# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 100663296 bytes for Failed to commit pages from 147456 of length 24576
# Possible reasons:
# The system is out of physical RAM or swap space
# In 32 bit mode, the process size limit was hit
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Use 64 bit Java on a 64 bit OS
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# This output file may be truncated or incomplete.
#
# Out of Memory Error (os_windows.cpp:3324), pid=35300, tid=9344
#
# JRE version: Java(TM) SE Runtime Environment (8.0_51-b16) (build 1.8.0_51-b16)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.51-b03 mixed mode windows-amd64 compressed oops)
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
Then, there is a lot of code looking stuff after all this.
Can anyone help us with this? We literally have not had this game longer than a month. is there a warranty? tech support??
The solutions are clearly obvious in this crash report.
Rollback Post to RevisionRollBack
Say something silly, Laugh 'til it hurts, Take a risk, Sing out loud, Rock the boat, Shake things up, Flirt with disaster, Buy something frivolous, Color outside the lines, Cause a scene, Order dessert, Make waves, Get carried away, Have a great day!
Since you do have 64 bit Java ("64-Bit Server VM") you are likely crashing because you've run out of system memory; I've seen somebody else with a similar issue (they deleted their posts but I quoted the important part) that showed that they were nearly out of swap space; depending on how much memory you've allocated the solution may be to allocate less memory to Java and/or close other programs (generally, you should not allocate more than half your available (not total) system memory to the game since the JVM itself and native libraries need memory themselves).
windows 10 pro
4 gb of memory
64 bit
did memory scan, no problems detected.
This is the error we keep getting-
# There is insufficient memory for the Java Runtime Environment to continue.
# Native memory allocation (mmap) failed to map 100663296 bytes for Failed to commit pages from 147456 of length 24576
# Possible reasons:
# The system is out of physical RAM or swap space
# In 32 bit mode, the process size limit was hit
# Possible solutions:
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Use 64 bit Java on a 64 bit OS
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# This output file may be truncated or incomplete.
#
# Out of Memory Error (os_windows.cpp:3324), pid=35300, tid=9344
#
# JRE version: Java(TM) SE Runtime Environment (8.0_51-b16) (build 1.8.0_51-b16)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.51-b03 mixed mode windows-amd64 compressed oops)
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
Then, there is a lot of code looking stuff after all this.
Can anyone help us with this? We literally have not had this game longer than a month. is there a warranty? tech support??
Is your java updated and is your java 64bit?
The solutions are clearly obvious in this crash report.
Java is now included in the Minecraft download.
Please do tell.
I might have just clicked. how do I make it run in 64 bit mode?
Post the entire crash report. Use paste.ubuntu.com.
Since you do have 64 bit Java ("64-Bit Server VM") you are likely crashing because you've run out of system memory; I've seen somebody else with a similar issue (they deleted their posts but I quoted the important part) that showed that they were nearly out of swap space; depending on how much memory you've allocated the solution may be to allocate less memory to Java and/or close other programs (generally, you should not allocate more than half your available (not total) system memory to the game since the JVM itself and native libraries need memory themselves).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?