As a followup, it seems to me there are several different issues people are experiencing that are clouding the issue.
What we are talking about here is:
- perceived lag when playing on Beta 1.4+ servers with a small number of people. This lag is experienced on the clients because the server has spiked to 99% cpu and cannot keep up with things. So updates get sent less frequently and things start to seriously degrade.
Other, unrelated issues people are experiencing:
- framerate issues on the client. While this may be a real phenomenon, it is unrelated to the core issue at hand.
- potential bandwidth issues server-side. I am skeptical on this one simply because it would take an absolute rock-bottom connection (dialup?) to not be able to handle the upstream that Minecraft needs.
It is important to keep our eye on the ball - the crushing cpu usage on the server which manifests as "lag" (rubber banding, super long delays on actions, etc) for players connected to it.
Awesome. I'm having Sarkli try that as soon as he can. To confirm that this could be the solution. Thanks for the info.
Out of curiosity what are the specs for your computer?
Aspire 5517
AMD Athlon Processor TF-20
1600.000 MHz
512 KB
Radeon HD 3200 Graphics
2 gigs of ram
So that's about all I could find on this thing. I'll tell ya this though, I paid 300 bucks for this laptop about 2 years ago and I got it at walmart. It's a piece of **** but minecraft runs great on it when it's in linux.
Thats really interesting, I'll have to let everyone know what happens once we try running it in linux. We might be on to something here. I guess then we would know its a windows problem (and really, when is it not) I'm betting if this works were probably looking at a windows driver issue.
bumping to see if there are any results from switching the OS
I found a "fix" that worked for me and my friends. This hasn't worked for everyone, unfortunately I had a threat on this and no one picked up on it. Anyway here is the video I made to fix this, and if this doesn't work, use something else to limit your frame rate to about 20-30 fps and see if it works then. I know it sounds really really strange but its worth a shot.
Remember to leave a comment to tell me if it did or didn't work for you, thanks.
- perceived lag when playing on Beta 1.4+ servers with a small number of people. This lag is experienced on the clients because the server has spiked to 99% cpu and cannot keep up with things. So updates get sent less frequently and things start to seriously degrade.
The weird thing about this whole problem is that I don't think that it's always necessarily a CPU spike. I have plenty of every resource to spare when I check my task manager and my server is up and running with somebody experiencing the problem.
Also, the "lag" (rubber banding, delay, etc that you described in your post) was happening to a single person out of three that were on the server at the time - it also happened when it was just me and her on the server and it seemed that nothing that we did would help it.
Oddly, after a day of frustration (we tried updating all of her drivers, updating windows 7 to SP1, updating her Java, allocating more memory to my server, and the "framerate limiter on" trick to no avail) and finally eventually giving up, yesterday we tried again without doing anything new at all and it's working perfectly with all three regular players (my friend, my wife, and I) connected to the server at the same time. I have no idea what could have possibly been going on.
I'll update if anything else changes.
Edit: It's happening again. Telling her to do a hard reboot in hopes that it fixes it.
Edit 2: The reboot didn't fix it, but she got on later that day with literally no problems. I have no idea what the cause of this is. I'll post back if anything changes today.
Bumping this again because this is stupid. I tried making a server myself just to play with my sister, and she was able to play it and I just lagged out even though I was running the server. Yes, all of the symptoms in OP occurred.
Noooooooooooooooootch, fix this so I can minecraft with family.
Rollback Post to RevisionRollBack
Oh just pretend something eyecatching is put here.
hey guys, i just wanted to post this here, as an earlier post on this thread stated that it may be realated to data packets being sent to the server, and as it being a lag issue. there was a patch submitted, quite a while ago that fixes latency issues. i know that isnt rally the issue here, but it fixes the latency issue by adjusting the way your computer sends and recieves data packets from a server.
it may or may not help, im nost sure because i already have it on both of my computers. im not really sure if im alowed to post the name of it, but its called leatrix. but you can also google it by searching for the wow latency fix, it will be the first result.
i hope this helps
again, i understand that latency isnt the issue, and i hope i havent broken a rule by advertizing something comepletly free
I have the same problem too. I have a decent machine, but it seems to lag horribly during the day/night changes. It works somewhat okay in single-player on low settings, but multiplayer is almost unbearable. My lag is not quite as bad, I can still break blocks and pick them up after about 20-30 seconds and chat has about 5-10 second delay.
