As it appears that you need to have a account on the website and mojang account can't be used, i will post a relatively simple issue here:
Dungeons spawn, and they shouldn't. I pressed the "don't generate structures", but dungeons(and as far as i can see only dungeons) spawn even when that is pressed
I have been having problems with minecraft since ive aquired a new computer. My Minecraft opens up and I hit "play" and it launches and shows MOJANG and then it goes back to where it says "play".
My java is version 7 update 55
i have windows 7
i dont know much about my computer but i know this is a software issue most likely not a hardware
When playing on a Realms server (I haven't really made one on a single player map yet) I tried to make a mob trap, but for whatever reason I get sunlight coming through the ceiling!
Here's what the inside looks like. There are no light sources in the cave.
And on the outside. (the screenshot was taken a bit later when the sun went down, I did notice the cave got darker as nighttime fell outside.)
This is causing some problems since obviously mobs won't spawn in daylight! :/
I've been having a coupe of bugs with my Minecraft on the Mac, thankfully I've got a few screenshots with both problems. Look at the chat and hotbar, I've performed scans on the texture/resource packs and no corrupted files have been found. Also included a sign glitch.
I keep getting attacked by Zombie pigmen. I didn't do anything to them in fact frequently they charge at me the moment I come through the portal. I've lost my gear in the nether three times now even while in full diamond armor and this is just getting ridiculous >:/
OK what I'm talking about is a bug in the game that mojang can't get rid of and what I think its mutation is we need answers tell us if herobrine is something you can't fix tell us what he is and what entity 303 is that is my question give us answers how can something not be real if its been sighted so much send me an email explaining this I mean sure you may think its fake but we know what is fake and what is not so send an email to [email protected] if you know anything I would personally like to hear from mojang
Umm my bug is weird. When I press multiplayer, the game responds to me as...
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 7/22/14 8:47 AM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 12764: 45 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bgc.b(SourceFile:155)
at bgc.a(SourceFile:130)
at bch.a(SourceFile:26)
at bcm.b(SourceFile:382)
at bcm.a(SourceFile:259)
at bfz.a(SourceFile:283)
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bgc.b(SourceFile:155)
at bgc.a(SourceFile:130)
at bch.a(SourceFile:26)
at bcm.b(SourceFile:382)
at bcm.a(SourceFile:259)
at bfz.a(SourceFile:283)
-- Screen render details --
Details:
Screen name: bfz
Mouse location: Scaled: (317, 188). Absolute: (635, 474)
Screen size: Scaled: (720, 426). Absolute: (1440, 852). Scale factor of 2
Stacktrace:
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 47856520 bytes (45 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Hero's Pack]
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I also made a report which was summarily labeled as a duplicate (not even remotely like the so called duplicate issue) and even though I posted a response comment no one has responded... this was heavy handed and just rude.
Hey there is a bug in Minecraft 1.8 pre-3 and whenever you interact (not attacking) with a villager the nearest iron golem will start to attack you. It gets really annoying and when one attacks you, every other one chases you down. It is unavoidable when trading and i hope Mojang will fix this.
Upon setting chunk distance past 10 chunks, areas of the map are overlaid on top of each other, see picture. Once setting the chunks to 10, the problem goes away. This happens in realms, and single player....
Just received the 1.8 Update, and the blocks are strangely oriented. It doesn't affect the gameplay, thankfully (though my texture pack started changing areas displayed and flickering drastically; I had to delete my world right after it updated), but I'm using a texture pack other than the one used in the image with an adventure map, and it's starting to get on my nerves. Anything to say on this?
Thank you~!
EDIT: Never mind, found a solution.. I had "Alternate Blocks" turned on, and I had no idea what it was.
[quote]Quote from ieatpuppys»i'm running Minecraft 1.8, i don't know any computer specs.
problem: i tried turning my render distance up to 32 chunks and it glitched out and looks like this
[quote=schrummy14;/members/schrummy14;/forums/support/unmodified-minecraft-client/1855459-official-bug-reporting?comment=78]
Summary:
Upon setting chunk distance past 10 chunks, areas of the map are overlaid on top of each other, see picture. Once setting the chunks to 10, the problem goes away. This happens in realms, and single player....
i could use some help from all you guys, when my minecraft loads the world it immediately crashes. i can hear the player hit solid ground and then boom its gone
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001b5cbf43, pid=2892, tid=5156
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x6bf43]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\daytonhardin\AppData\Roaming\.minecraft\hs_err_pid2892.log
I have been getting this message for a few months, I have dell computer with windows 8. Minecraft worked great at first when I got my computer at Christmas, new computer not used, and then all of a sudden it started giving me this error.
