I'm hosting my own Sevtech Ages server (version 3.0.8) to play with a few friends and it was going great for about a week.
Recently one friend has been unable to stay connected and times out within a minute of joining the server.
We have tried various fixes such as randompatches, reinstalling the game, moving the world file to new server files, deleting his player data, and turning off firewalls. Nothing has seemed to work so far.
I looked into the console earlier today found that it was flooded (literally spammed around 100,000 lines) with this error until said friend was disconnected.
[13:24:55] [Netty Server IO #14/ERROR] [FML]: NetworkDispatcher exception java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.writev0(Native Method) ~[?:1.8.0_171] at sun.nio.ch.SocketDispatcher.writev(Unknown Source) ~[?:1.8.0_171] at sun.nio.ch.IOUtil.write(Unknown Source) ~[?:1.8.0_171] at sun.nio.ch.SocketChannelImpl.write(Unknown Source) ~[?:1.8.0_171] at io.netty.channel.socket.nio.NioSocketChannel.doWrite(NioSocketChannel.java:432) ~[minecraft_server.1.12.2.jar:?] at io.netty.channel.AbstractChannel$AbstractUnsafe.flush0(AbstractChannel.java:856) [minecraft_server.1.12.2.jar:?] at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.forceFlush(AbstractNioChannel.java:368) [minecraft_server.1.12.2.jar:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:618) [minecraft_server.1.12.2.jar:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [minecraft_server.1.12.2.jar:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [minecraft_server.1.12.2.jar:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [minecraft_server.1.12.2.jar:?] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [minecraft_server.1.12.2.jar:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_171]
I'd greatly appreciate if anyone knew what this meant or had any ideas on how to fix it.
I'm hosting my own Sevtech Ages server (version 3.0.8) to play with a few friends and it was going great for about a week.
Recently one friend has been unable to stay connected and times out within a minute of joining the server.
We have tried various fixes such as randompatches, reinstalling the game, moving the world file to new server files, deleting his player data, and turning off firewalls. Nothing has seemed to work so far.
I looked into the console earlier today found that it was flooded (literally spammed around 100,000 lines) with this error until said friend was disconnected.
I'd greatly appreciate if anyone knew what this meant or had any ideas on how to fix it.