be pretty dangerous.
I'll bet you get into a lot of fights because you're so hardcore. I wouldn't want to cross you in a dark alley. Heck, even in a lit alley, I bet that'd be pretty dangerous.
Damn. This server I used to be an admin on had Multiworlds.
They had several maps, which could be loaded (with /load <mapname>) and unloaded (with /unload <mapname>)
That's what I want for my server.
But since it's not coded in, I guess I'm outta luck.
I thought I would help
You need MCSharp
Its a server hosting program very similar to MinerCPP but more stable and supports multiple worlds in the exact way you described
The only downside is MCSharp lacks some of the features MinerCPP has
I want to be able to have a bunch of different maps standing by that could be loaded/unloaded whenever I want.
A friend of mine on the Minecraft Baron server (or something like that) told me that the Baron server uses MinerCPP and that the admins are looking into getting Multiworlds working on the server.
So is it possible?
But will any of the commands for Multiworlds interfere with MinerCPP's commands, or anything like that?
They had several maps, which could be loaded (with /load <mapname>) and unloaded (with /unload <mapname>)
That's what I want for my server.
But since it's not coded in, I guess I'm outta luck.
I thought I would help
You need MCSharp
Its a server hosting program very similar to MinerCPP but more stable and supports multiple worlds in the exact way you described
The only downside is MCSharp lacks some of the features MinerCPP has