I was trying to use the TDM custom command in my world. And when I put a redstone torch down after I entered the 2nd command, my game crashed! Here is the link to the command:
java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
at im.<init>(SourceFile:33)
at ayq.a(SourceFile:84)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1498)
at ave.av(SourceFile:889)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at im.<init>(SourceFile:33)
at ayq.a(SourceFile:84)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: ayq
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['BabyKungFu10'/69, l='MpServer', x=694.76, y=4.00, z=1548.81]]
Chunk stats: MultiplayerChunkCache: 623, 623
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: 684.00,4.00,1472.00 - World: (684,4,1472), Chunk: (at 12,0,0 in 42,92; contains blocks 672,0,1472 to 687,255,1487), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535)
Level time: 509064 game time, 79351 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['BabyKungFu10'/69, l='MpServer', x=694.76, y=4.00, z=1548.81]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at ave.a(SourceFile:334)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 117920704 bytes (112 MB) / 335773696 bytes (320 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.14.4414, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i3-4150T CPU @ 3.00GHz
I was trying to use the TDM custom command in my world. And when I put a redstone torch down after I entered the 2nd command, my game crashed! Here is the link to the command:
http://tinyurl.com/ogjm8yn
And here is my crash message
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 6/22/16 4:48 PM
Description: Updating screen events
java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
at im.<init>(SourceFile:33)
at ayq.a(SourceFile:84)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1498)
at ave.av(SourceFile:889)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at im.<init>(SourceFile:33)
at ayq.a(SourceFile:84)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: ayq
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['BabyKungFu10'/69, l='MpServer', x=694.76, y=4.00, z=1548.81]]
Chunk stats: MultiplayerChunkCache: 623, 623
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: 684.00,4.00,1472.00 - World: (684,4,1472), Chunk: (at 12,0,0 in 42,92; contains blocks 672,0,1472 to 687,255,1487), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535)
Level time: 509064 game time, 79351 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['BabyKungFu10'/69, l='MpServer', x=694.76, y=4.00, z=1548.81]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdb.a(SourceFile:309)
at ave.b(SourceFile:2311)
at ave.a(SourceFile:334)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 117920704 bytes (112 MB) / 335773696 bytes (320 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.9
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.14.4414, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i3-4150T CPU @ 3.00GHz
Never mind guys!! I fixed it. Just had to open the game back up and that was it :I