I'm making this so everyone can enjoy Minecraft better, way better. I am open to suggestions.
Please try to follow most of of these. They are small things things but can affect your server greatly.
1.Don't use other server's griefer/ban list Why are you going to ban people you NEVER even seen griefing?! Your banning people that may be completely innocent. Ops are human, humans make mistakes. We all don't like griefers, but are you sure those people on the list are griefers?
2.Only op those who are trustworthy Learn your players. Be careful, you don't know who is on the other computer. If your friends suggest he's ok, he might be.
3.Have backup maps
This is pretty clear. Save backups every once in a while. A massive grief comes... ouch, hours of work down the drain.
4.Use spawn jails This is the easiest way to prevent griefers if no one's around. If you and your ops are to lazy to open it, leave it open when there are ops online. Close it when you're getting offline. important: don't put windows in the jail, people outside the jail can fill them up with sand and glitch out.
5.Have a lot of active ops
Need to be on a look out.
6.Know the right time to reset
If its too crowded to build anything... Too much grief and no backups.... people whine that its too full....
Reseting to often is as bad as never reseting
7.Keep logs
This means the IP the player logged on from, the name, and time they joined/left the server. So if they left and you didn't get enough time to IP ban, you still have a backup plan. Another note: if you have this, tell your ops to ask what players what they are doing if they look like they are griefing. (you don't want to ban someone who was deleting their own building)
8.Try having different maps each reset Doesn't it get boring the same map over and over again? Ask what people what they want in a map!
9.Make sure all players see and understand the rules.
If you run a different server, like lava survival, or have specific rules. Be sure everyone understands them.
10.Take suggestions from your players Adding things or resolving something that your players ask for will make them happier with the server, making them more likely to play there.
11.The right time to close the server
No one comes there, no buildings, not very fun... Why keep a server running if no one shows up?
12.Be different from other servers People want something special in servers. Either its special physics or its a clan HQ
13.Have good internet connection
Its pretty clear that a smoother game is better. Not lagging all the time. Having others in your network and running various programs running may slow this down.
14.Running servers on the right computer
Family and friends sometimes use computers to work, play, or just browse around on the internet, that will naturally slow it down. A computer for one person usually gets less damaged and less viruses. Though you only work with what you got so...
15.Server runtime
If you run a popular server, keeping it online for most of the time will give players even more to time to build, which makes them want to come back later to improve it or add more things.
16.Good community
Encourge your players to have conversations or play together. The point of multiplayer is to interact with each other.
There are plenty of things to converse about like games, the developement, or news.
17.Custom servers
If you look around the forums, There are custom servers. This is very popular because they have special commands, features, and/or physics that regular server don't carry. They are made based off the normal server software or from scratch.
________________________________________________________________________
Even though i don't run a server, this is how i would run it.
Make it fun for the whole minecraft community.
If it has typos, tell me. I don't have a spell check on this computer.
i wrote server tons of time.
Rollback Post to RevisionRollBack
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
didn't use search,sorry.
But there are differences. This is straight to the point, and a small description. Theres some information i didn't find there that i put here.
Rollback Post to RevisionRollBack
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
Yeah. Great ideas and stuff, but could you have TECHNICAL server tips as a side note?
And Leonardo, I'm guessing you are from LBPC (?).
What do you mean by technical? There are already troubleshooting threads. I'll try to think of something...
Stuff like what would be a good way to run the servers (examples: Multiple computers or a really fast one you use for playing and hosting a server?), scripting, and the like.
And could a family computer used by four people host a server?
Don't be a jerk, this is one of the best server threads I've seen in awhile. He's being new and creative, and he's not making hundreds of useless posts.
Great guide Andy, I was a bit skeptical when you annouced it on D3.
Oh yea, Chezhead, he hasn't actually run a server before, but he's an op on many.
Chezhead, running a server on a computer used by four people will clearly be hard. having many programs running at the same time ( or a program that uses a lot of space and cpu) will slow it down. But I'm sure you already knew that. Its depends what they use it for (downloading music, watching videos, sufing the web, ect).
Rollback Post to RevisionRollBack
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
Please try to follow most of of these. They are small things things but can affect your server greatly.
1.Don't use other server's griefer/ban list
Why are you going to ban people you NEVER even seen griefing?! Your banning people that may be completely innocent. Ops are human, humans make mistakes. We all don't like griefers, but are you sure those people on the list are griefers?
