Pretty simple, a new command, /setwaypoint <x> <y> <z> [waypoint name]. Whenever you want to go to a waypoint you type /waypoint [waypoint name] and it teleports you to the waypoint. this way you can easily travel around without memorizing coordinates or needing to place down a command block.
The name is optional and by default it will go numerically, same way maps do. say you have 3 waypoints, the next one you make will be named 4 if you don't set a name.
Another new addition with this would be a new gamerule, universalWaypoints. this basically determines if other players can use your waypoints. For example, in a creative world with universal waypoints. I set a waypoint and call it Pixels_home. Then other players can simply type in /waypoint Pixels_home and they will be able to tp to it. Also, players that download the world will be able to access waypoints if they universalWaypoints are set to true.
I still don't know if it should be true or false by default, so that's up for debate.
Any constructive criticism or opinions are welcome.
I'd have nothing against this, it'd likely make life a bit easier for mapmakers since instead of having to remember and do, say, /tp @p -349 52 958, over and over they'd just have to mark it once and do, say, /waypoint (or /wp maybe?) hub. I'd also say it should be true by default, as with most commands.
COOOOOOL, This should totally be added, its really cool, map makers would be able to make their maps probably faster, since they do not need to teleport to the specific coordinates over and over and simply just do that command and BOOOOM, SUPPORT!
Pretty simple, a new command, /setwaypoint <x> <y> <z> [waypoint name]. Whenever you want to go to a waypoint you type /waypoint [waypoint name] and it teleports you to the waypoint. this way you can easily travel around without memorizing coordinates or needing to place down a command block.
The name is optional and by default it will go numerically, same way maps do. say you have 3 waypoints, the next one you make will be named 4 if you don't set a name.
Another new addition with this would be a new gamerule, universalWaypoints. this basically determines if other players can use your waypoints. For example, in a creative world with universal waypoints. I set a waypoint and call it Pixels_home. Then other players can simply type in /waypoint Pixels_home and they will be able to tp to it. Also, players that download the world will be able to access waypoints if they universalWaypoints are set to true.
I still don't know if it should be true or false by default, so that's up for debate.
Any constructive criticism or opinions are welcome.
I have nothing here, go look somewhere else.
I'd have nothing against this, it'd likely make life a bit easier for mapmakers since instead of having to remember and do, say, /tp @p -349 52 958, over and over they'd just have to mark it once and do, say, /waypoint (or /wp maybe?) hub. I'd also say it should be true by default, as with most commands.
SUPPORT
Think something similar to this is available in several server mods. VoxelMap comes to mind.
Learn something new each day
COOOOOOL, This should totally be added, its really cool, map makers would be able to make their maps probably faster, since they do not need to teleport to the specific coordinates over and over and simply just do that command and BOOOOM, SUPPORT!
It will be good for maps and just surviving. Support?!