So something that has always bugged me is that bats are... pretty pointless. They exist for looks and so redstoners can make blocks fly.
Every other entity in the game has some sort of use, whether its for food, transportation, quick armor switching, drops, or something to fight.
Except bats. They just look cute.
.... Vampire Bat With this, the small, cute, and not very useful bat has chance to be something in game that you watch out for.
Spawning: The Vampire bat does not spawn in peaceful.
In easy, a normal bat has a 20% chance to turn into a Vampire bat.
A bat that gets within 5 blocks of a witch has a 20% chance to turn into a Vampire bat.
A bat that spawns on Stone bricks, has a 50% chance to turn into a Vampire bat (Meaning there will be lots of Vampire bats in Strongholds)
Behavior: During the day, the Vampire bat acts much like normal bats, only waking and moving when disturbed by a Player.
At night, the Vampire bat wakes and leaves its cave, searching for cows, sheep, or Players to attack.
Right before dawn, the Vampire bat stops attacking and tries to find a cave to hide in.
Vampire Bats will follow Witches.
The Vampire bat becomes hostile at light levels of 7 or less. At light levels of 8 or more, the bat stops being hostile and searches for stone with a light level of 7 or less.
A hostile Vampire Bat will attack Cows and Sheep, reducing them to one heart.
At light levels of 13 or more, the Vampire bat starts to burn.
If a Vampire Bat gets within 5 blocks of a Witch, it will start to follow it. If it gets more than 15 blocks away, or the light levels rise above 7, the bat will stop following the Witch and do its own thing.
Stats: The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack.
Also, a Vampire Bat is an Undead Mob, meaning it takes more damage from Smite and takes damage from Potions of Healing.
Appearance: The Vampire bat looks similar to a normal bat in size and movement, but instead of being brown with black eyes, it is a darker color, grey or black, with white spots on its face, and purple pupils.(Actually I can't decide between traditional red eyes and something different like purple eyes or white eyes. I figure since this part is purely aesthetic, its safe to ask the audience. What do you think?)
Drops: On death, the Vampire Bat drops Bat Wings. They have a couple uses.
To Brew a Potion of Lightness, brew Bat wings into an Awkward potion.
Drinking a Potion of Lightness causes you to move slower, jump a little higher, and drift when you move. It Negates all fall damage, and you fall slower. Makes it so you cannot sink. (Maybe makes it so you can actually fly with Elytra? Since you are lighter, your wings can flap, and not just glide? Would be one reason why the potion only lasts for 30 seconds)
Potions of Lightness last for 30 seconds.
Potion of Lightness+ lasts for 45 seconds
Splash Potion of Lightness lasts for 15 seconds
Splash Potion of Lightness+ lasts for 25 seconds
A potion of Lightness can be corrupted with a Fermented Spider eye to make a Potion of Weight.
Drinking a Potion of Weight causes you to not be able to jump. You will fall faster, and you cannot swim. (Maybe when used while gliding with Elytra, you cannot glide upwards, so you fall faster?) This would be better in a splash form, obviously.
To fully Repair Elytra (which take four leather to fix normally)
Thank you for reading! Comment any suggestions or questions or flaws you see! Just please do more than "Cool good" or "This is bad". Give a reason why. And you can thank my friend Dragonoids for teaching me to format!
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...
when did that happen?
Ah well. I thought the bad bunnies spawned naturally. Lame that they don't.
That doesn't affect this idea though. I'm not basing this off of the rabbit, it was just a reference. I'll do something about that.
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Bats are atmospheric mobs, there not supposed to have any particular use other than provide atmosphere in caves and in the night. Nonetheless, the idea seems quite interesting, but this Vampire Bat seems to spawn quite common, as Witches have had their spawnage increased, making them as much more common as Endermen or so. I do not believe they should drop potions of any kind, as again, they are atmospheric mobs and should stay that way. I only suggest to remove the drops and lower the spawnage of it. Also, please list stats (How much damage does it do etc.)
I guess that was the reason they were implemented in the first place. But right now, it seems to me that most blocks and items and all mobs have some sort of a use (aside from colored blocks.. those ARE for looks :D)
Minecraft just feels like a game to me where most things should have a use. We don't have fish swimming in the waters, or birds flying around, because they haven't made them have a use.
Mostly for the mobs, I think they should either add more atmospheric mobs, or make bats have a little more of a use. Right now they feel like the exception to the rule.
I get what you mean though.
"I only suggest to remove the drops and lower the spawnage of it"
I suppose I could lower the spawnage rates... I don't know how often bats actually encounter Witches though.. I thought it was fairly rare.
I'll keep them the way they are until I get a couple more people talk about the spawn rates. I wanted them to be something that happens occasionally, and not something you have to search for.
"I do not believe they should drop potions of any kind,"
Well they don't drop potions they drop Bat Wings which can be used to brew a potion... and a couple other things.
