---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 3/19/16 3:33 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
-- Initialization --
Details:
Stacktrace:
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 84250776 bytes (80 MB) / 150089728 bytes (143 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Click your start button, in the search box type dxdiag and click the one option, once it runs, hit the save all information button and it will save a text file. Open that text file, copy the contents and post in a spoiler here or use a site like pastebin.
Or you could have googled dxdiag
Rollback Post to RevisionRollBack
D_B
To tell them how to live is to prevent them living.
GUYS HELP!!!!!
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 3/19/16 3:33 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
-- Initialization --
Details:
Stacktrace:
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 84250776 bytes (80 MB) / 150089728 bytes (143 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Im sorry I dont undrestand,can you pls tell me what to do.
Please check this thread for more info and maybe a way to fix your problem.
http://www.minecraftforum.net/forums/support/unmodified-minecraft-client/1864742-minecraft-crash-report-initializing-game-please
Click your start button, in the search box type dxdiag and click the one option, once it runs, hit the save all information button and it will save a text file. Open that text file, copy the contents and post in a spoiler here or use a site like pastebin.
Or you could have googled dxdiag
D_B
To tell them how to live is to prevent them living.