I recently got my hands on Optifine and started using it to get some nice shaders, but i'm running into a constant issue now, where I can't change the options for the shaders. If I click on anything, anything at all in the shader options menu, game instantly crashes. No idea how to fix this. Ideas?
Not using Forge as far as I know, it's JUST Optifine and shaders.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 7/17/19 5:10 PM
Description: mouseClicked event handler
java.lang.NullPointerException: mouseClicked event handler
at cwo.onPress(SourceFile:18)
at cwj.onClick(SourceFile:15)
at cwm.mouseClicked(SourceFile:154)
at cxj.mouseClicked(SourceFile:27)
at net.optifine.gui.GuiScreenOF.mouseClicked(GuiScreenOF.java:50)
at cvj.b(SourceFile:86)
at cvj$Lambda$1793/492749549.run(Unknown Source)
at czr.wrapScreenError(SourceFile:441)
at cvj.a(SourceFile:86)
at cvj$Lambda$1486/1418986727.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3050)
at cub.l(MainWindow.java:575)
at cub.c(MainWindow.java:400)
at cvi.b(SourceFile:1023)
at cvi.d(SourceFile:976)
at cvi.b(SourceFile:411)
at net.minecraft.client.main.Main.main(SourceFile:154)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at cwo.onPress(SourceFile:18)
at cwj.onClick(SourceFile:15)
at cwm.mouseClicked(SourceFile:154)
at cxj.mouseClicked(SourceFile:27)
at net.optifine.gui.GuiScreenOF.mouseClicked(GuiScreenOF.java:50)
at cvj.b(SourceFile:86)
at cvj$Lambda$1793/492749549.run(Unknown Source)
-- Affected screen --
Details:
Screen name: net.optifine.shaders.gui.GuiShaderOptions
Stacktrace:
at czr.wrapScreenError(SourceFile:441)
at cvj.a(SourceFile:86)
at cvj$Lambda$1486/1418986727.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3050)
at cub.l(MainWindow.java:575)
at cub.c(MainWindow.java:400)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [djv['SilentDarkness'/13, l='MpServer', x=388.56, y=73.94, z=749.36]]
Chunk stats: MultiplayerChunkCache: 1521, 1155
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (233,64,2), Chunk: (at 9,4,2 in 14,0; contains blocks 224,0,0 to 239,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 326229 game time, 458325 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at dhl.a(WorldClient.java:545)
at cvi.b(SourceFile:1920)
at cvi.b(SourceFile:426)
at net.minecraft.client.main.Main.main(SourceFile:154)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.14
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1768500352 bytes (1686 MB) / 3489660928 bytes (3328 MB) up to 4294967296 bytes (4096 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=128M
Launched Version: 1.14-OptiFine_HD_U_F1_pre1
LWJGL: 3.2.1 build 12
OpenGL: GeForce GTX 980/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.13, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: vanilla, file/§4 Advanced GUI III.zip, file/MilkywayGalaxyUNIVERSAL.zip (incompatible), file/jolicraft.zip
Current Language: English (US)
CPU: 8x Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
You're using the first pre-release of OptiFine for Minecraft 1.14.0. There have been five pre-releases more of OptiFine for Minecraft 1.14.0, after which OptiFine development was shifted to Minecraft 1.14.2 for 9 more pre-releases, after which development was shifted to Minecraft 1.14.3, which there is a full version of OptiFine for (followed by 3 more pre-releases for the next full version of OptiFine). So I highly suggest updating your OptiFine and Minecraft versions to the latest of each.
I recently got my hands on Optifine and started using it to get some nice shaders, but i'm running into a constant issue now, where I can't change the options for the shaders. If I click on anything, anything at all in the shader options menu, game instantly crashes. No idea how to fix this. Ideas?
Not using Forge as far as I know, it's JUST Optifine and shaders.
You're using the first pre-release of OptiFine for Minecraft 1.14.0. There have been five pre-releases more of OptiFine for Minecraft 1.14.0, after which OptiFine development was shifted to Minecraft 1.14.2 for 9 more pre-releases, after which development was shifted to Minecraft 1.14.3, which there is a full version of OptiFine for (followed by 3 more pre-releases for the next full version of OptiFine). So I highly suggest updating your OptiFine and Minecraft versions to the latest of each.
Yeah that fixed it. Thanks.