And I feel like if It doesn't have any sort of drop, that makes it less than useless and more than annoying. They CAN kill you, if you aren't paying attention.
Rabbits aren't useless because they drop food and leather, and a potion ingredient. If they didn't drop anything, they would be atmospheric, and if they attacked you they would be annoying. :/
Oh and I did list stats :/
(I'm still new and I don't know how to quote yet)
"Stats:
The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack."
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I guess that was the reason they were implemented in the first place. But right now, it seems to me that most blocks and items and all mobs have some sort of a use (aside from colored blocks.. those ARE for looks :D) And what about a majority of Aesthetic blocks? Bricks, Cobble, Andesite, Diorite, Granite, Sandstone, would you like me to keep listing?
Minecraft just feels like a game to me where most things should have a use. We don't have fish swimming in the waters, or birds flying around, because they haven't made them have a use. ??? What is this supposed to prove?
Mostly for the mobs, I think they should either add more atmospheric mobs, or make bats have a little more of a use. Right now they feel like the exception to the rule. Sounds more like YOU feel like they make an exception to the rule. If they were implemented with no use, surely they would have earned one eventually.
I get what you mean though.
"I only suggest to remove the drops and lower the spawnage of it"
I suppose I could lower the spawnage rates... I don't know how often bats actually encounter Witches though.. I thought it was fairly rare.
I'll keep them the way they are until I get a couple more people talk about the spawn rates. I wanted them to be something that happens occasionally, and not something you have to search for. Fair enough.
"I do not believe they should drop potions of any kind,"
Well they don't drop potions they drop Bat Wings which can be used to brew a potion... and a couple other things. I must have listed that wrong. Aside from that, Elytra can already be repaired using Leather or another Elytra item. And having this, rarer than common, seems a little too much, especially when Elytra provides quite of a big new gameplay mechanic.
And I feel like if It doesn't have any sort of drop, that makes it less than useless and more than annoying. They CAN kill you, if you aren't paying attention.
Rabbits aren't useless because they drop food and leather, and a potion ingredient. If they didn't drop anything, they would be atmospheric, and if they attacked you they would be annoying. :/ Yet there are also Hostile mobs? Wolves don't drop anything and if you happen to tick one off you'll waste your advantage getting one as well. While true they could be more annoying, regardless of rarity, it doesn't really feel necessary to provide it a drop.
Oh and I did list stats :/
(I'm still new and I don't know how to quote yet)
"Stats:
The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack." For a mob with the smallest model, it's bound to be succesful for every attack, it's already troublesome enough to try and kill them while they flutter in your face. The low health makes it a big con, but it's small size and flight gives it a good advantage.
I guess that was the reason they were implemented in the first place. But right now, it seems to me that most blocks and items and all mobs have some sort of a use (aside from colored blocks.. those ARE for looks :D) And what about a majority of Aesthetic blocks? Bricks, Cobble, Andesite, Diorite, Granite, Sandstone, would you like me to keep listing? Well um thats kinda what I said there... "Aside from colored blocks" I mostly am saying that bats are the only Aesthetic mobs... Even squids are used to make written books and dyes.
You can list them all if you really want, but I'm not looking for a fight. The debate here is on whether its OK for bat to be a decoration or not. Not whether blocks should be pretty or not.
Minecraft just feels like a game to me where most things should have a use. We don't have fish swimming in the waters, or birds flying around, because they haven't made them have a use. ??? What is this supposed to prove?Its not supposed to PROVE, anything, its supposed to show why I personally feel like Minecraft sorta has a theme of mobs being either useful or not there.
Mostly for the mobs, I think they should either add more atmospheric mobs, or make bats have a little more of a use. Right now they feel like the exception to the rule. Sounds more like YOU feel like they make an exception to the rule. If they were implemented with no use, surely they would have earned one eventually. I'm sorry if I offended you with my opinion. :/ And suggestions are a big part of how things change in games. Mojang could think of it all on their own if they want... but they would probably miss a lot of things.
I get what you mean though.
"I only suggest to remove the drops and lower the spawnage of it"
I suppose I could lower the spawnage rates... I don't know how often bats actually encounter Witches though.. I thought it was fairly rare.
I'll keep them the way they are until I get a couple more people talk about the spawn rates. I wanted them to be something that happens occasionally, and not something you have to search for. Fair enough.
"I do not believe they should drop potions of any kind,"
Well they don't drop potions they drop Bat Wings which can be used to brew a potion... and a couple other things. I must have listed that wrong. Aside from that, Elytra can already be repaired using Leather or another Elytra item. And having this, rarer than common, seems a little too much, especially when Elytra provides quite of a big new gameplay mechanic. Well yeah I mentioned that. They would mostly be used for the potion, either on yourself to get up high, or on mobs to get them out of your way.
And I feel like if It doesn't have any sort of drop, that makes it less than useless and more than annoying. They CAN kill you, if you aren't paying attention.
