Description: So basically, back when 1.13 first released I tried to load it but it crashed almost instantly from clicking the play button, lately I've wanted to play 1.14 as well, but it still crashes. Whatever the amount of memory I give it to load, it always crashes. And when I go to my logs folder a new log is created with the text:
These are the only lines of code and I can't make heads or tails of it at all. Currently, I'm still searching around for fixes but I can't find anything. When I keep Minecraft game output open, this is what given:
23:46:12 launcher main info Preparing to launch minecraft client for 1.14
23:46:13 launcher main infoChecking installations
23:46:13 launcher main info Minecraft client 1.14 is ready to start.
23:46:13 launcher main info Starting!
23:46:13 launcher main info Using default game log configuration client-1.12.xml (outputs XML)
23:46:19 cvi Client thread info Setting user: RobBoughtWiFi
23:46:29 cvm Client thread warn Skipping bad option: lastServer:
23:46:29 cvm Client thread warn Skipping bad option: streamPreferredServer:
23:46:29 cvm Client thread warn Skipping bad option: textBackgroundOpacity:
23:46:29 cvi Client threadinfoLWJGL Version: 3.2.1 build 12
23:46:32 launcher main info FATAL ERROR in native method: Thread[Client thread,5,main]: No context is current or a function that is not available in the current context was called. The JVM will abort execution. at org.lwjgl.opengl.GL11C.nglGetString(Native Method) at org.lwjgl.opengl.GL11C.glGetString(GL11C.java:975) at org.lwjgl.opengl.GL11.glGetString(GL11.java:3153) at com.mojang.blaze3d.platform.GlStateManager.getString(SourceFile:855) at com.mojang.blaze3d.platform.GLX.getOpenGLVersionString(SourceFile:174) at cvi$$Lambda$1481/1890190272.call(Unknown Source) at e.a(SourceFile:79) at cvi.b(SourceFile:1886) at cvi.b(SourceFile:399) at net.minecraft.client.main.Main.main(SourceFile:154)
23:46:32 monitor Process Monitorfatal Process crashed with exit code 6
Below are my computer details and such.
Computer Details:
OS X Yosemite
Version 10.10.5
Mac mini (late 2009)
Processor: 2.26 GHz INtel Core 2 Duo
Memory: 4GB 1067 MHz DDR3
Startup Disck: Macintosh HD
Graphics NVIDIA GeForce 9400 256 MB
For storage, I've got 60GB free on a SATA Disk (Whatever SATA means) and 127GB free on an External USB Disk.
I'm really at a lost here because nothing like this has ever happened before with any older versions. Would appreciate any help given, and thank you for listening to my issue.
Description: So basically, back when 1.13 first released I tried to load it but it crashed almost instantly from clicking the play button, lately I've wanted to play 1.14 as well, but it still crashes. Whatever the amount of memory I give it to load, it always crashes. And when I go to my logs folder a new log is created with the text:
[23:39:47] [Client thread/INFO]: Setting user: RobBoughtWiFi
[23:39:56] [Client thread/WARN]: Skipping bad option: lastServer:
[23:39:56] [Client thread/WARN]: Skipping bad option: streamPreferredServer:
[23:39:57] [Client thread/WARN]: Skipping bad option: textBackgroundOpacity:
[23:39:57] [Client thread/INFO]: LWJGL Version: 3.2.1 build 12
These are the only lines of code and I can't make heads or tails of it at all. Currently, I'm still searching around for fixes but I can't find anything. When I keep Minecraft game output open, this is what given:
23:46:12 launcher main info Preparing to launch minecraft client for 1.14
23:46:13 launcher main infoChecking installations
23:46:13 launcher main info Minecraft client 1.14 is ready to start.
23:46:13 launcher main info Starting!
23:46:13 launcher main info Using default game log configuration client-1.12.xml (outputs XML)
23:46:19 cvi Client thread info Setting user: RobBoughtWiFi
23:46:29 cvm Client thread warn Skipping bad option: lastServer:
23:46:29 cvm Client thread warn Skipping bad option: streamPreferredServer:
23:46:29 cvm Client thread warn Skipping bad option: textBackgroundOpacity:
23:46:29 cvi Client threadinfoLWJGL Version: 3.2.1 build 12
23:46:32 launcher main info FATAL ERROR in native method: Thread[Client thread,5,main]: No context is current or a function that is not available in the current context was called. The JVM will abort execution. at org.lwjgl.opengl.GL11C.nglGetString(Native Method) at org.lwjgl.opengl.GL11C.glGetString(GL11C.java:975) at org.lwjgl.opengl.GL11.glGetString(GL11.java:3153) at com.mojang.blaze3d.platform.GlStateManager.getString(SourceFile:855) at com.mojang.blaze3d.platform.GLX.getOpenGLVersionString(SourceFile:174) at cvi$$Lambda$1481/1890190272.call(Unknown Source) at e.a(SourceFile:79) at cvi.b(SourceFile:1886) at cvi.b(SourceFile:399) at net.minecraft.client.main.Main.main(SourceFile:154)
23:46:32 monitor Process Monitorfatal Process crashed with exit code 6
Below are my computer details and such.
Computer Details:
OS X Yosemite
Version 10.10.5
Mac mini (late 2009)
Processor: 2.26 GHz INtel Core 2 Duo
Memory: 4GB 1067 MHz DDR3
Startup Disck: Macintosh HD
Graphics NVIDIA GeForce 9400 256 MB
For storage, I've got 60GB free on a SATA Disk (Whatever SATA means) and 127GB free on an External USB Disk.
I'm really at a lost here because nothing like this has ever happened before with any older versions. Would appreciate any help given, and thank you for listening to my issue.
Oh, well thank you for helping anyways.