So a few days ago I was playing modded 1.12.2 in the Nether. For anyone familiar with modded Minecraft, the Nether is notorious for being hellish-ly laggy(pun intended). It just so happened that later that day a friend of mine offered me his old graphics card, an Nvidia GeForce GTX 750 Ti, which proved to be better than the AMD Radeon R7 200 series graphics card that I already had. So, yesterday night I bought it from him and installed it into my computer. I downloaded the only Windows 10 drivers I could find for it, which installed successfully, or so it would seem, and then proceeded to boot up Minecraft. Still in the Nether, everything looked fine, and my FPS had increased from 2 FPS to about 15, which was a major boost for me. I was incredibly happy with these results. Now, here comes the problem part. About eight non-consecutive hours later, I die of falling from the side of a Nether Fortress, and when I respawn in the Overworld, I am met with a bizarre sight.
As you can see in the attached image, all of the mobs, entities, and some of the tile entities (the chests, the bed), as well as some of the background grass blocks, all have their textures strangely glitched. I did fumble around with some of Optifine's video settings while in the Nether, experimenting with the new dozen or so frames that this new graphics card has provided me, and so this may also be part of if not the source of the problem. However, I am more leaning towards the idea that the graphics card had played a part in this, but it is a bit strange that the Nether was not at all affected like this.
Edit: New discovery: Upon approaching these "glitched textures", the grey affect "melts away as you approach" JUST like the Fog effect does at the edge of chunks in the world. For the mobs, the effects only did so when I was incredibly close to them, whereas, with the sides of the grass blocks, it would do so in a radius around me. As for the tile entities such as the chests, the effect was the same as it was with mobs. The entire area around me appears as if the Fog effect were just, well, everywhere. This is incredibly strange and does not fix itself when Fog is disabled. Upon setting the Render Distance to Far, the problem with the grass blocks (which I must now point out were the only solid blocks affected by this) disappeared, however, the mobs and tile entities are still the same. Upon sunset dawning in my world, I noticed that as I flew around my character, having been in Spectator Mode for troubleshooting purposes, I noticed that the supposed Fog that was surrounding the mobs and tile entities was changing from the usual color to a reddish color. As I rose up I discovered that the Fog changed colors with the direction I was facing, turning red as I looked toward the red sunset, and turning black as I turned to face the rising moon. This practically confirms my suspicion that this effect has something to do with the game's Fog effects, some sort of glitch in them that has surrounded all entities. Also, although I may just be going crazy, this effect seems to have translated over to the main menu, in the fact that the entire game now seems to have this hardly-noticeable grey-white transparent filter over it.
1) There is a bug in one of the mods
2) There is a bug in the GPU driver
3) There is a problem with the GPU itself
1. I have not installed any new mods within the last few weeks, and have been using these same mods for that length of time, to no problem. I highly doubt this is a mod problem.
2 & 3. Quite possibly. Looking into it now.
In the meantime, I have updated the post with a new discovery.
Rollback Post to RevisionRollBack
"Where Wisdom and Valor fail, all that remains is faith. And it can overcome all." -Tahu, Toa Mata of Fire, MNOG
(some of my) Favorite Mods:
Aether II: Genesis of the Void (no banners for it)
So a few days ago I was playing modded 1.12.2 in the Nether. For anyone familiar with modded Minecraft, the Nether is notorious for being hellish-ly laggy(pun intended). It just so happened that later that day a friend of mine offered me his old graphics card, an Nvidia GeForce GTX 750 Ti, which proved to be better than the AMD Radeon R7 200 series graphics card that I already had. So, yesterday night I bought it from him and installed it into my computer. I downloaded the only Windows 10 drivers I could find for it, which installed successfully, or so it would seem, and then proceeded to boot up Minecraft. Still in the Nether, everything looked fine, and my FPS had increased from 2 FPS to about 15, which was a major boost for me. I was incredibly happy with these results. Now, here comes the problem part. About eight non-consecutive hours later, I die of falling from the side of a Nether Fortress, and when I respawn in the Overworld, I am met with a bizarre sight.
As you can see in the attached image, all of the mobs, entities, and some of the tile entities (the chests, the bed), as well as some of the background grass blocks, all have their textures strangely glitched. I did fumble around with some of Optifine's video settings while in the Nether, experimenting with the new dozen or so frames that this new graphics card has provided me, and so this may also be part of if not the source of the problem. However, I am more leaning towards the idea that the graphics card had played a part in this, but it is a bit strange that the Nether was not at all affected like this.
Edit: New discovery: Upon approaching these "glitched textures", the grey affect "melts away as you approach" JUST like the Fog effect does at the edge of chunks in the world. For the mobs, the effects only did so when I was incredibly close to them, whereas, with the sides of the grass blocks, it would do so in a radius around me. As for the tile entities such as the chests, the effect was the same as it was with mobs. The entire area around me appears as if the Fog effect were just, well, everywhere. This is incredibly strange and does not fix itself when Fog is disabled. Upon setting the Render Distance to Far, the problem with the grass blocks (which I must now point out were the only solid blocks affected by this) disappeared, however, the mobs and tile entities are still the same. Upon sunset dawning in my world, I noticed that as I flew around my character, having been in Spectator Mode for troubleshooting purposes, I noticed that the supposed Fog that was surrounding the mobs and tile entities was changing from the usual color to a reddish color. As I rose up I discovered that the Fog changed colors with the direction I was facing, turning red as I looked toward the red sunset, and turning black as I turned to face the rising moon. This practically confirms my suspicion that this effect has something to do with the game's Fog effects, some sort of glitch in them that has surrounded all entities. Also, although I may just be going crazy, this effect seems to have translated over to the main menu, in the fact that the entire game now seems to have this hardly-noticeable grey-white transparent filter over it.
Anyways, please give me your thoughts.
"Where Wisdom and Valor fail, all that remains is faith. And it can overcome all." -Tahu, Toa Mata of Fire, MNOG
(some of my) Favorite Mods:
Aether II: Genesis of the Void (no banners for it)
m
Does it work without the mods?
There could be a few possibilities:
1) There is a bug in one of the mods
2) There is a bug in the GPU driver
3) There is a problem with the GPU itself
1. I have not installed any new mods within the last few weeks, and have been using these same mods for that length of time, to no problem. I highly doubt this is a mod problem.
2 & 3. Quite possibly. Looking into it now.
In the meantime, I have updated the post with a new discovery.
"Where Wisdom and Valor fail, all that remains is faith. And it can overcome all." -Tahu, Toa Mata of Fire, MNOG
(some of my) Favorite Mods:
Aether II: Genesis of the Void (no banners for it)
m