Rabbits aren't useless because they drop food and leather, and a potion ingredient. If they didn't drop anything, they would be atmospheric, and if they attacked you they would be annoying. :/Yet there are also Hostile mobs? Wolves don't drop anything and if you happen to tick one off you'll waste your advantage getting one as well. While true they could be more annoying, regardless of rarity, it doesn't really feel necessary to provide it a drop. Wolves have a use if you tame them. No, they don't give drops, but I'm not suggesting that we tame bats. Zombies give kinda the most useless thing of the Hostile mobs, but they provide the brute, basic, group force that works really well in these games. Plus, their rotten flesh can be used as food in an emergency, or you heal your dogs without wasting your food.
Oh and I did list stats :/
(I'm still new and I don't know how to quote yet)
"Stats:
The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack." For a mob with the smallest model, it's bound to be succesful for every attack, it's already troublesome enough to try and kill them while they flutter in your face. The low health makes it a big con, but it's small size and flight gives it a good advantage. Yeah I was debating between a full heart of attack or half a heart. I just figured they shouldn't have to hit you twenty times, (with no armor) to kill you.
Thanks for all your points! I seriously have no idea if we just make this post bigger and bigger or if there is a better way to talk about it.
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Well um thats kinda what I said there... "Aside from colored blocks" I mostly am saying that bats are the only Aesthetic mobs... Even squids are used to make written books and dyes.
You can list them all if you really want, but I'm not looking for a fight. The debate here is on whether its OK for bat to be a decoration or not. Not whether blocks should be pretty or not.
You technically did use the subject of blocks and items about how a majority of them have uses, and I rebutted on that saying that there were more blocks that don't necessarily have a use, other than aesthetic. I also believe we have already covered about the Bat, they're not necessarily supposed to have a use in the first place, they were implemented without one. Though that doesn't really mean you shouldn't make a suggestion about them, as it could end up with some potential.
Its not supposed to PROVE, anything, its supposed to show why I personally feel like Minecraft sorta has a theme of mobs being either useful or not there.
It was rather confusing to understand, especially when you listed on about how Minecraft doesn't have swimming fish or birds flying.
I'm sorry if I offended you with my opinion. :/ And suggestions are a big part of how things change in games. Mojang could think of it all on their own if they want... but they would probably miss a lot of things.
I really think that's a debate saved for another day.
Well yeah I mentioned that. They would mostly be used for the potion, either on yourself to get up high, or on mobs to get them out of your way.
And I feel like if It doesn't have any sort of drop, that makes it less than useless and more than annoying. They CAN kill you, if you aren't paying attention. Wolves have a use if you tame them. No, they don't give drops, but I'm not suggesting that we tame bats. Zombies give kinda the most useless thing of the Hostile mobs, but they provide the brute, basic, group force that works really well in these games. Plus, their rotten flesh can be used as food in an emergency, or you heal your dogs without wasting your food.
I seemed to have used that example in the wrong way, my fault. But along the lines of it being 'annoying' spares it for being rather rare, and how much damage it can do. On another note, I would agree that it would also be rather annoying to a degree.
Yeah I was debating between a full heart of attack or half a heart. I just figured they shouldn't have to hit you twenty times, (with no armor) to kill you.
Thanks for all your points! I seriously have no idea if we just make this post bigger and bigger or if there is a better way to talk about it.
You need more useful information about the bat. While it would definitely be an interesting mob that would be challenging to take out, currently you just have a flying silverfish. These would just be annoying. But annoyance is OK if it has a good use.
But you might need some different drops, I'll address each one individually.
Drops: On death, the Vampire Bat drops Bat Wings. They have a couple uses.
To Brew a Potion of Levitation (which I believe is not brewable so far)
Potions of Levitation last for 30 seconds.
Potion of Levitation+ lasts for 45 seconds This is a little odd. Levitation is only caused naturally by teleporting shell creatures in an alternate dimension. Ultimately, if you would want a potion for it, one would expect to have the potion be connected to what creates it naturally. Bats are not connected to "levitation" the effect. Yes, they fly, but not by extra-dimensional magic. Bat wings don't connect with the potion. I suggest changing the effect (Nausea maybe?). Try to create an original effect maybe. Maybe some sort of effect that reduced weapon cool down times, like "Agility" or something. Bats are limber little fellows.
Splash Potion of Levitation lasts for 15 seconds
Splash Potion of Levitation+ lasts for 25 seconds
A potion of Levitation can be corrupted with a Fermented Spider eye to make a Potion of Slowness.Slowness is OK, but again, something original always looks more flattering. For example, maybe the opposite of "agility", like "Lethargy"
To fully Repair Elytra (which take four leather to fix normally)Better, and it makes sense.
To enchant boots with one level of Feather Falling using an anvil. (Not a normal thing to happen in Minecraft, but I figure it would give a decision on whether to use it to fix Elytra, which you can do using just four leather, or use them for something else that is more permanent, but is weaker.)Nope. Way to Over Powered. Get 9 bat wings and you have feather falling 3. I suggest removing this part.
