More Info: How to Fix java.lang.OutOfMemoryError in Minecraft
Need Help? Click here for more information on How to Fix java.lang.OutOfMemoryError in Minecraft.
Need Help? Click here for more information on How to Fix java.lang.OutOfMemoryError in Minecraft.
So I figured out how to make a Minecraft Server, which wasn't very hard, and I keep getting the same dang problem. It says I don't have enough memory.
I start it up normally, it generates to 74% percent every time, and then crashes, saying it doesn't have enough memory, even though I gave it a full gig in the start.command file.
I have a 32-bit MacBook, that runs Minecraft excellently, with multiple Forge mods. This is the crash report I get:
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 3/4/13 8:40 PM
Description: Exception in server tick loop
java.lang.OutOfMemoryError: Java heap space
at bo.a(SourceFile:27)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(SourceFile:75)
at aam.a(SourceFile:54)
at im.f(SourceFile:125)
at im.c(SourceFile:76)
at net.minecraft.server.MinecraftServer.e(SourceFile:506)
at net.minecraft.server.MinecraftServer.a(SourceFile:476)
at ho.c(SourceFile:169)
at net.minecraft.server.MinecraftServer.run(SourceFile:588)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (x86_64) version 10.6.3
Java Version: 1.6.0_17, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 1888 bytes (0 MB) / 85393408 bytes (81 MB) up to 85393408 bytes (81 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 20; []
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)
And so on and so forth. Any ideas?
Also, where it says it doesn't know if it's modded or not, well, it's not. I only use mods on my client, so far.
Time to update it? It really couldn't hurt could it?
Might even help...