Hello, like the title states I am having issues with short bursts of lag spikes when im placing/breaking blocks, rarely when im running too.
Some blocks are worst than others, for instance i can destroy 10 grass blocks and only having 5 lag spikes but when im trying to break Stonebricks i get about 10 spikes when destroying 10 blocks
My Specs is:
Cpu: Intel Pentium (dual core) socket 1155 2.6Ghz
RAM: 6GB DDR3 1333mhz (3227MB allocated to minecraft)
GPU: Nvidia Geforce Gtx 650
I tried other versions (1.8, 1.8.6, 1.8.9)
I tried optifine aswell
The problem is worst on singleplayer (and open-to-lan) than on multiplayer (online, LAN-server)
I did that, dont know if its my imagination but i did see a small improvement in singleplayer. i Also deleted everything and redownloaded, updated Java too.
There are still those short spikes especially with breaking stonebricks, even if im only moving in a 10 block radius.
Hello, like the title states I am having issues with short bursts of lag spikes when im placing/breaking blocks, rarely when im running too.
Some blocks are worst than others, for instance i can destroy 10 grass blocks and only having 5 lag spikes but when im trying to break Stonebricks i get about 10 spikes when destroying 10 blocks
My Specs is:
Cpu: Intel Pentium (dual core) socket 1155 2.6Ghz
RAM: 6GB DDR3 1333mhz (3227MB allocated to minecraft)
GPU: Nvidia Geforce Gtx 650
I tried other versions (1.8, 1.8.6, 1.8.9)
I tried optifine aswell
The problem is worst on singleplayer (and open-to-lan) than on multiplayer (online, LAN-server)
not as badly mangled as some, but still mangled. Put it back to -Xmn128M at least. That will solve a lot of your garbage collection freezes.
I will do that. Thanks.
I did that, dont know if its my imagination but i did see a small improvement in singleplayer. i Also deleted everything and redownloaded, updated Java too.
There are still those short spikes especially with breaking stonebricks, even if im only moving in a 10 block radius.