How about just making them drop a pelt like a rabbit? That seems simple enough.
I think this would be better tested as a mod before sending the idea to Mojang. It's a relatively interesting idea, but Mojang can't put every suggestion unto updates. That'd make producing updates WAY too long. Pistons and commands were mods before vanilla, so this could be added to that list. I did say "could", mind you. For now, try searching the forums for mod devs. They would probably help you get this started.
You technically did use the subject of blocks and items about how a majority of them have uses, and I rebutted on that saying that there were more blocks that don't necessarily have a use, other than aesthetic. I also believe we have already covered about the Bat, they're not necessarily supposed to have a use in the first place, they were implemented without one. Though that doesn't really mean you shouldn't make a suggestion about them, as it could end up with some potential.
It was rather confusing to understand, especially when you listed on about how Minecraft doesn't have swimming fish or birds flying.
I really think that's a debate saved for another day.
I seemed to have used that example in the wrong way, my fault. But along the lines of it being 'annoying' spares it for being rather rare, and how much damage it can do. On another note, I would agree that it would also be rather annoying to a degree.
OK! I guess since we both think that the base idea here should be totally different, it'll be kinda hard to come to an agreement. You pointed out a couple things I need to think about though! (Figured out how to quote Is there a way to tag people?)
You need more useful information about the bat. While it would definitely be an interesting mob that would be challenging to take out, currently you just have a flying silverfish. These would just be annoying. But annoyance is OK if it has a good use.
But you might need some different drops, I'll address each one individually.
I suppose that does make sense. (about the Levitation, that is) I just wanted this thread to be solely for a new Bat thing, and so I picked potions that were already available, and sort of made sense. If I do make more potions to go with the bats, should I put them here, since they would go with the Bat? Something perhaps like a potion of Lightness...
Yeah I wasn't really expecting the boots thing to last long. It was a just in case thing.
I think this would be better tested as a mod before sending the idea to Mojang. It's a relatively interesting idea, but Mojang can't put every suggestion unto updates. That'd make producing updates WAY too long. Pistons and commands were mods before vanilla, so this could be added to that list. I did say "could", mind you. For now, try searching the forums for mod devs. They would probably help you get this started.
Wait, pistons started as a Mod? Thats a cool piece of trivia...
Thats good to know. I wanted to code my own Mods once, but its HARD.
And yes, every idea is best when TESTED, again and again to find specifics and what works and what doesn't.
Do any of you have a better name for these bats? I feel like Vampire bat is descriptive, but kinda too... expected. Like I'm shaping an idea around that name, instead of starting with the idea that "what if bats where sometimes hostile?"
Something like Blood Bats, or Dark Bats...
I might as well ask.
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I suppose that does make sense. (about the Levitation, that is) I just wanted this thread to be solely for a new Bat thing, and so I picked potions that were already available, and sort of made sense. If I do make more potions to go with the bats, should I put them here, since they would go with the Bat? Something perhaps like a potion of Lightness...
Yeah I wasn't really expecting the boots thing to last long. It was a just in case thing.
Glad I helped! Lightness could be interesting. Maybe it could increase the rate you swing a sword or something. Just keep developing your idea. Though it should be noted that It's best to work out all the kinks BEFORE you submit a thread, because people are unlikely to go back to a thread after giving their judgement. (most, but not all)
[...]
Do any of you have a better name for these bats? I feel like Vampire bat is descriptive, but kinda too... expected. Like I'm shaping an idea around that name, instead of starting with the idea that "what if bats where sometimes hostile?"
Something like Blood Bats, or Dark Bats...
I might as well ask.
Well, since you asked.....
Honestly, why bats?
Bats are Awesome! But bat populations have been in a massive decline recently because of White-nose syndrome which is killing them off. So much so, that 80 FREAKING PERCENTsorry, 90 FREAKING PERCENT of some North American bat species have been wiped out. Insect populations have boomed because of this. I know there is a massive disconnect between real life and virtual life, but honestly, less anger towards bats would be nice. People have already pinned vampires and creepiness on bats, and that is kinda detrimental to them. They are starting to need protection.
So, how about do a double win. Raise awareness about White-nose syndrome in bats AND Have a killer bat in the game.
Call it..."Zombie bats!"....It sounds lame, yes, BUT you could change the texture of zombie bats to have pale white noses and glowing red eyes, and it could spread by infecting normal bats by proximity. And it could be hostile to players! That way, you could help bats in the game by "cleaning" away the infected, and it would help raise awareness in the real world!!
OK! I guess since we both think that the base idea here should be totally different, it'll be kinda hard to come to an agreement. You pointed out a couple things I need to think about though! (Figured out how to quote Is there a way to tag people?)
Quoting people is enough to send them a notification that you Re:'d someone. Multiquoting doesn't really work like that but a notification still works.