Sometimes it will load new chunks somewhat fine and other times I will walk 5 feet, wait for load so I don't fall into endless abyss, loads, repeat. Strange thing is my laptop which is probably 2-3 years older than my desktop chugs significantly less.
I'm assuming it might be my video card, Windows Update could not find updated driver for it, so I found driver manually, also reinstalled Java, installed Optimine 1.5. Some improvement but multiplayer still chugs like a fat guy doing a triathlon.
I found a "fix" that worked for me and my friends. This hasn't worked for everyone, unfortunately I had a threat on this and no one picked up on it. Anyway here is the video I made to fix this, and if this doesn't work, use something else to limit your frame rate to about 20-30 fps and see if it works then. I know it sounds really really strange but its worth a shot.
Remember to leave a comment to tell me if it did or didn't work for you, thanks.
Ya I have had this problem as well since V1.3 and it is starting to annoy the **** out of me, my friends rented a server and I can't even get on to play.
And again like the original poster said it isn't lag between me and the server, I have a 30-42ping to the server and it feels like the server is choking up as if we just set off a few thousand TNT before we map wipe for the giggles.
Unfortunately I can't test it on any other PCs at the moment, but I wouldn't be surprised if it worked fine on another one.
On a side note I've even tried a clean install of Java recently instead of just updates and it did nada
Ya I have had this problem as well since V1.3 and it is starting to annoy the **** out of me, my friends rented a server and I can't even get on to play.
And again like the original poster said it isn't lag between me and the server, I have a 30-42ping to the server and it feels like the server is choking up as if we just set off a few thousand TNT before we map wipe for the giggles.
Unfortunately I can't test it on any other PCs at the moment, but I wouldn't be surprised if it worked fine on another one.
On a side note I've even tried a clean install of Java recently instead of just updates and it did nada
We are three to four in our server and two of the users have "mysterious lag problems". One of them can only play in the morning, after 18:00 the lag makes the game unplayable. The other had always like 1 minute of lag, but reading this post we found that changing the framerate limit from on to off fixes the problem :ohmy.gif: ... incredible... well, it works now. This post has been useful!
My suggestion to everyone is: test everything, the most apparently unrelated thing can be the the problem/solution.
Well me and my friends were brain storming and trying to figure out the cause (But I'm sick so was a bit slow)
Just curious out of those who are having the lag problems who has a "Atheros" Network adapter
For those who don't know how to check Go to your Control Panel> Hardware and Sound> Device Manager --- Under the device manager go down to your Network Adapters and it should list it there
This turned out to be partly my own fault
In the current version of MCedit If you clone something that contains entities not just the blocks are cloned but also the entities
In the current version there is a bug, if you clone something that contains entities - and then hit undo - the entities will still be cloned but the blocks will be undone - fix is confirmed for the next version (current is stable9)
In the latest version of MCedit the entities are visible
(it might not be THIS problem for your server , but i know for a fact my server had this issue, so I can imagine other people stumbled into this )
What happens if you load an empty world?
Do people still have lag or not ? it might be something you ruined in the 'live' world .. or something you build that demands too much resources in some way (one way or the other , it might not be entities, but its something you can look into)
1) This has been a long standing bug going back to 1.3, not something new
2) We're talking about (us)the players, not the server
3) Fully read the topic next time?
Anyways has anyone even bothered to look and check if they are using a Atheros network card like I mentioned earlier, if that is the root of the cause then Notch can actually get around to fixing the problem... A little input goes a LONG way for fixing and figuring out bugs instead of going "FIX THIS NOTCH!" When none of you have really got a clue what he should fix
Well with no information on what is causing the exact problem/bug he can't fix it.
He isn't us having the problem so we have to find the link between why we have the problem and others don't.
Also you may want to make sure your Network card isn't a Atheros based one, it may not be labeled ATHEROS NETWORK CARD but it may still use their chipset, the more you know!
What we are talking about here is:
- perceived lag when playing on Beta 1.4+ servers with a small number of people. This lag is experienced on the clients because the server has spiked to 99% cpu and cannot keep up with things. So updates get sent less frequently and things start to seriously degrade.