Dungeons spawn, and they shouldn't. I pressed the "don't generate structures", but dungeons(and as far as i can see only dungeons) spawn even when that is pressed
Here's what the inside looks like. There are no light sources in the cave.
And on the outside. (the screenshot was taken a bit later when the sun went down, I did notice the cave got darker as nighttime fell outside.)
This is causing some problems since obviously mobs won't spawn in daylight! :/
Same here
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 7/22/14 8:47 AM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 12764: 45 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bgc.b(SourceFile:155)
at bgc.a(SourceFile:130)
at bch.a(SourceFile:26)
at bcm.b(SourceFile:382)
at bcm.a(SourceFile:259)
at bfz.a(SourceFile:283)
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bgc.b(SourceFile:155)
at bgc.a(SourceFile:130)
at bch.a(SourceFile:26)
at bcm.b(SourceFile:382)
at bcm.a(SourceFile:259)
at bfz.a(SourceFile:283)
-- Screen render details --
Details:
Screen name: bfz
Mouse location: Scaled: (317, 188). Absolute: (635, 474)
Screen size: Scaled: (720, 426). Absolute: (1440, 852). Scale factor of 2
Stacktrace:
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 47856520 bytes (45 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Hero's Pack]
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
You expected more? NOPE.
You expected more? NOPE.
My post is https://bugs.mojang.com/browse/MC-66775
When I turn it on it just gives me the console thing like this :
Bootstrap (v5)
Current time is Aug 28, 2014 2:01:47 PM
System.getProperty('os.name') == 'Windows 7'
System.getProperty('os.version') == '6.1'
System.getProperty('os.arch') == 'x86'
System.getProperty('java.version') == '1.7.0_60'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '32'
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 2/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 3/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 4/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 5/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 6/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 7/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 8/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 9/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try 10/10)
Exception: java.net.SocketException: java.security.NoSuchAlgorithmException: Error constructing implementation (algorithm: Default, provider: SunJSSE, class: sun.security.ssl.SSLContextImpl$DefaultSSLContext)
Unable to download remote file. Check your internet connection/proxy settings.
FATAL ERROR: net.minecraft.bootstrap.FatalBootstrapError: Unable to download while being forced
at net.minecraft.bootstrap.Bootstrap.execute(Bootstrap.java:95)
at net.minecraft.bootstrap.Bootstrap.main(Bootstrap.java:381)
Please fix the error and restart.
Help anyone????
problem: i tried turning my render distance up to 32 chunks and it glitched out and looks like this
Thank you~!
EDIT: Never mind, found a solution.. I had "Alternate Blocks" turned on, and I had no idea what it was.
Sorry!
end me
problem: i tried turning my render distance up to 32 chunks and it glitched out and looks like this
[quote=schrummy14;/members/schrummy14;/forums/support/unmodified-minecraft-client/1855459-official-bug-reporting?comment=78]
here's my video: (debug mode at the second half of this video)
My System Settings:
CPU: Intel Core i7 3770 K (not overclocked)
GPU: Amd XFX Radeon R9 280 X Double Dissipation 3 GB (overclocked)
GPU Driver: Catalyst 14.8 (14.201.1008-140812a-175109C)
RAM: 16 GB Ribjaw (something blabla)
Sound: X-Fi Titanium PCI-E
OS: Microsoft Windows 7 Ultimate (System Builder) 64-bit
i could use some help from all you guys, when my minecraft loads the world it immediately crashes. i can hear the player hit solid ground and then boom its gone
When I Left-Click then Right-Click right after, It Breaks blocks and places whatever block I'm holding, Even when i don't click.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001b5cbf43, pid=2892, tid=5156
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x6bf43]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\daytonhardin\AppData\Roaming\.minecraft\hs_err_pid2892.log
I have been getting this message for a few months, I have dell computer with windows 8. Minecraft worked great at first when I got my computer at Christmas, new computer not used, and then all of a sudden it started giving me this error.