Call it..."Zombie bats!"....It sounds lame, yes, BUT you could change the texture of zombie bats to have pale white noses and glowing red eyes, and it could spread by infecting normal bats by proximity. And it could be hostile to players! That way, you could help bats in the game by "cleaning" away the infected, and it would help raise awareness in the real world!!
Zombie bats sounds pretty generic. We should name it Evil Bat of Angry Sinister Stuffz
In all seriousness though, Vampire Bats feels a lot more fitting.
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I believe that their damage should be reduced to half a heart, but they would give you a status effect upon attacking, either poison or wither. If you think about it, a bite from a tiny thing flying around your face won't hurt even as much as someone punching you as hard as they can in the face, but the poison of the bat will.
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Someone once said, in defense of a poorly thought out suggestion that was not being supported: "Theres so much awesome and rare things to add and youre just like, oh , thats too good, no, i want something common like a grass block"
Glad I helped! Lightness could be interesting. Maybe it could increase the rate you swing a sword or something. Just keep developing your idea. Though it should be noted that It's best to work out all the kinks BEFORE you submit a thread, because people are unlikely to go back to a thread after giving their judgement. (most, but not all)
So, how about do a double win. Raise awareness about White-nose syndrome in bats AND Have a killer bat in the game.
Call it..."Zombie bats!"....It sounds lame, yes, BUT you could change the texture of zombie bats to have pale white noses and glowing red eyes, and it could spread by infecting normal bats by proximity. And it could be hostile to players! That way, you could help bats in the game by "cleaning" away the infected, and it would help raise awareness in the real world!!
This is weird I keep posting replies but I look at it now and its not there anymore :/ I hope this one works.
My mom was totally freaking out that she might have spread the fungus on accident, but she looked at the caves she went to and none of them had the issues.
Zombie Bat sounds kinda weird... Maybe Fungal Bats, or Mushroom bats?
I kinda am thinking that Minecraft DOES keep the basic names for most generic things. We call them Zombies, not Flesh Rotters. And Witches, not Evil Villagers.
Quoting people is enough to send them a notification that you Re:'d someone. Multiquoting doesn't really work like that but a notification still works.
Zombie bats sounds pretty generic. We should name it Evil Bat of Angry Sinister Stuffz
In all seriousness though, Vampire Bats feels a lot more fitting.
Yeah I kinda feel the same way... So they'll stay Vampire bats. But I do like the refrence to raise awareness for it, and white spots on their faces would look interesting and be a good way to tell them apart, So I think I'll add that.
I believe that their damage should be reduced to half a heart, but they would give you a status effect upon attacking, either poison or wither. If you think about it, a bite from a tiny thing flying around your face won't hurt even as much as someone punching you as hard as they can in the face, but the poison of the bat will.
Well they technically give themselves a status affect whenever they attack you (Regeneration something or other, just enough to heal half a heart) and I think if they did kill you consistently cause they could give you wither or poison or something, it would just get annoying and not fun anymore. (Plus I don't think there are any actual venomous bats :/ )
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Yeah I kinda feel the same way... So they'll stay Vampire bats. But I do like the refrence to raise awareness for it, and white spots on their faces would look interesting and be a good way to tell them apart, So I think I'll add that.
Then again, it's rather a struggle to tell the difference between a white rabbit with red eyes and the Killer Bunny of Chareegerr.
Well apparently the Evil Bunny doesn't spawn naturally... Which is kinda sad. But its probably because since its such a small difference in looks, and because it would be so rare if it did spawn naturally, and the fact that it does something like 5 damage.... that a noob who got on and found a bunch of bunnies would be quite shocked to get a quick death from on of them. They would have to change something if they wanted it to spawn naturally.
You would want a good way to tell these two apart, right? Its all about balancing... if it IS weak enough to make it hard to tell apart from the harmless ones, then we would want to change the texture or change the attack or something.
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I don't think that's the best reason to support something... I could have put just as much thought into something like "We need to ban all cats wearing suits"....
But I'll take it if you mean it Thanks!
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I don't think that's the best reason to support something... I could have put just as much thought into something like "We need to ban all cats wearing suits"....
But I'll take it if you mean it Thanks!
If you've been here a while it is. You have no idea how many newspawns post "hey guys I think we need to add copper it makes tools better then iron but worse then diamond also we should add guns to make pvp better thanks please support"
So something that has always bugged me is that bats are... pretty pointless. They exist for looks and so redstoners can make blocks fly.
Every other entity in the game has some sort of use, whether its for food, transportation, quick armor switching, drops, or something to fight.
Except bats. They just look cute.
....
Vampire Bat
With this, the small, cute, and not very useful bat has chance to be something in game that you watch out for.
Spawning:
The Vampire bat does not spawn in peaceful.
In easy, a normal bat has a 20% chance to turn into a Vampire bat.
A bat that gets within 5 blocks of a witch has a 20% chance to turn into a Vampire bat.
