I am not getting any FPS Lag. In single player, everything runs at the desired level FPS + quality. However, on all major servers (Hive, Hypixel, Mineplex, etc.) I am lagging (FPS is stable) very frequently. I generally face 2-20 second lag spikes every few minutes. During these lag spikes it appears my input is being registered - for example If I walk during the lag spike (where every other player is frozen, blocks- such as glowstone or grass in the hub - that are not allowed to be broken do not restore after I punch them, etc.) I will end up in the location I intended when the lag spike ends. In some cases I "time out".
There are two reasons I do not think this is a simple case of bad connection or ISP problem:
1) I have absolutely no problems with lag playing other games such as Overwatch and Rainbow 6 Siege.
2) My laptop, which has worse specs, does not experience this problem for Minecraft, and I am playing on the same Wifi connection.
So far, I have:
- Updated my graphics drivers
- Gotten a clean reinstallation of Java
- Increased the RAM allocation to Minecraft profile to 3 GB
- Used the command: ipconfig /flushdns
- Tried an OptiFine Profile
None of these have solved the issue. Any help figuring this out is appreciated. Thanks
Ok, this is good ping. Another possible solution — try decrease chunk view distance to lower values, sometimes this can help. You bug looks very strange, as everything seems to be fine.
I tried multiple chunk distances (20, 12, 8, 6) but it didn't really have an effect. I think the problem is better than a few days ago - since then I made sure to delete ALL MC files before reinstalling and I reinstalled + updated other programs - but it is not gone. I still face lag spike of 2-10 seconds every couple minutes and time out maybe 20% of those instances.
My PC Specs:
- Windows 10
- Intel i5-6400 CPU @ 2.7 GHz
- 12 GB RAM
- GeForce GTX 950
I am playing java version of MC.
I am not getting any FPS Lag. In single player, everything runs at the desired level FPS + quality. However, on all major servers (Hive, Hypixel, Mineplex, etc.) I am lagging (FPS is stable) very frequently. I generally face 2-20 second lag spikes every few minutes. During these lag spikes it appears my input is being registered - for example If I walk during the lag spike (where every other player is frozen, blocks- such as glowstone or grass in the hub - that are not allowed to be broken do not restore after I punch them, etc.) I will end up in the location I intended when the lag spike ends. In some cases I "time out".
There are two reasons I do not think this is a simple case of bad connection or ISP problem:
1) I have absolutely no problems with lag playing other games such as Overwatch and Rainbow 6 Siege.
2) My laptop, which has worse specs, does not experience this problem for Minecraft, and I am playing on the same Wifi connection.
So far, I have:
- Updated my graphics drivers
- Gotten a clean reinstallation of Java
- Increased the RAM allocation to Minecraft profile to 3 GB
- Used the command: ipconfig /flushdns
- Tried an OptiFine Profile
None of these have solved the issue. Any help figuring this out is appreciated. Thanks
I have now also tried:
-Removing and reinstalling my antivirus
-Setting Minecraft Launcher, jawaw and other files as exclusions to firewall
-Cleared all temp files etc.
-Scanned for malware using Malwarebytes (Paid) which came up clean
The problem persists
How large is your ping on connection? (It can be shown by dragging mouse cursor to server net icon)
Its normally 40-80 depending on the server.
Ok, this is good ping. Another possible solution — try decrease chunk view distance to lower values, sometimes this can help. You bug looks very strange, as everything seems to be fine.
Ok, I will try that in a bit.
I tried multiple chunk distances (20, 12, 8, 6) but it didn't really have an effect. I think the problem is better than a few days ago - since then I made sure to delete ALL MC files before reinstalling and I reinstalled + updated other programs - but it is not gone. I still face lag spike of 2-10 seconds every couple minutes and time out maybe 20% of those instances.