Yesterday I was crafting a bunch of iron blocks in my iron farm and then suddenly, a lag spike appeared but every amount of time was freezing the screen like 5 seconds and then another lag spike and so on, like a pattern of lag spikes in certain amount of time, making my game unplayable. I normally play with 40-60 fps on my world.
I have updated my java to 8 update 144 and Optifine HD U C3 for 1.11.2 but I know Minecraft works with bundled java 8 update 25 so i tried to change the path of the java executable and didn't work.
I started playing Rainbow Six Vegas and Need for Speed Carbon to see if there's any problem with my graphics card but everything went fine.
Tried a lot of things but anything can get my MC work like before.
I'll leave a crash log for references.
If there is anyone who can help me I would apreciate a lot!
Do you use modified JVM args? please post these here
Try to monitor Memory usage. press F3 ingame and watch the "Mem: " percent usage. May it spikes if Mem reaches 100% then you need to modify the JVM arguments
but didn't work, then I went back to the stock arguments but only changing the amount of RAM, in my case Xmx2G and went a little bit better but still lagging like crazy.
Hi everyone!
Yesterday I was crafting a bunch of iron blocks in my iron farm and then suddenly, a lag spike appeared but every amount of time was freezing the screen like 5 seconds and then another lag spike and so on, like a pattern of lag spikes in certain amount of time, making my game unplayable. I normally play with 40-60 fps on my world.
I have updated my java to 8 update 144 and Optifine HD U C3 for 1.11.2 but I know Minecraft works with bundled java 8 update 25 so i tried to change the path of the java executable and didn't work.
I started playing Rainbow Six Vegas and Need for Speed Carbon to see if there's any problem with my graphics card but everything went fine.
Tried a lot of things but anything can get my MC work like before.
I'll leave a crash log for references.
If there is anyone who can help me I would apreciate a lot!
My computer:
4GB RAM
Intel HD Graphics
Dual Core IntelPentium 2.30Ghz
Windows 10 64 bits
[OptiFine] OS: Windows 10 (amd64) version 10.0
23:27:13
Config
[OptiFine] Java: 1.8.0_25, Oracle Corporation
23:27:13
Config
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
23:27:13
Config
[OptiFine] LWJGL: 2.9.4
23:27:13
Config
[OptiFine] OpenGL: Intel(R) HD Graphics, version 3.1.0 - Build 9.17.10.4459, Intel
23:27:13
Config
[OptiFine] OpenGL Version: 3.1.0
23:27:13
Config
[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
23:27:13
Config
[OptiFine] Maximum texture size: 8192x8192
23:27:13
Config
[OptiFine] Checking for new version
23:27:13
shadersmod.common.SMCLog
[Shaders] ShadersMod version: 2.4.12
23:27:13
shadersmod.common.SMCLog
[Shaders] OpenGL Version: 3.1.0 - Build 9.17.10.4459
23:27:13
shadersmod.common.SMCLog
[Shaders] Vendor: Intel
23:27:13
shadersmod.common.SMCLog
[Shaders] Renderer: Intel(R) HD Graphics
23:27:13
shadersmod.common.SMCLog
[Shaders] Capabilities: 2.0 2.1 3.0 - -
23:27:13
shadersmod.common.SMCLog
[Shaders] GL_MAX_DRAW_BUFFERS: 8
23:27:13
shadersmod.common.SMCLog
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
23:27:13
shadersmod.common.SMCLog
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 16
23:27:13
shadersmod.common.SMCLog
[Shaders] Load ShadersMod configuration.
23:27:13
shadersmod.common.SMCLog
[Shaders] Save ShadersMod configuration.
23:27:13
shadersmod.common.SMCLog
[Shaders] Shaders can not be loaded, Fast Render is enabled.
23:27:13
shadersmod.common.SMCLog
[Shaders] No shaderpack loaded.
23:27:13
cae
Reloading ResourceManager: Default
23:27:13
Config
[OptiFine] *** Reloading textures ***
23:27:13
Config
[OptiFine] Resource packs: Default
23:27:15
ccq
Starting up SoundSystem...
23:27:15
ccq
Initializing LWJGL OpenAL
23:27:15
ccq
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
23:27:17
Config
[OptiFine] Multitexture: false
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
23:27:17
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
23:27:17
Config
[OptiFine] Multipass connected textures: false
23:27:17
Config
[OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
23:27:18
byy
Created: 1024x512 textures-atlas
23:27:20
ccq
OpenAL initialized.
23:27:21
ccq
Sound engine started
23:27:23
Config
[OptiFine] *** Reloading custom textures ***
23:27:33
cch
Starting integrated minecraft server version 1.11.2
23:27:33
cch
Generating keypair
23:27:33
net.minecraft.server.MinecraftServer
Preparing start region for level 0
23:27:34
net.minecraft.server.MinecraftServer
Preparing spawn area: 88%
23:27:35
Config
[OptiFine] java.net.ConnectException: Connection timed out: connect
23:27:35
cch
Changing view distance to 5, from 10
23:27:36
mt
Mr_Hammett[local:E:f7be039b] logged in with entity id 105 at (-176.07499998807907, 5.0, -770.1214979107091)
23:27:36
net.minecraft.server.MinecraftServer
Mr_Hammett joined the game
23:27:37
cch
Saving and pausing game...
23:27:37
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/Overworld
23:27:37
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/Nether
23:27:37
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/The End
23:27:42
ccq
Unable to play empty soundEvent: minecraft:entity.small_slime.squish
23:27:42
ccq
Unable to play empty soundEvent: minecraft:entity.small_slime.jump
23:28:50
cch
Saving and pausing game...
23:28:50
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/Overworld
23:28:50
bes
Stopping!
23:28:50
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/Nether
23:28:50
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/The End
23:28:50
ccq
SoundSystem shutting down...
23:28:50
net.minecraft.server.MinecraftServer
Stopping server
23:28:50
net.minecraft.server.MinecraftServer
Saving players
23:28:50
mi
Mr_Hammett lost connection: TextComponent{text='Server closed', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
23:28:50
net.minecraft.server.MinecraftServer
Mr_Hammett left the game
23:28:50
mi
Stopping singleplayer server as player logged out
23:28:50
net.minecraft.server.MinecraftServer
Saving worlds
23:28:50
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/Overworld
23:28:50
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/Nether
23:28:50
net.minecraft.server.MinecraftServer
Saving chunks for level 'New World'/The End
23:28:50
ccq
Author: Paul Lamb, www.paulscode.com
Do you use modified JVM args? please post these here
Try to monitor Memory usage. press F3 ingame and watch the "Mem: " percent usage. May it spikes if Mem reaches 100% then you need to modify the JVM arguments
Yes, the memory usage was in 100% and yesterday I was trying this JVM arguments, promising a boost of 50% more FPS
-Xmx2G -Xms2G -Xmn768m -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:+UseAdaptiveGCBoundary -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -Dfml.ignorePatchDiscrepancies=true -Dfml.ignoreInvalidMinecraftCertificates=true -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=1024m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=10000 -XX:ParallelGCThreads=10
but didn't work, then I went back to the stock arguments but only changing the amount of RAM, in my case Xmx2G and went a little bit better but still lagging like crazy.