A bat that spawns on Stone bricks, has a 50% chance to turn into a Vampire bat (Meaning there will be lots of Vampire bats in Strongholds)
Behavior:
During the day, the Vampire bat acts much like normal bats, only waking and moving when disturbed by a Player.
At night, the Vampire bat wakes and leaves its cave, searching for cows, sheep, or Players to attack.
Right before dawn, the Vampire bat stops attacking and tries to find a cave to hide in.
Vampire Bats will follow Witches.
The Vampire bat becomes hostile at light levels of 7 or less. At light levels of 8 or more, the bat stops being hostile and searches for stone with a light level of 7 or less.
A hostile Vampire Bat will attack Cows and Sheep, reducing them to one heart.
At light levels of 13 or more, the Vampire bat starts to burn.
If a Vampire Bat gets within 5 blocks of a Witch, it will start to follow it. If it gets more than 15 blocks away, or the light levels rise above 7, the bat will stop following the Witch and do its own thing.
Stats:
The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack.
Also, a Vampire Bat is an Undead Mob, meaning it takes more damage from Smite and takes damage from Potions of Healing.
Appearance:
The Vampire bat looks similar to a normal bat in size and movement, but instead of being brown with black eyes, it is a darker color, grey or black, with white spots on its face, and purple pupils.(Actually I can't decide between traditional red eyes and something different like purple eyes or white eyes. I figure since this part is purely aesthetic, its safe to ask the audience. What do you think?)
Drops:
On death, the Vampire Bat drops Bat Wings. They have a couple uses.
To Brew a Potion of Lightness, brew Bat wings into an Awkward potion.
Drinking a Potion of Lightness causes you to move slower, jump a little higher, and drift when you move. It Negates all fall damage, and you fall slower. Makes it so you cannot sink. (Maybe makes it so you can actually fly with Elytra? Since you are lighter, your wings can flap, and not just glide? Would be one reason why the potion only lasts for 30 seconds)
Potions of Lightness last for 30 seconds.
Potion of Lightness+ lasts for 45 seconds
Splash Potion of Lightness lasts for 15 seconds
Splash Potion of Lightness+ lasts for 25 seconds
A potion of Lightness can be corrupted with a Fermented Spider eye to make a Potion of Weight.
Drinking a Potion of Weight causes you to not be able to jump. You will fall faster, and you cannot swim. (Maybe when used while gliding with Elytra, you cannot glide upwards, so you fall faster?) This would be better in a splash form, obviously.
To fully Repair Elytra (which take four leather to fix normally)
Thank you for reading! Comment any suggestions or questions or flaws you see! Just please do more than "Cool good" or "This is bad". Give a reason why.
And you can thank my friend Dragonoids for teaching me to format!
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You are missing that The killer bunny doesn't spawn naturally
...
when did that happen?
Ah well. I thought the bad bunnies spawned naturally. Lame that they don't.
That doesn't affect this idea though. I'm not basing this off of the rabbit, it was just a reference. I'll do something about that.
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Bats are atmospheric mobs, there not supposed to have any particular use other than provide atmosphere in caves and in the night. Nonetheless, the idea seems quite interesting, but this Vampire Bat seems to spawn quite common, as Witches have had their spawnage increased, making them as much more common as Endermen or so. I do not believe they should drop potions of any kind, as again, they are atmospheric mobs and should stay that way. I only suggest to remove the drops and lower the spawnage of it. Also, please list stats (How much damage does it do etc.)
Minimal support.
I guess that was the reason they were implemented in the first place. But right now, it seems to me that most blocks and items and all mobs have some sort of a use (aside from colored blocks.. those ARE for looks :D)
Minecraft just feels like a game to me where most things should have a use. We don't have fish swimming in the waters, or birds flying around, because they haven't made them have a use.
Mostly for the mobs, I think they should either add more atmospheric mobs, or make bats have a little more of a use. Right now they feel like the exception to the rule.
I get what you mean though.
"I only suggest to remove the drops and lower the spawnage of it"
I suppose I could lower the spawnage rates... I don't know how often bats actually encounter Witches though.. I thought it was fairly rare.
I'll keep them the way they are until I get a couple more people talk about the spawn rates. I wanted them to be something that happens occasionally, and not something you have to search for.
"I do not believe they should drop potions of any kind,"
Well they don't drop potions they drop Bat Wings which can be used to brew a potion... and a couple other things.
And I feel like if It doesn't have any sort of drop, that makes it less than useless and more than annoying. They CAN kill you, if you aren't paying attention.
Rabbits aren't useless because they drop food and leather, and a potion ingredient. If they didn't drop anything, they would be atmospheric, and if they attacked you they would be annoying. :/
Oh and I did list stats :/
(I'm still new and I don't know how to quote yet)
"Stats:
The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack."