2.Only op those who are trustworthy
Learn your players. Be careful, you don't know who is on the other computer. If your friends suggest he's ok, he might be.
3.Have backup maps
This is pretty clear. Save backups every once in a while. A massive grief comes... ouch, hours of work down the drain.
4.Use spawn jails
This is the easiest way to prevent griefers if no one's around. If you and your ops are to lazy to open it, leave it open when there are ops online. Close it when you're getting offline. important: don't put windows in the jail, people outside the jail can fill them up with sand and glitch out.
5.Have a lot of active ops
Need to be on a look out.
6.Know the right time to reset
If its too crowded to build anything... Too much grief and no backups.... people whine that its too full....
Reseting to often is as bad as never reseting
7.Keep logs
This means the IP the player logged on from, the name, and time they joined/left the server. So if they left and you didn't get enough time to IP ban, you still have a backup plan. Another note: if you have this, tell your ops to ask what players what they are doing if they look like they are griefing. (you don't want to ban someone who was deleting their own building)
8.Try having different maps each reset
Doesn't it get boring the same map over and over again? Ask what people what they want in a map!
9.Make sure all players see and understand the rules.
If you run a different server, like lava survival, or have specific rules. Be sure everyone understands them.
10.Take suggestions from your players
Adding things or resolving something that your players ask for will make them happier with the server, making them more likely to play there.
11.The right time to close the server
No one comes there, no buildings, not very fun... Why keep a server running if no one shows up?
12.Be different from other servers
People want something special in servers. Either its special physics or its a clan HQ
13.Have good internet connection
Its pretty clear that a smoother game is better. Not lagging all the time. Having others in your network and running various programs running may slow this down.
14.Running servers on the right computer
Family and friends sometimes use computers to work, play, or just browse around on the internet, that will naturally slow it down. A computer for one person usually gets less damaged and less viruses. Though you only work with what you got so...
15.Server runtime
If you run a popular server, keeping it online for most of the time will give players even more to time to build, which makes them want to come back later to improve it or add more things.
16.Good community
Encourge your players to have conversations or play together. The point of multiplayer is to interact with each other.
There are plenty of things to converse about like games, the developement, or news.
17.Custom servers
If you look around the forums, There are custom servers. This is very popular because they have special commands, features, and/or physics that regular server don't carry. They are made based off the normal server software or from scratch.
________________________________________________________________________
Even though i don't run a server, this is how i would run it.
Make it fun for the whole minecraft community.
If it has typos, tell me. I don't have a spell check on this computer.
i wrote server tons of time.
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
Oh hi, please use Search button next time.
didn't use search,sorry.
But there are differences. This is straight to the point, and a small description. Theres some information i didn't find there that i put here.
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
And Leonardo, I'm guessing you are from LBPC (?).
Sorry for off-topic: Mhmm, your name seems familiar. But it does start with Chez?
What do you mean by technical? There are already troubleshooting threads. I'll try to think of something...
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
Maybe server scripts, where to get/make maps, coloring title/motd, dealing with DoS attacks, ect.
Quality of output = Skill * Effort
Stuff like what would be a good way to run the servers (examples: Multiple computers or a really fast one you use for playing and hosting a server?), scripting, and the like.
And could a family computer used by four people host a server?
Don't be a jerk, this is one of the best server threads I've seen in awhile. He's being new and creative, and he's not making hundreds of useless posts.
Great guide Andy, I was a bit skeptical when you annouced it on D3.
Oh yea, Chezhead, he hasn't actually run a server before, but he's an op on many.
Chezhead, running a server on a computer used by four people will clearly be hard. having many programs running at the same time ( or a program that uses a lot of space and cpu) will slow it down. But I'm sure you already knew that. Its depends what they use it for (downloading music, watching videos, sufing the web, ect).
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
Hey mate thanks for sharing these tips.
Its really useful.
None are. Unless you mean server scripts, which just operate on stdin.
Quality of output = Skill * Effort
when i meant custom, i meant anything that makes it different from a regular server. so yea, scripts are included there.
Makoto: I'm a PC, and ragequit was MY idea.
Kaiser_czar: andy, your signature is ****ed up. other than that... its absolutely beautiful
I believe this is a typo.