Other, unrelated issues people are experiencing:
- framerate issues on the client. While this may be a real phenomenon, it is unrelated to the core issue at hand.
- potential bandwidth issues server-side. I am skeptical on this one simply because it would take an absolute rock-bottom connection (dialup?) to not be able to handle the upstream that Minecraft needs.
It is important to keep our eye on the ball - the crushing cpu usage on the server which manifests as "lag" (rubber banding, super long delays on actions, etc) for players connected to it.
bumping to see if there are any results from switching the OS
Remember to leave a comment to tell me if it did or didn't work for you, thanks.
The weird thing about this whole problem is that I don't think that it's always necessarily a CPU spike. I have plenty of every resource to spare when I check my task manager and my server is up and running with somebody experiencing the problem.
Also, the "lag" (rubber banding, delay, etc that you described in your post) was happening to a single person out of three that were on the server at the time - it also happened when it was just me and her on the server and it seemed that nothing that we did would help it.
Oddly, after a day of frustration (we tried updating all of her drivers, updating windows 7 to SP1, updating her Java, allocating more memory to my server, and the "framerate limiter on" trick to no avail) and finally eventually giving up, yesterday we tried again without doing anything new at all and it's working perfectly with all three regular players (my friend, my wife, and I) connected to the server at the same time. I have no idea what could have possibly been going on.
I'll update if anything else changes.
Edit: It's happening again. Telling her to do a hard reboot in hopes that it fixes it.
Edit 2: The reboot didn't fix it, but she got on later that day with literally no problems. I have no idea what the cause of this is. I'll post back if anything changes today.
http://ghoulifiedgaming.blogspot.com/
viewtopic.php?f=17&t=317290
Noooooooooooooooootch, fix this so I can minecraft with family.
it may or may not help, im nost sure because i already have it on both of my computers. im not really sure if im alowed to post the name of it, but its called leatrix. but you can also google it by searching for the wow latency fix, it will be the first result.
i hope this helps
again, i understand that latency isnt the issue, and i hope i havent broken a rule by advertizing something comepletly free
Sometimes it will load new chunks somewhat fine and other times I will walk 5 feet, wait for load so I don't fall into endless abyss, loads, repeat. Strange thing is my laptop which is probably 2-3 years older than my desktop chugs significantly less.
I'm assuming it might be my video card, Windows Update could not find updated driver for it, so I found driver manually, also reinstalled Java, installed Optimine 1.5. Some improvement but multiplayer still chugs like a fat guy doing a triathlon.
(will post specs when I get home)
It helped for me, Now I Can finally play normal.
And again like the original poster said it isn't lag between me and the server, I have a 30-42ping to the server and it feels like the server is choking up as if we just set off a few thousand TNT before we map wipe for the giggles.
Unfortunately I can't test it on any other PCs at the moment, but I wouldn't be surprised if it worked fine on another one.
On a side note I've even tried a clean install of Java recently instead of just updates and it did nada
Same dude :sad.gif: this sucks.
My suggestion to everyone is: test everything, the most apparently unrelated thing can be the the problem/solution.
this is a bump....
http://ghoulifiedgaming.blogspot.com/
Just curious out of those who are having the lag problems who has a "Atheros" Network adapter
For those who don't know how to check Go to your Control Panel> Hardware and Sound> Device Manager --- Under the device manager go down to your Network Adapters and it should list it there
http://ghoulifiedgaming.blogspot.com/
1) This has been a long standing bug going back to 1.3, not something new
2) We're talking about (us)the players, not the server
3) Fully read the topic next time?
Anyways has anyone even bothered to look and check if they are using a Atheros network card like I mentioned earlier, if that is the root of the cause then Notch can actually get around to fixing the problem... A little input goes a LONG way for fixing and figuring out bugs instead of going "FIX THIS NOTCH!" When none of you have really got a clue what he should fix
He isn't us having the problem so we have to find the link between why we have the problem and others don't.
Also you may want to make sure your Network card isn't a Atheros based one, it may not be labeled ATHEROS NETWORK CARD but it may still use their chipset, the more you know!