*ive suggested this in a separate thread, but it evolved around fishing rods in general, was not very popular, im now reposting my favorite of the ideas, but with some major changes, and made it less cunfusing.
Ive met alot of who play minecraft a lot, but have no idea there is an item in the game called "Carrot on a Stick", let alone the ability to ride pigs.
Currently if you feed the pig (right click with the COAS while on the pig)it would simply increase the speed of the pig, you have to feed the pig multple times to get a good speed, even at maximum speed it isnt as fast as most horses. Horses are easier to ride, have more health, and are faster. Changes should have been made years ago.
I suggest Piggy Cullision damage. At fast speeds impact with directed players deals damage and knockback, the rider and the pig wont lose damage.
Another important part is Piggy Cullision with walls, at FAST speeds, impact can break walls (I mean 1 layer of wall the wall must be 2 blocks high atleast for obvious reasons).
*for those who think this is op: You can easilly break the blocks with a tool, TNT is easier to get than a saddle.(the same way tnt can be disabled in servers, so can this)
Heres how it works for every feed, you get a feed level (give the pig energy)
Every five seconds, the feed level lowers (the pig is getting tired again)
When piggy cullision with a player accures the feed level will lower (inertia)
When piggy cullision with a wall accures the feed level goes back to 0/ original pig speed(ouch)
Feed levels increase the speed of the pig, increases cullision damage, increases the wall sizes the cullision can break.
Examples
this represents a 1 by 2 whole the wall cullision would create
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this represnts a 2 by 2 whole the wall cullision would create I hope you get the idea for the feed level charts.
for those who came from my last thread this is the official one, please mind the improvements, and suggest wanted changes i love to here awsome comments the positives, or the negatives.
Wait when responding to the intertia one, were you agreeing or disagreeing with me? Because inertia is the tendency for moving objects to stay in motion. However when you add obstacles the force you need to talk about isn't inertia.
Edit: the O in collision was bolded, because I'm telling you it's not a u. It's an o. Collision. Not cullsion. As it's in the title of your thread and polls, it does sorta matter
Wait when responding to the intertia one, were you agreeing or disagreeing with me? Because inertia is the tendency for moving objects to stay in motion. However when you add obstacles the force you need to talk about isn't inertia.
Edit: the O in collision was bolded, because I'm telling you it's not a u. It's an o. Collision. Not cullsion. As it's in the title of your thread and polls, it does sorta matter
*ive suggested this in a separate thread, but it evolved around fishing rods in general, was not very popular, im now reposting my favorite of the ideas, but with some major changes, and made it less cunfusing.
Ive met alot of who play minecraft a lot, but have no idea there is an item in the game called "Carrot on a Stick", let alone the ability to ride pigs.
Feed level 2: 100% faster, deals 1 heart, cant break any block
Feed level 3: 130% faster, deals 1.5 heart, can break dirt (Level 1 damage)
Feed level 4: 160% faster, deals 2 hearts, can break dirt (Level 2 damage), can break stone (Level 1 damage)
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Feed level 5: 200% faster, deals 3 hearts, can break dirt (Level 3 damage), can break stone (Level 2 damage)
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This gives pigs the advantage with some abilities, but it still has a slow turning speed.
The horses still has the advantage in movement speed, and health.
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for those who came from my last thread this is the official one, please mind the improvements, and suggest wanted changes i love to here awsome comments the positives, or the negatives.
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COLLISION.
Not what inertia is.
Stop referencing your old thread.
Everyone knows how to ride pigs.
...Did... you vote no support on your own thread?
Edit: I apologize for bumping this thread.
Even though my Join date is in 2014, I tried the demo on 8/30/2012, and bought the game two days later on 9/1/2012. So hipster
Stuff I support:
Click here to get Rick-Rolled. No seriously
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umm, I support, except the piggy should only break things you can break with a wooden pick or lower.
I'm almost completely inactive, in case you're trawling through really old threads and notice me somewhere.
Wait when responding to the intertia one, were you agreeing or disagreeing with me? Because inertia is the tendency for moving objects to stay in motion. However when you add obstacles the force you need to talk about isn't inertia.
Edit: the O in collision was bolded, because I'm telling you it's not a u. It's an o. Collision. Not cullsion. As it's in the title of your thread and polls, it does sorta matter
Even though my Join date is in 2014, I tried the demo on 8/30/2012, and bought the game two days later on 9/1/2012. So hipster
Stuff I support:
Click here to get Rick-Rolled. No seriously
lol yuor right in buth things
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