Just as the title states, I am having an issue where my game crashes while loading when I add the shaders mod .jar file to my .../mods directory. Currently I am using the LOTR mod, Rei's minimap, To many items mod, Optifine HD U C1, moreplayer models, worldedit, and fastcraft. I have played with shaders before with the LOTR mod but it was with a different GPU and it was with a different version of LOTR. Currently I have an AMD Radeon r9 290, while before I had an AMD Radeon r7 250 (Which was a huge upgrade). Any help is greatly appreciated. Forge almost finishes loading but it crashes when it says "Texture Manager" on the third loading bar. Yes my shaders mod and forge version is up to date.
Here is my crashlog
---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 7/21/16 11:24 AM
Description: Registering texture
java.lang.NullPointerException: Registering texture
at shadersmodcore.client.ShadersTex.getNSMapLocation(ShadersTex.java:847)
at shadersmodcore.client.ShadersTex.loadNSMap(ShadersTex.java:856)
at shadersmodcore.client.ShadersTex.loadAtlasSprite(ShadersTex.java:1005)
at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:265)
at lotr.client.render.LOTRConnectedTextures$BufferedImageIcon.load(LOTRConnectedTextures.java:541)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:187)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:200)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.getNSMapLocation(ShadersTex.java:847)
at shadersmodcore.client.ShadersTex.loadNSMap(ShadersTex.java:856)
at shadersmodcore.client.ShadersTex.loadAtlasSprite(ShadersTex.java:1005)
at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:265)
at lotr.client.render.LOTRConnectedTextures$BufferedImageIcon.load(LOTRConnectedTextures.java:541)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:187)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:200)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 275229704 bytes (262 MB) / 1573388288 bytes (1500 MB) up to 2966945792 bytes (2829 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xmn728M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_C1 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJA TooManyItems{1.7.10} [TooManyItems] (minecraft.jar)
UCHIJA lotr{Beta v28.2 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B28.2.jar)
UCHIJA FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar)
UCHIJA moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar)
UCHIJA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar)
UCHIJA worldedit{6.0-beta-01} [WorldEdit] (worldedit-forge-mc1.7.10-6.0-beta-01.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13431 Compatibility Profile Context 16.150.2211.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.5.13431 Compatibility Profile Context 16.150.2211.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I am using the latest version of karyonix's shaders mod (version 2.3.31), I'm guessing its a conflict with the shaders and lotr but I do not know for sure
Just as the title states, I am having an issue where my game crashes while loading when I add the shaders mod .jar file to my .../mods directory. Currently I am using the LOTR mod, Rei's minimap, To many items mod, Optifine HD U C1, moreplayer models, worldedit, and fastcraft. I have played with shaders before with the LOTR mod but it was with a different GPU and it was with a different version of LOTR. Currently I have an AMD Radeon r9 290, while before I had an AMD Radeon r7 250 (Which was a huge upgrade). Any help is greatly appreciated. Forge almost finishes loading but it crashes when it says "Texture Manager" on the third loading bar. Yes my shaders mod and forge version is up to date.
Here is my crashlog
---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 7/21/16 11:24 AM
Description: Registering texture
java.lang.NullPointerException: Registering texture
at shadersmodcore.client.ShadersTex.getNSMapLocation(ShadersTex.java:847)
at shadersmodcore.client.ShadersTex.loadNSMap(ShadersTex.java:856)
at shadersmodcore.client.ShadersTex.loadAtlasSprite(ShadersTex.java:1005)
at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:265)
at lotr.client.render.LOTRConnectedTextures$BufferedImageIcon.load(LOTRConnectedTextures.java:541)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:187)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:200)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.getNSMapLocation(ShadersTex.java:847)
at shadersmodcore.client.ShadersTex.loadNSMap(ShadersTex.java:856)
at shadersmodcore.client.ShadersTex.loadAtlasSprite(ShadersTex.java:1005)
at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:265)
at lotr.client.render.LOTRConnectedTextures$BufferedImageIcon.load(LOTRConnectedTextures.java:541)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:187)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:136)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:200)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 275229704 bytes (262 MB) / 1573388288 bytes (1500 MB) up to 2966945792 bytes (2829 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xmn728M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_C1 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJA TooManyItems{1.7.10} [TooManyItems] (minecraft.jar)
UCHIJA lotr{Beta v28.2 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B28.2.jar)
UCHIJA FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar)
UCHIJA moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar)
UCHIJA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar)
UCHIJA worldedit{6.0-beta-01} [WorldEdit] (worldedit-forge-mc1.7.10-6.0-beta-01.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13431 Compatibility Profile Context 16.150.2211.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.5.13431 Compatibility Profile Context 16.150.2211.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
What do you mean outdated mods, all of my mods are up to date
I am using the latest version of karyonix's shaders mod (version 2.3.31), I'm guessing its a conflict with the shaders and lotr but I do not know for sure
So your saying a certain mod is conflicting with shaders mod?I tried running the game without lotr in the directory and it loaded up fine, is there a way i can make it play with lotr?
Okay thanks, Ill do that instead