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I guess that was the reason they were implemented in the first place. But right now, it seems to me that most blocks and items and all mobs have some sort of a use (aside from colored blocks.. those ARE for looks :D) And what about a majority of Aesthetic blocks? Bricks, Cobble, Andesite, Diorite, Granite, Sandstone, would you like me to keep listing?
Well um thats kinda what I said there... "Aside from colored blocks" I mostly am saying that bats are the only Aesthetic mobs... Even squids are used to make written books and dyes.
You can list them all if you really want, but I'm not looking for a fight. The debate here is on whether its OK for bat to be a decoration or not. Not whether blocks should be pretty or not.
Minecraft just feels like a game to me where most things should have a use. We don't have fish swimming in the waters, or birds flying around, because they haven't made them have a use. ??? What is this supposed to prove? Its not supposed to PROVE, anything, its supposed to show why I personally feel like Minecraft sorta has a theme of mobs being either useful or not there.
Mostly for the mobs, I think they should either add more atmospheric mobs, or make bats have a little more of a use. Right now they feel like the exception to the rule. Sounds more like YOU feel like they make an exception to the rule. If they were implemented with no use, surely they would have earned one eventually.
I'm sorry if I offended you with my opinion. :/ And suggestions are a big part of how things change in games. Mojang could think of it all on their own if they want... but they would probably miss a lot of things.
I get what you mean though.
"I only suggest to remove the drops and lower the spawnage of it"
I suppose I could lower the spawnage rates... I don't know how often bats actually encounter Witches though.. I thought it was fairly rare.
I'll keep them the way they are until I get a couple more people talk about the spawn rates. I wanted them to be something that happens occasionally, and not something you have to search for. Fair enough.
"I do not believe they should drop potions of any kind,"
Well they don't drop potions they drop Bat Wings which can be used to brew a potion... and a couple other things. I must have listed that wrong. Aside from that, Elytra can already be repaired using Leather or another Elytra item. And having this, rarer than common, seems a little too much, especially when Elytra provides quite of a big new gameplay mechanic.
Well yeah I mentioned that. They would mostly be used for the potion, either on yourself to get up high, or on mobs to get them out of your way.
And I feel like if It doesn't have any sort of drop, that makes it less than useless and more than annoying. They CAN kill you, if you aren't paying attention.
Rabbits aren't useless because they drop food and leather, and a potion ingredient. If they didn't drop anything, they would be atmospheric, and if they attacked you they would be annoying. :/Yet there are also Hostile mobs? Wolves don't drop anything and if you happen to tick one off you'll waste your advantage getting one as well. While true they could be more annoying, regardless of rarity, it doesn't really feel necessary to provide it a drop.
Wolves have a use if you tame them. No, they don't give drops, but I'm not suggesting that we tame bats. Zombies give kinda the most useless thing of the Hostile mobs, but they provide the brute, basic, group force that works really well in these games. Plus, their rotten flesh can be used as food in an emergency, or you heal your dogs without wasting your food.
Oh and I did list stats :/
(I'm still new and I don't know how to quote yet)
"Stats:
The Vampire bat has 8 health, or four hearts, meaning it takes two hits from all swords to kill, except diamond, which can kill it in one hit. (and stone axes, in the 1.9 upcoming update.)
It does one heart of damage.
It regains a half a heart of life for every successful attack." For a mob with the smallest model, it's bound to be succesful for every attack, it's already troublesome enough to try and kill them while they flutter in your face. The low health makes it a big con, but it's small size and flight gives it a good advantage.
Yeah I was debating between a full heart of attack or half a heart. I just figured they shouldn't have to hit you twenty times, (with no armor) to kill you.
Thanks for all your points! I seriously have no idea if we just make this post bigger and bigger or if there is a better way to talk about it.
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You technically did use the subject of blocks and items about how a majority of them have uses, and I rebutted on that saying that there were more blocks that don't necessarily have a use, other than aesthetic. I also believe we have already covered about the Bat, they're not necessarily supposed to have a use in the first place, they were implemented without one. Though that doesn't really mean you shouldn't make a suggestion about them, as it could end up with some potential.
It was rather confusing to understand, especially when you listed on about how Minecraft doesn't have swimming fish or birds flying.
I really think that's a debate saved for another day.
I seemed to have used that example in the wrong way, my fault. But along the lines of it being 'annoying' spares it for being rather rare, and how much damage it can do. On another note, I would agree that it would also be rather annoying to a degree.
Partial support.
You need more useful information about the bat. While it would definitely be an interesting mob that would be challenging to take out, currently you just have a flying silverfish. These would just be annoying. But annoyance is OK if it has a good use.
But you might need some different drops, I'll address each one individually.
I think this would be better tested as a mod before sending the idea to Mojang. It's a relatively interesting idea, but Mojang can't put every suggestion unto updates. That'd make producing updates WAY too long. Pistons and commands were mods before vanilla, so this could be added to that list. I did say "could", mind you. For now, try searching the forums for mod devs. They would probably help you get this started.
