Can't seem to play the new update. When opening up the game, the menu runs at 1 frame per second. Starting a world, it builds terrain for longer than usual and then brings me to an invisible world where all I can see is the sky. After 5 seconds, I get this crash report:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[21:11:55] [Client thread/INFO]: Setting user: yadidle
[21:11:55] [Client thread/INFO]: (Session ID is <censored>)
[21:11:57] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:11:58] [Client thread/INFO]: Reloading ResourceManager: Default
[21:11:58] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:11:59] [Thread-5/INFO]: Initializing LWJGL OpenAL
[21:11:59] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:11:59] [Thread-5/INFO]: OpenAL initialized.
[21:11:59] [Sound Library Loader/INFO]: Sound engine started
[21:12:01] [Client thread/INFO]: Created: 1024x512 textures-atlas
[21:12:17] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[21:12:17] [Server thread/INFO]: Generating keypair
[21:12:18] [Server thread/INFO]: Preparing start region for level 0
[21:12:19] [Server thread/INFO]: Preparing spawn area: 6%
[21:12:20] [Server thread/INFO]: Preparing spawn area: 15%
[21:12:21] [Server thread/INFO]: Preparing spawn area: 25%
[21:12:22] [Server thread/INFO]: Preparing spawn area: 34%
[21:12:23] [Server thread/INFO]: Preparing spawn area: 44%
[21:12:24] [Server thread/INFO]: Preparing spawn area: 50%
[21:12:25] [Server thread/INFO]: Preparing spawn area: 56%
[21:12:26] [Server thread/INFO]: Preparing spawn area: 63%
[21:12:27] [Server thread/INFO]: Preparing spawn area: 71%
[21:12:28] [Server thread/INFO]: Preparing spawn area: 79%
[21:12:29] [Server thread/INFO]: Preparing spawn area: 88%
[21:12:30] [Server thread/INFO]: Changing view distance to 12, from 10
[21:12:31] [Server thread/INFO]: yadidle[local:E:5fb7a57b] logged in with entity id 68 at (150.5, 69.0, 246.5)
[21:12:31] [Server thread/INFO]: yadidle joined the game
[21:12:35] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3840ms behind, skipping 76 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffa2e4e172c, pid=1012, tid=2400
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig8icd64.dll+0x60172c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Carter M. Rogness\AppData\Roaming\.minecraft\hs_err_pid1012.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Thank you. VBOs has helped yet the frames are horrific. I have allocated more RAM to minecraft and it is running better now. I am sorry I didn't look at the FAQ. Is it normal to have such horrific frames as I did before allocating more RAM?
Can't seem to play the new update. When opening up the game, the menu runs at 1 frame per second. Starting a world, it builds terrain for longer than usual and then brings me to an invisible world where all I can see is the sky. After 5 seconds, I get this crash report:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Completely ignored arguments: [--nativeLauncherVersion, 301]
[21:11:55] [Client thread/INFO]: Setting user: yadidle
[21:11:55] [Client thread/INFO]: (Session ID is <censored>)
[21:11:57] [Client thread/INFO]: LWJGL Version: 2.9.4
[21:11:58] [Client thread/INFO]: Reloading ResourceManager: Default
[21:11:58] [Sound Library Loader/INFO]: Starting up SoundSystem...
[21:11:59] [Thread-5/INFO]: Initializing LWJGL OpenAL
[21:11:59] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[21:11:59] [Thread-5/INFO]: OpenAL initialized.
[21:11:59] [Sound Library Loader/INFO]: Sound engine started
[21:12:01] [Client thread/INFO]: Created: 1024x512 textures-atlas
[21:12:17] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[21:12:17] [Server thread/INFO]: Generating keypair
[21:12:18] [Server thread/INFO]: Preparing start region for level 0
[21:12:19] [Server thread/INFO]: Preparing spawn area: 6%
[21:12:20] [Server thread/INFO]: Preparing spawn area: 15%
[21:12:21] [Server thread/INFO]: Preparing spawn area: 25%
[21:12:22] [Server thread/INFO]: Preparing spawn area: 34%
[21:12:23] [Server thread/INFO]: Preparing spawn area: 44%
[21:12:24] [Server thread/INFO]: Preparing spawn area: 50%
[21:12:25] [Server thread/INFO]: Preparing spawn area: 56%
[21:12:26] [Server thread/INFO]: Preparing spawn area: 63%
[21:12:27] [Server thread/INFO]: Preparing spawn area: 71%
[21:12:28] [Server thread/INFO]: Preparing spawn area: 79%
[21:12:29] [Server thread/INFO]: Preparing spawn area: 88%
[21:12:30] [Server thread/INFO]: Changing view distance to 12, from 10
[21:12:31] [Server thread/INFO]: yadidle[local:E:5fb7a57b] logged in with entity id 68 at (150.5, 69.0, 246.5)
[21:12:31] [Server thread/INFO]: yadidle joined the game
[21:12:35] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3840ms behind, skipping 76 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffa2e4e172c, pid=1012, tid=2400
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig8icd64.dll+0x60172c]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Carter M. Rogness\AppData\Roaming\.minecraft\hs_err_pid1012.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I reinstalled the entire game, yet still having this problem.
This is covered in the 1.9 FAQ.
Turn on VBOs and VSync.
Thank you. VBOs has helped yet the frames are horrific. I have allocated more RAM to minecraft and it is running better now. I am sorry I didn't look at the FAQ. Is it normal to have such horrific frames as I did before allocating more RAM?