Alright, so most of this is just a repost of Tim's invaluable stuff but there is new stuff in here as well.
Joining your own server
If you have the server on the same pc you are running your client on,
then you'll need to do the following
Add "verify-names=false" to your "server.properties" file
Restart the server (if it was already started)
Join with http://www.minecraft.net/play.jsp?ip=127.0.0.1&port=
The above will work if you're on the same computer to host as to play. However, if you have a host and a client computer on the same LAN, then you need to use the following adress:
Find your NIC LAN IP (ie. 192.168.X.X) on your PRIVATE server machine with whichever port configured to forward in your router/firewall policy to that LAN IP
Joining your own server
If you have the server on the same pc you are running your client on,
then you'll need to do the following
Add "verify-names=false" to your "server.properties" file
Restart the server (if it was already started)
Join with http://www.minecraft.net/play.jsp?ip=127.0.0.1&port=
The above will work if you're on the same computer to host as to play. However, if you have a host and a client computer on the same LAN, then you need to use the following adress:
Change verify names to false in server properties, restart the server, and then connect with this URL:
http://www.minecraft.net/play.jsp?ip=&port=
No?
If you're connecting from within a LAN you have to specify how you're connecting or else the server gets confused.
A web proxy isn't the way of solving the problem, but yest that would work.
also thanks for reposing it here :wink.gif:
Use the IP 192.168.1.x to connect or use 127.0.0.1
You don't have to turn name verification off. What are you thinking?