OK! I guess since we both think that the base idea here should be totally different, it'll be kinda hard to come to an agreement. You pointed out a couple things I need to think about though! (Figured out how to quote Is there a way to tag people?)
Now I'm confused. :/
I suppose that does make sense. (about the Levitation, that is) I just wanted this thread to be solely for a new Bat thing, and so I picked potions that were already available, and sort of made sense. If I do make more potions to go with the bats, should I put them here, since they would go with the Bat? Something perhaps like a potion of Lightness...
Yeah I wasn't really expecting the boots thing to last long. It was a just in case thing.
Wait, pistons started as a Mod? Thats a cool piece of trivia...
Thats good to know. I wanted to code my own Mods once, but its HARD.
And yes, every idea is best when TESTED, again and again to find specifics and what works and what doesn't.
Do any of you have a better name for these bats? I feel like Vampire bat is descriptive, but kinda too... expected. Like I'm shaping an idea around that name, instead of starting with the idea that "what if bats where sometimes hostile?"
Something like Blood Bats, or Dark Bats...
I might as well ask.
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Glad I helped! Lightness could be interesting. Maybe it could increase the rate you swing a sword or something. Just keep developing your idea. Though it should be noted that It's best to work out all the kinks BEFORE you submit a thread, because people are unlikely to go back to a thread after giving their judgement. (most, but not all)
Well, since you asked.....
Honestly, why bats?
Bats are Awesome! But bat populations have been in a massive decline recently because of White-nose syndrome which is killing them off. So much so, that
80 FREAKING PERCENTsorry, 90 FREAKING PERCENT of some North American bat species have been wiped out. Insect populations have boomed because of this. I know there is a massive disconnect between real life and virtual life, but honestly, less anger towards bats would be nice. People have already pinned vampires and creepiness on bats, and that is kinda detrimental to them. They are starting to need protection.So, how about do a double win. Raise awareness about White-nose syndrome in bats AND Have a killer bat in the game.
Call it..."Zombie bats!"....It sounds lame, yes, BUT you could change the texture of zombie bats to have pale white noses and glowing red eyes, and it could spread by infecting normal bats by proximity. And it could be hostile to players! That way, you could help bats in the game by "cleaning" away the infected, and it would help raise awareness in the real world!!
Quoting people is enough to send them a notification that you Re:'d someone. Multiquoting doesn't really work like that but a notification still works.
Zombie bats sounds pretty generic. We should name it Evil Bat of Angry Sinister Stuffz
In all seriousness though, Vampire Bats feels a lot more fitting.
I believe that their damage should be reduced to half a heart, but they would give you a status effect upon attacking, either poison or wither. If you think about it, a bite from a tiny thing flying around your face won't hurt even as much as someone punching you as hard as they can in the face, but the poison of the bat will.
Someone once said, in defense of a poorly thought out suggestion that was not being supported: "Theres so much awesome and rare things to add and youre just like, oh , thats too good, no, i want something common like a grass block"
This is weird I keep posting replies but I look at it now and its not there anymore :/ I hope this one works.
My mom was totally freaking out that she might have spread the fungus on accident, but she looked at the caves she went to and none of them had the issues.
Zombie Bat sounds kinda weird... Maybe Fungal Bats, or Mushroom bats?
I kinda am thinking that Minecraft DOES keep the basic names for most generic things. We call them Zombies, not Flesh Rotters. And Witches, not Evil Villagers.
Yeah I kinda feel the same way... So they'll stay Vampire bats. But I do like the refrence to raise awareness for it, and white spots on their faces would look interesting and be a good way to tell them apart, So I think I'll add that.
Well they technically give themselves a status affect whenever they attack you (Regeneration something or other, just enough to heal half a heart) and I think if they did kill you consistently cause they could give you wither or poison or something, it would just get annoying and not fun anymore. (Plus I don't think there are any actual venomous bats :/ )
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Then again, it's rather a struggle to tell the difference between a white rabbit with red eyes and the Killer Bunny of Chareegerr.
Well apparently the Evil Bunny doesn't spawn naturally... Which is kinda sad. But its probably because since its such a small difference in looks, and because it would be so rare if it did spawn naturally, and the fact that it does something like 5 damage.... that a noob who got on and found a bunch of bunnies would be quite shocked to get a quick death from on of them. They would have to change something if they wanted it to spawn naturally.
You would want a good way to tell these two apart, right? Its all about balancing... if it IS weak enough to make it hard to tell apart from the harmless ones, then we would want to change the texture or change the attack or something.
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The ONLY, I repeat, ONLY reason I support this is how much thought was put into it.
Support
I don't think that's the best reason to support something... I could have put just as much thought into something like "We need to ban all cats wearing suits"....
But I'll take it if you mean it Thanks!
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If you've been here a while it is. You have no idea how many newspawns post "hey guys I think we need to add copper it makes tools better then iron but worse then diamond also we should add guns to make pvp better thanks please support"